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遊戲心理學:人們為什麼要玩遊戲?

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Dr Steph Acaster
明星教育家
平均評分:5.0評論數量:(235)
是什麼促使我們玩(並繼續玩)遊戲? #英國老師
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課堂經歷

美國等級 8 - 11
這門課是在 英語講授的。
The player types (Achievers, Explorers, Socialisers, and Killers) reflect styles of playing within a game (for example, selecting objectives such as unlocking rewards, finding all collectibles, connecting with other players, or beating all the enemies). Despite the name 'killers' as one category, this does not signify any specifically violent content in the context of the class, and will be discussed in terms of beating or capturing "baddies" or opponents within age-appropriate games. 
Original sources/citations for academic research and theoretical concepts used in the class

Perspectives on motivation - academic theories:
1) Maslow, A. H. (1943). A theory of human motivation. Psychological Review, 
50(4), 370-9.
2) Csikszentmihalyi, Mihaly. (1975). Beyond Boredom and Anxiety: The Experience of Play in Work and Games. San Francisco: Jossey-Bass.

"Player types" academic research article:
Bartle, R. (1996). Hearts, clubs, diamonds, spades: Players who suit MUDs. Journal of MUD research, 1(1), 19.

Player Psychology and Game Design - Will Wright's Masterclass:
https://www.masterclass.com/classes/will-wright-teaches-game-design-and-theory/chapters/exploring-player-psychology
明星教育家
平均評分:5.0評論數量:(235)
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I love to learn, and I am a big advocate of following your interests - even if they might not seem compatible at first glance!
My teaching philosophy is to encourage intellectual curiosity, motivation, and aspiration in students, whatever... 
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