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夏季程式設計營:學習如何在 Unity 中創建等距遊戲

在這個為期 5 天的即時線上課程中,學生將學習如何使用 Unity 遊戲引擎創建等距 (2.5D) 遊戲。
Jon Lopez
平均評分:
4.8
評論數量:
(329)
班級

包含什麼

5 現場會議
4 小時 10 分鐘 上課時間
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課堂經歷

This class is also offered as a 5 week course: https://outschool.com/classes/learn-how-to-create-an-isometric-game-in-unity-58vCi5XJ
#builder

Students should have experience using unity or have completed my one of my beginner unity courses before taking this class. Please reach out to me if you are interested in taking this class but haven't taken my beginner unity class yet. 

In this course, students will learn how to create an isometric (2.5D) game using Unity which is a game engine that will allow us to create our game quickly and export it to any device. I will show and explain how to create parts of the game while students follow along. In this course we will be exploring the drag and drop functionality of unity as well as learning how to code in C#. We will be covering basic coding concepts like working with variables, methods, if statements, and the game loop so no coding experience is required. I will also give out a challenge after every class so students can experiment and grow their knowledge. By the end of the course students will have the knowledge of how to create a basic 2.5D game using Unity and C#. Please make sure that you can download the free version of Unity from here: https://store.unity.com/download-nuo
Please download unity before the class starts so you can make sure it will work with your computer/laptop and it will help ensure all students are ready to start the game in the first class instead of waiting for the program to download. Follow these steps to download: https://cdn.filestackcontent.com/W2iK4LIrRMCadUs5dztE

Class 1 and 2:
I will show and guide students how to setup our Unity project . (Please Have Unity Installed) 
Then they will learn how to load assets like isometric sprites and how to display them properly. Students will also create the map for our game and start adding collision layers, character movements, and start creating the player animations.

Class 3 and 4:
We will complete the character controller and the animation controller and we will also start adding the decoration layer to the map. Also, if time allows we will add the pick up items and their functionalities to the game.

Class 5:
We will complete the character controller and the animation controller and we will also start adding the decoration layer to the map. We will add the pick up items and their functionalities to the game.

Topics the course covers:
        Navigating in unity
        How to import assets to unity (ie. sprites, animations)
        How to create Animations 
        How to work with the Animation controller
        Working with Rigid bodies
        How to create an isometric map 
        How to create collision layers for the map
        Public and private variables 
        If statements 
        Methods
        Keyboard control to move the player and play animations accordingly 
        Collect items
        Track the score 

Please note: Chromebooks, tablets and iPads will not work for this class. Also, if the student is outside of the age range but you think they still may be suitable for this class, please contact me before signing up. 

Please review my class rules and policies: https://cdn.filestackcontent.com/ossRr9woS9idai4ZVpuF

其他詳情

供應清單
Download and install unity: https://unity.com/
Download and install Visual studio code: https://code.visualstudio.com/
 2 註冊後即可取得文件
外部資源
除了 Outschool 教室外,本課程也使用:
來源
https://unity.com/
已加入 August, 2019
4.8
329評論
教師檔案
教師專業知識和證書
I have a degree in computer science and have been coding for over 10 years. I have also worked a few years in the industry creating desktop games. As someone who was originally self taught I know  how important it is to learn code by being very hands-on and experimenting, which is how I will be teaching.

評論

現場團體小班課程
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US$90

用於 5 課程
每週5次,共 1 週
50 分鐘

有55 位學習者完成此課程
即時視訊會議
年齡: 11-16
2-5 每班學員人數

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