包含什麼
16 現場會議
8 上課時間作業
每週 1 小時. After each lesson, students will receive homework based on the concepts taught in class. They will also need to complete three projects during the course. In class, students will be given partial code and pseudocode to help them finish these projects as homework. Homework will be assigned two times a week and checked for correctness, with feedback provided to help students learn from their mistakes. All assignments are required for all students to ensure they build a strong foundation and progress through the course effectively.評估
Assessments in this class are varied and essential for gauging student progress. They include: Class Tests: Administered bi-weekly to evaluate understanding of covered material. Do Nows: Brief activities at the start of each class to review previous lessons. Quizzes: Weekly assessments in class to check comprehension. Take-Home Assignments: Given regularly for deeper exploration and practical application.我們無法翻譯此文,請刷新頁面並再試一次。
課堂經歷
英語程度 - 未知
Beginner 等級
What will be taught? Get ready to dive into the exciting world of Python GUI (Graphical User Interface) development with Tkinter in this beginner-friendly course! No coding experience? No problem! You'll learn the basics of Python while creating cool graphical interfaces. Ever wanted to design buttons, labels, and entry fields? We've got you covered! Plus, we'll teach you how to arrange everything neatly on your screen. But here's where it gets really fun – you'll work on three real projects! From building a vending machine to crafting an account sign-up system, you'll be putting your skills to the test in no time. What topics will you cover? The course will explore the implementation of common Tkinter widgets, including buttons, labels, checkbuttons, and entry fields. It will also cover crucial aspects such as geometry managers, specifically pack() and grid(), color handling, functions, the bind method, and advanced layout management concepts like columnconfigure. Additionally, the curriculum will provide hands-on experience through the completion of four comprehensive projects. How is your class structured? The class is structured to provide a progressive learning experience. Starting with widget fundamentals, students will gradually advance to more complex topics, supported by practical exercises. The structured format includes hands-on coding sessions and project work to reinforce learning. How will you teach? The teaching approach combines theoretical explanations with practical demonstrations. Concepts will be illustrated through coding examples, and students will actively engage in coding exercises and projects. The emphasis is on a hands-on, experiential learning approach. What's your teaching style? The teaching style is interactive and engaging, encouraging students to actively participate in the learning process. The content is presented in a clear and accessible manner, fostering a positive and supportive environment for skill development. How much will learners get to interact with you and each other? Students will have ample opportunities for interaction through a variety of mediums. The course includes lectures for theoretical understanding, coding sessions for hands-on practice, and project work for practical application. Additionally, there will be discussions, where students can interact with both the instructor and their peers. The class will also feature games, slides, and video clips to enhance the learning experience.
教學大綱
16 課程
超過 8 週課 1:
Lesson 1: "Widgets 101: Label, Entry, Button Basics"
30 分鐘線上直播課
課 2:
Lesson 2: "Exploring Widget Properties: Colors and Styles"
30 分鐘線上直播課
課 3:
Lesson 3: "Function Fundamentals: Creating and Implementing Functions"
30 分鐘線上直播課
課 4:
Lesson 4: "Function Mastery: Advanced Techniques and Implementations"
30 分鐘線上直播課
其他詳情
父母的引導和規範
Notice about the Usage of Replit for Coding Exercises
In this class, we will be utilizing Replit as our primary online coding platform for various coding exercises and projects. Replit offers a user-friendly and collaborative environment for coding, making it a suitable choice for our coding activities. Please take note of the following guidelines and policies regarding the usage of Replit throughout this course.
Account Creation:
To actively participate in coding exercises and successfully complete projects, it is imperative for students to create an account on Replit. Account creation is a necessary step to enable code writing, compilation, and collaborative coding within the Replit environment.
Data Collection and Privacy:
Replit adheres to a privacy policy that governs the collection and usage of user data. By using Replit in this class, you acknowledge and provide consent for the collection of certain non-personal information as outlined in the Replit privacy policy.
The privacy policy may encompass the collection of statistical data related to your coding sessions, traffic data, usage patterns, and other non-personal information. The collected data is primarily used for improving the performance of Replit, enhancing the collaborative coding experience, and customizing the platform based on user preferences.
It's crucial to emphasize that the information collected is non-personal and is used for statistical purposes only. Replit does not collect personal information that can identify individual users.
For a comprehensive understanding of the privacy practices of Replit, please refer to the Replit privacy policy. You can access the privacy policy at Replit Privacy Policy.
By continuing to use Replit in this class, you implicitly agree to the terms outlined in the Replit privacy policy. Should you have any concerns or questions regarding privacy, please don't hesitate to reach out for clarification or explore the provided privacy policy link for more details.
外部資源
除了 Outschool 教室外,本課程也使用:
教師專業知識和證書
碩士 由 Loyola Marymount University
Hello future engineers and scientists!
I'm Faruk, a passionate Software Test Engineer (SDET) based in New York, and I'm thrilled to be your STEM instructor. With over 12 years of experience, I bring real-world insights into the classroom, making learning an exciting journey.
About My Classes:
=====> Python Classes:
1. [Become ZERO to HERO in Python Coding| A Project-Based Programming for Beginners!](https://outschool.com/classes/become-zero-to-hero-in-python-codingor-a-project-based-programming-for-beginners-P9F2e3Bn#usmdgGriHQ)
- Dive into the basics of Python through hands-on projects.
- Lay a solid foundation for your coding journey.
2. [Level-1| Coding in Python| Real-World Project Experience for Beginners!](https://outschool.com/classes/level-1or-coding-in-pythonor-real-world-project-experience-for-beginners-VMdtgqom#usmdgGriHQ)
- Explore the world of coding with real-world projects.
3. [Level-2| Coding in Python| Advanced Real-World Projects for Beginners!](https://outschool.com/classes/level-2or-coding-in-pythonor-advanced-real-world-projects-for-beginners-y7Z9z1yy#usmdgGriHQ)
- Take your Python skills to the next level with advanced projects.
4. [Level-3| Coding in Python| Algorithm Design Techniques and Logics!](https://outschool.com/classes/level-3or-coding-in-pythonor-algorithm-design-techniques-and-logics-T3QwCy9C#usmdgGriHQ)
- Master algorithm design techniques and logics in Python.
And more....
=====> Java Classes:
1. [Level-1 | Java Coding Made Easy| Project-Based Flex Class for Beginners](https://outschool.com/classes/level-1-or-java-coding-made-easyor-project-based-flex-class-for-beginnersor-1qvH4cQK#usmdgGriHQ)
- Dive into Java coding with a project-based approach.
2. [Part II Java Programming: Algorithm Design and Its Application in the Real-World](https://outschool.com/classes/part-ii-java-programming-algorithm-design-and-its-application-in-the-real-world-vduCnyxA#usmdgGriHQ)
- Explore advanced algorithm design in Java.
3. [Level-3| Java Object Oriented Programming| Software Test Engineering Projects](https://outschool.com/classes/level-3or-java-object-oriented-programmingor-software-test-engineeting-projects-Vxc4gAQ0#usmdgGriHQ)
- Learn Java Object-Oriented Programming through real-world projects.
=====> Scratch Classes:
1. [Advanced Scratch Programming: Let's Create a Space Invaders Game!](https://outschool.com/classes/advanced-scratch-programming-lets-create-a-space-invaders-game-7mnhPtYn#usmdgGriHQ)
- Unlock the secrets of Scratch programming by creating a Space Invaders game.
=====> Math Classes:
1. [Math| Algebra 1| Designed for Middle Schoolers!](https://outschool.com/classes/mathor-algebra-1or-designed-for-middle-schoolers-DXZOgXr9#usmdgGriHQ)
- Explore Algebra 1 in a way designed just for middle schoolers.
=====> Flex Classes:
1. [Level-1 | Java Coding Made Easy| Project-Based Flex Class for Beginners](https://outschool.com/classes/level-1-or-java-coding-made-easyor-project-based-flex-class-for-beginnersor-1qvH4cQK#usmdgGriHQ)
- Flexibility meets Java coding in this project-based class.
2. [Python Made Easy| Project-Based Python Coding| Beginners Flex Class| Level 1](https://outschool.com/classes/python-made-easyor-project-based-python-codingor-beginners-flex-classor-level-1-yfIW7oem#usmdgGriHQ)
- Make Python coding easy with this flexible and project-based class.
Education:
- Bachelor's degree in Electrical Engineering from Queen Mary, University of London, England, UK (2011).
- Master's degree in Electrical Engineering from Loyola Marymount University, Los Angeles, CA, USA (2016).
Professional Background:
As a Software Test Engineer, I work with sophisticated technology, delivering outstanding tech services to major companies. My experience allows me to teach using real-world scenarios, providing you with insights into the IT industry's state-of-the-art technologies.
Hobbies:
I'm not just passionate about tech; I love traveling, cycling, reading books, writing blogs, and playing video games. My diverse interests inspire creativity in my classes, making learning an exciting and dynamic experience.
Join me on
this STEM adventure, where we'll explore, learn, and have a great time together! 🚀✨
評論
現場團體課程
US$23
每週或US$180 用於 16 課程每週2次,共 8 週
30 分鐘
即時視訊會議
年齡: 10-14
3-6 每班學員人數