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函數式程式設計簡介 |開始用程式碼創建! (12-14歲)

在兩個小時內,學生將學習 Elm 程式設計的基礎知識,以創建自己的傑作。將簡單形狀分組並應用變換將培養他們的代數思維,為 STEM 教育途徑奠定基礎。
Fondation STaBL Foundation
平均評分:
4.9
評論數量:
(16)
班級
玩

包含什麼

2 現場會議
2 上課時間
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課堂經歷

What will be taught? 
      Problem solving by decomposition. Elm graphics coding.

What topics will you cover?
      Basic shapes. Translation. Rotation. Scaling. Cartesian coordinates. Fractions. Negative numbers. Color theory. Grouping.
 
How is your class structured?
      We will cover new topics in the first 30 minutes, and children will use the rest of the class to perfect their creations.

How will you teach?
      The instructor introduces a topic as a how-to. For example, "This eye is in the middle of my face, how can we move it to the right?" Then, the children try to duplicate it and then make their own version.
 
How much will learners get to interact with you and each other?
      Children are encouraged to answer questions either out loud or by typing and to offer each other suggestions. 

Any required experience or knowledge learners need?
      They must know how to type, copy and paste.

學習目標

Children will learn that all the math they are learning in school has this cool application to computer graphics. They will be motivated to practice their estimation because everything must be created from basic shapes, and they will "draw" faster if they can guess proportions and directions better. Children will define their own variables, and since Elm is a functional language (https://en.wikipedia.org/wiki/Functional_programming), the meaning of a variable in Elm matches the meaning in high-school algebra. If your child continues to learn Elm, they will be getting a head start on what the world's leading universities teach their undergraduates.
學習目標

其他詳情

父母的引導和規範
To access the Elm Coding Platform, please agree to the privacy policy at the bottom of this website: https://stablfoundation.org/privacy.html, and follow the pop-up link. Each child will need an account to access the Elm Coding Platform. The username and password will be provided once you purchase this class.
外部資源
除了 Outschool 教室外,本課程也使用:
來源
Example code: http://www.cas.mcmaster.ca/~anand/CoolDemos/ Shape creator: http://www.cas.mcmaster.ca/~anand/ShapeCreate2.html Colour Visualizer: https://macoutreach.rocks/rgbflashlight/
已加入 April, 2022
4.9
16評論
教師檔案
教師專業知識和證書
Our coding curriculum, designed at McMaster University and tested in hundreds of schools, is designed to  
  (1) introduce Algebraic Thinking so children are primed to succeed in high school algebra, 
  (2) build problem-solving, team-working skills and self-confidence, and 
  (3) be fun!  
We can do all these things by starting to draw with 2D shapes in the first minute, building on the knowledge they already have about shapes, colours, transformations and symmetry, and teaching them that coordinates are easy to learn and a really fun way to create animations.  

Founded by Professor Christopher Anand and members of McMaster Start Coding (https://outreach.mcmaster.ca), our non-profit is the first step in our journey to teach the next billion coders!  We use our own open-source graphics library in the Elm programming language modelled on algebraic notation. This will prepare children for the leap to high school algebra–the gateway to careers in STEM.

評論

現場團體小班課程
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US$24

用於 2 課程
每週2次,共 1 週
60 分鐘

有14 位學習者完成此課程
即時視訊會議
年齡: 9-14
3-6 每班學員人數

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