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Adventure Quest: Intro to Coding With Game Design and Animation, Group Class
Class experience
US Grade 3 - 4
Beginner Level
!!Limited Period Offer!! Get $10 off when you enroll! Use the code <FUTURBYJU10> 𝐕𝐚𝐥𝐢𝐝 𝐭𝐢𝐥𝐥 𝟑𝟏 𝐌𝐚𝐲! Join our private group class, fostering a collaborative learning environment with our experienced computer science teachers. Tailored for beginners, each session develops higher-order thinking skills like creativity and coding logic. No prior coding experience required; basic computer mouse skills and age-appropriate reading abilities enhance the learning journey. Witness exploration, creation,...
16 lessons//16 Weeks
Week 1Lesson 1Train the KnightWe will learn about animation and loops to help the knight patrol and guard the castle.Week 2Lesson 2Mystical GemWe will learn click events and will use the when actor clicked code block to create a clicker game.Week 3Lesson 3Dodge GameWe will learn to use the point towards “mouse pointer” and the “when touching” code blocks to create a dodge game.Week 4Lesson 4Forest MazeWe will create a fun maze game in which the character’s movements are controlled using the arrow keys.Week 5Lesson 5Save the KnightWe will create a dodge game where the knight must avoid a moving arrow and reach its goal, the castle.Week 6Lesson 6Dragon FlightWe will create an infinite runner game in which the dragon must avoid obstacles to survive as long as possible.Week 7Lesson 7Hurdle Jump GameWe will create a hurdle jump game where the knight moves toward the gem by jumping and avoiding moving obstacles.Week 8Lesson 8Circular PongWe will create a circle pong game in which we will rotate the circular shield to the left and right on keypress using the when key pressed and turn code blocks.Week 9Lesson 9Choppy RideWe will create a game similar to an infinite runner game using the concepts of coordinates and smooth gliding movement to navigate Agent 7's plane.Week 10Lesson 10Laser TagWe will learn to send and receive messages between Actors using the 'broadcast' and 'when I recieve' code blocks to help Agent 7 dodge lasers.Week 11Lesson 11Run for keyWe will learn to create a complete game where Agent 7 trying to nab the key with Win and Loss game states.Week 12Lesson 12Steer ClearWe will create a Steer Clear game where Agent 7 has to avoid being hit by cans thrown by the thief.Week 13Lesson 13Catch the ThiefWe will create the Catch The Thief game based on the classic whack-a-mole game, in which Agent 7's hands act as a hammer, and he needs to catch the gang member as it comes out of the hole.Week 14Lesson 14Trap Escape 1We will create a fun game, Trap Escape 1, in which floor tiles randomly switch colors. Agent 7 must step on these tiles when the safe color is shown to escape the hideout.Week 15Lesson 15Trap Escape 2Multilevel games are an important category of game coding. In this game, we took Agent 7 from one level to another to face the next sequence of challenges.Week 16Lesson 16Escape MarathonWe will create a multilevel game called Escape Marathon. In Level 1, Agent 7 had to jump over obstacles. In Level 2, Agent 7 had to duck and avoid being hit by another obstacle.
Key skills & concepts your child will learn: - Animation - Commands-sequences - Algorithms and debugging - Events - Loops - Conditionals - Variables - Clones - Coordinates - Comparison operator
Homework Offered
All projects will be finished individually. Homework will be recommended but not mandatory.0 - 1 hours per week outside of class
Assessments Offered
Grades Offered
In addition to the Outschool classroom, this class uses:
Tynker requires a login supplied by the teacher, and it does not collect personal identifiable information.
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Group Class
$25
weekly or $400 for 16 classes1x per week, 16 weeks
55 min
Live video meetings
Ages: 9-12
1-6 learners per class