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STEAM - Unity 遊戲入門:第 2 級 - 使用 Unity 編輯器

Unity 編輯器是您實現真正的遊戲開發的途徑,但編輯器一開始可能會有點不知所措!本課程將引導您了解編輯器的基礎知識以及如何使用它,使複雜的事情看起來很簡單!
David Salch
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6 預錄課程
6 週
教師的支持
1 年訪問權
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作業
每週 1 小時. 每週1-2次
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課堂經歷

This introductory course provides a comprehensive but fast tracked foundation in the Unity game engine, equipping you with the essential skills to begin your journey in game development.

Course Objectives:

Gain a thorough understanding of the Unity interface, including the Hierarchy, Editor, Inspector, Project, and Console panes.
Learn about fundamental game development concepts such as Game Objects, Components, and Assets.
Explore different types of graphics used in Unity, including Sprites and Materials.
Understand the role of physics in Unity game development.
Learn essential workflow practices, including local saving, version control, and utilizing the Unity Cloud.

Who should take this course:
This course is ideal for aspiring game developers with little to no prior experience with game development or the Unity engine. A great place to start if you are in a hurry to get building!

By the end of this course, you will be able to:
  Navigate the Unity interface confidently.
  Create basic game objects and manipulate their properties.
  Import and use assets within a Unity project.
  Apply basic physics principles to game objects.
  Understand and implement basic game development workflows.

This course is designed to provide quickly attained yet solid foundation in Unity game development, empowering you to embark on your game development journey with confidence. I will be available during the course to solve problems, answer questions or provide greater clarity.

學習目標

Understand the GUI of the Unity Editor
Understand the basics of Game Objects, Components, and Assets
學習目標

教學大綱

6 課程
超過 6 週
課 1:
The Unity GUI Overview
 Explore the various panes of the unity GUI and their function:

Hierarchy
Editor Pane
Inspector Pane
Project Pane
   Assets
   Console 
1 作業
13 分鐘的影片課程
課 2:
The Various Panes in Detail
 Explore the details about each pane:

Hierarchy
   Scenes
   Parent - Child

Editor Pane
   Scene View
   Game View
   Play Mode

Inspector Pane

Project Pane
   Assets
   Console 
1 作業
30 分鐘的影片課程
課 3:
What about Game Objects, Components, and Assets?
 The game object is the core element of any unity game. Everything that exists is tied to a game object.

Components belong to Game objects and do most of the "work" and hold most of the "info"

Assets are items available to use within your game. 
1 作業
23 分鐘的影片課程
課 4:
Graphics ?
 Graphics within unity come in several forms, each with a pro and con

Sprites

Materials 
1 作業
7 分鐘的影片課程

其他詳情

外部資源
除了 Outschool 教室外,本課程也使用:
已加入 December, 2016
4.9
3333評論
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教師專業知識和證書
I have worked in the computer technology industry for several decades, now retired. I have been an engineer, manager, and entrepreneur in this space across multiple types of projects. What I bring to the classes I teach is understanding, not just the HOW to do something, but the WHY. This creates a true foundation for skill development. 

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US$13

每週
6 預錄課程
6 教師支援週
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1 年內容存取權

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年齡: 11-14

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