Unity Game Design & Coding Camp for Kids: Level 0
What's included
8 live meetings
6 hrs 40 mins in-class hoursMastery Evaluation
1-2 hours per week. includedGrading
includedClass Experience
Beginner Level
This class is a great entry point into the world of game design and coding for your kids. In this extremely accessible course, students will journey through the entire game development process with Unity: from concept to design to development to porting & publishing on mobile platforms. The Unity Game Engine is free, and is one of the most popular and accessible game engines for both aspiring and professional developers to create cross platform games for PC, Mac, iPad, Android and more. Even many popular console games (PS5, Xbox, Switch) are made with UNITY engine. Unity Engine was created to fulfill the desire of creating any type of video game such as 2D platformers, racing games, FPS games, maze games, arcade, action games, etc. Unity Engine is available on Windows, Mac and Linux platforms. In this course, students will first learn the basics of using the UNITY Engine Engine and begin building a full-fledged 2D game from start to finish. Students will be provided with all the necessary tools and resources and guided through the entire game development process. Students will be encouraged to be as creative and original as possible throughout the entire course. What differentiates this course from others is that this course focuses on the digital arts as well: Visual Arts, Graphic Design, Audio & Music Production, Reading and Creative Writing. Intro to Game Design & Coding With UNITY Engine is truly a STEAM (Science Technology Engineering, Arts and Mathematics) course. By the end of this class, students will have have not just created their own video game from scratch, but also be able to play it on any desktop computer or mobile device. COURSE OVERVIEW Week 1 (Classes 1-4): Unity Engine Fundamentals & Platform Microgame Class Introduction Download Course Resources / Technical Assistance UNITY Engine, GIMP, Visual Studio Code, etc. UNITY Engine Engine Fundamentals + Overview A World of “Kits” Platform Microgame Physics and Mechanics Modding the Kit Tile Edting Prefab C# Script Fundamentals Adding Color & Tint Animating the World Platformer Microgame Tile Editing Visual Enhancements Week 2 (Classes 4-8): 2D Game Kit (2D Action-Adventure) Triggers & Switches Title Screen, Menus & UI Background Music & Sound Effects Moving Platforms Teleporters Audio & Sound Effects Tile Editing and Advanced Level Design Package Managing and the Asset Store Final 2D Game Kit Project Reviews Porting & Publishing Your Game What’s Next: Exploring the 3D Kits
Learning Goals
For this class, students don't need to have any previous coding or game design experience UNITY Engine is a great entry into design and programming skills. Students will follow a kid-friendly process similar to real video game designers who create the games they play at home!
Students will learn how to design, develop and produce games with Unity Engine's interface and prefabs (C# scripts)
Students will learn programming and logic to code character, enemy behaviors and reactions to events in their games through If/Then Statements, Switches, Variables and Loops, all done through a clickable, drag and drop interface.
Students will learn the basic fundamentals of game design.
Students learn more advanced coding techniques and algorithms to enhance gameplay mechanics such as power-ups and custom graphical user interfaces.
Students learn to use the tools available in UNITY Engine such as C# Plugins, Animation,
Students will create interesting terrain, towns, villages and dungeons.
Students will write dialogue for their in-game stories and in-game non-playable characters (NPC’s)
Students will make use of Graphic Design techniques and programs such as GIMP/Photoshop and Powerpoint (Slides/Keynote) to enhance the visual appeal of their game.
Students will learn about the importance of audio and sound design and implement appropriate music and sound effects into their games. Students complete game design planning through a Master Design Document process, prior to starting their final projects.
Students will learn how to PORT their games and PLAY them on their iPhones or Android devices.
Syllabus
8 Lessons
over 2 WeeksLesson 1:
Unity Engine Fundamentals & Platform Microgame
Class Introduction, Download Course Resources / Technical Assistance, UNITY Engine, GIMP, Visual Studio Code, etc., UNITY Engine Engine Fundamentals + Overview, A World of "Kits", Platform Microgame Physics and Mechanics, Modding the Kit, Tile Edting, Prefab C# Script Fundamentals, Adding Color & Tint, Animating the World, Platformer Microgame Tile Editing, Visual Enhancements
50 mins online live lesson
Lesson 2:
2D Game Kit (2D Action-Adventure)
Triggers & Switches, Title Screen, Menus & UI, Background Music & Sound Effects, Moving Platforms, Teleporters, Audio & Sound Effects, Tile Editing and Advanced Level Design, Package Managing and the Asset Store, Final 2D Game Kit Project Reviews, Porting & Publishing Your Game, What's Next: Exploring the 3D Kits
50 mins online live lesson
Lesson 3:
Unity Engine Fundamentals & Platform Microgame
Class Introduction, Download Course Resources / Technical Assistance, UNITY Engine, GIMP, Visual Studio Code, etc., UNITY Engine Engine Fundamentals + Overview, A World of "Kits", Platform Microgame Physics and Mechanics, Modding the Kit, Tile Edting, Prefab C# Script Fundamentals, Adding Color & Tint, Animating the World, Platformer Microgame Tile Editing, Visual Enhancements
50 mins online live lesson
Lesson 4:
Unity Engine Fundamentals & Platform Microgame
Class Introduction, Download Course Resources / Technical Assistance, UNITY Engine, GIMP, Visual Studio Code, etc., UNITY Engine Engine Fundamentals + Overview, A World of "Kits", Platform Microgame Physics and Mechanics, Modding the Kit, Tile Edting, Prefab C# Script Fundamentals, Adding Color & Tint, Animating the World, Platformer Microgame Tile Editing, Visual Enhancements
50 mins online live lesson
Other Details
Parental Guidance
This course takes a nonviolent, inclusive, Nintendo-like approach to video game design.
Supply List
To install Unity, it is a two step process. 1. First you must download Unity Hub (https://unity3d.com/get-unity/download). Once it is downloaded, open the program to install Unity Hub. 2. Once you’ve installed Unity Hub, open the program and go to the “Installs” tab on the left side of the hub. Then click the blue “Add” button, select the 2020 LTS version (the recommended first one that pops up). Once this step is finished, Unity will be installed. If you have any issues with this please let us know. A lot of this will be reviewed in the first class, to ensure that all students’ Unity Engine’s are properly installed and functional for the rest of the class. Please be aware that UNITY is a professional software suite (that's great for kids!) but it does require a decent computer. The more RAM and the faster the hard drive (SSD's) the better it'll perform and the happier our learners will be!
External Resources
In addition to the Outschool classroom, this class uses:
Teacher expertise and credentials
STEAM K-12, an organization focused on coding and game design classes for K-12 Learners and professional learning opportunities for K-12 Educators. In our classes, kids learn to code, design video games and build software. Our learners have fun while learning the critical skills of tomorrow. We strive for the highest quality instruction. All of our teachers are either credentialed K-12 educators and/or have a background in Computer Science/Tech.
Reviews
Live Group Course
$72
weekly4x per week, 2 weeks
50 min
Completed by 34 learners
Live video meetings
Ages: 8-13
4-8 learners per class