US$17

weekly
or US$100 for 6 classes
班級
玩

小程式設計師-電腦不只是螢幕

年齡 6-9
現場團體課程
透過故事、遊戲和創造力來介紹基礎電腦科學思想。
即時視訊會議
每週1次,共 6 週
2-6 名學習者(每班)
55 分鐘

包含什麼

6 現場會議
5 小時 30 分鐘 上課時間
作業
每週 1 小時. 1-2 整堂課
評分
None
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課堂經歷

英語程度 - 未知
美國 Kindergarten - 2 年級
In this engaging and hands-on unit, young learners will discover that computers are everywhere—not just in phones and tablets but in many everyday objects that follow instructions! Over six weeks, students will explore foundational computer science concepts through stories, creativity, and playful activities designed specifically for 6–9-year-olds.

Each class follows a consistent format:

Warm-up game or question
Story or real-world example
Discussion and exploration
Main activity or craft (such as building a paper robot or creating an input/output puppet)
Reflection and sharing
Optional at-home challenge

Teaching Style:

My approach is creative, encouraging, and hands-on. I use relatable metaphors, storytelling, role-play, simple coding exercises, and games to make learning fun and meaningful. I foster an environment where making mistakes is celebrated as part of learning.

Interaction:

Learners will actively participate weekly through games, guided discussions, building and coding projects, and sharing their creations with the class. Each child will have frequent opportunities to ask questions and receive feedback during activities.

學習目標

Identify what makes something a computer (recognize that computers follow instructions and are not limited to screens or devices).
Create and follow simple algorithms (step-by-step instructions) to solve a task or complete an activity.

教學大綱

6 課程
超過 6 週
課 1:
What Is a Computer?
 We’ll learn that a computer is anything that follows instructions—even things we don’t usually think of as computers! 
55 分鐘線上直播課
課 2:
Instructions Make Magic
 We’ll discover how to give clear, step-by-step instructions (algorithms) to make things happen. 
55 分鐘線上直播課
課 3:
Loops — Do It Again!
 We’ll explore how to use loops to make computers repeat actions without extra work. 
55 分鐘線上直播課
課 4:
Decisions, Decisions
 We’ll learn how computers make choices using if/then logic, just like we do! 
55 分鐘線上直播課

其他詳情

父母的引導和規範
code.org
供應清單
Basic Supplies:

Paper (white and/or colored)

Pencils and erasers

Markers or crayons

Scissors (child-safe)

Glue stick or tape

🧩 Activity Materials (used in different weeks):

Cardboard or stiff paper (for building a paper robot and puppet)

String or yarn (for puppet or loop bracelet activity)

Small stickers or colored dots (optional, for debugging and loop activities)

🖥 Optional Tech (if using ScratchJr or videos):

Tablet or computer with ScratchJr app installed

Ability to watch short videos or slides shared in class
外部資源
除了 Outschool 教室外,本課程也使用:

認識老師

已加入 May, 2025
教師檔案
教師專業知識和證書
I am a proud graduate of Georgia Tech with a degree in Computer Science and over 20 years of professional experience as a Senior, Staff, Principal Software Engineer, and Engineering Manager. My career has focused on a wide range of cutting-edge technologies, including coding, artificial intelligence (AI), full-stack development, and internet systems—giving me deep, real-world expertise in the exact subjects I teach.

In addition to my technical background, I have experience working with children and young learners. I have designed and taught computer science, AI, and coding classes for school students through community programs. I specialize in creating curriculum and teaching methods that make complex technology topics accessible, fun, and confidence-building for young students. 

My teaching philosophy emphasizes curiosity, creativity, and ethical thinking. I strive to make sure every learner not only understands the technical concepts but also feels empowered to explore technology as a tool for good.

With years of mentoring experience in both professional and educational settings, I am passionate about inspiring the next generation of technologists to discover their voice, creativity, and potential in the world of technology.

評論


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