包含什麼
7 現場會議
7 上課時間項目
每週 1 小時. By the end of the course, each student will have a playable basic game to showcase to friends and family including a Certificate of Completion to celebrate their achievements and skills gained in the course.完成證書
包括我們無法翻譯此文,請刷新頁面並再試一次。
課堂經歷
英語程度 - 未知
美國 7 年級
Welcome! In this bootcamp course, students will dive into the world of game development using Unity, one of the most popular game engines in the world! This beginner-friendly course is designed specifically for kids ages 12 and up, with no prior experience required. Throughout the course, students will learn how to build their own 3D game from scratch, starting with basic object manipulation, then advancing to coding with C# to add movement, interactions, and even coin collection! By the end of the course, students will have a playable game they can show off to friends and family, along with a foundation in coding and game development. What will be taught? Students will be introduced to both the Unity interface and C# coding through interactive projects designed to be fun and engaging. The course focuses on game design concepts such as object movement, physics, collision detection, and player interaction. We will also explore adding sound effects and particle effects to create a visually appealing and fun game. Topics covered include: - Navigating Unity’s interface and tools - Object creation and manipulation (3D objects, transforms) - C# scripting to control player movement (keyboard input) - Adding physics-based interactions like jumping and gravity - Collision detection and triggers for interacting with objects (e.g., collecting coins) - Adding platforms, hazards, and rewards - Implementing sound and visual effects to enhance gameplay How is the class structured? The class is structured in a project-based, hands-on format, with each session focusing on one key element of game development. My Teaching Style I emphasize hands-on learning with live demonstrations and encourage students to follow along in Unity as I show them how to implement various game elements. I explain concepts in a simple, easy-to-understand manner, using analogies and real-life examples to keep things relatable. My teaching style is interactive, and I check in frequently to ensure each student is following along. Students are encouraged to ask questions at any point during the lesson, and I'll provide immediate feedback and assistance as they build their projects.
學習目標
Gain hands-on experience in 3D game development, learning how to create and manipulate objects in Unity.
Learn the fundamentals of C# scripting, including writing, modifying, and applying code to objects in Unity.
教學大綱
7 課程
超過 7 週課 1:
Introduction to Unity and Basic Concepts
Topics: What is Unity, setting up the environment, understanding the Unity interface (Scene, Game, Hierarchy, Inspector).
Hands-on Activity: Creating your first project, adding GameObjects like cubes and spheres, manipulating objects (move, rotate, scale).
Project: Create a basic 3D scene with simple shapes.
60 分鐘線上直播課
課 2:
Introduction to C# Programming
Topics: Basic C# programming concepts (variables, methods, classes, if/else conditions, and basic syntax).
60 分鐘線上直播課
課 3:
Input and Controlling Characters
Topics: Character controls and basic physics (colliders, rigidbody).
Project: Create a simple player-controlled character that moves and jumps.
60 分鐘線上直播課
課 4:
Adding Game Elements (Objects, Platforms, Hazards, Pick-Up Items, Collisions and
Topics: Working with prefabs, setting up platforms, hazards, pick-up items, and goals.
Project: Build a simple platformer level with moving platforms, interactive objects (like coins) and hazards (like spikes).
60 分鐘線上直播課
其他詳情
父母的引導和規範
Some game content may include science fiction or action based game play. No blood or violence.
教學語言
英語
外部資源
除了 Outschool 教室外,本課程也使用:
教師專業知識和證書
Hi there! My classes are focused on programming, web development, game development, and arduino. I like for my classes to be engaging and my goal is not only for students to learn, but to learn how to problem solve for themselves. I will be their guide each step of the way!
I encourage students to follow along and practice from within their own coding text-editors or IDEs during class. I believe coding along is essential for hands-on practice and any coding challenges since it builds the student's understanding of the material and allows me to assess their progress.
My Experience:
- Software Development: 12+ years
- Game Development: 8+ years - Unity Engine, OpenGL
- Web Development: 5+ years
- Embedded Systems 3+ years - Arduino/ESP32
I'm a computer programmer and hobbyist from Minnesota with a passion for math, physics, coding games, and waffles!
I look forward to meeting you!
評論
現場團體課程
US$36
每週每週1次,共 7 週
60 分鐘
即時視訊會議
年齡: 12-17
1-5 每班學員人數