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電腦科學概論 - 三年級至五年級 - 春季學期

在本學期的課程中,學生將透過解決難題或在 Code.org、Tynker、Scratch 和 Microsoft MakeCode 等各種編碼平台上進行創作來建立對自己和編碼能力的信心。
TechWise Academy
平均評分:
5.0
評論數量:
(20)
班級
玩

包含什麼

12 現場會議
11 上課時間
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課堂經歷

During these 12 weeks, students will learn the basics of computer science using Code.org, Scratch, Makecode, and Tynker. Other unplugged (or device free) materials might be used in order to prime students and get them thinking about certain computer science topics.  

Our philosophies at TechWise Academy:
1) Embrace Mistakes - Coding provides immediate feedback to the learner to correct any mistakes along the way. Mistakes are part of the process of learning. 
2) Enjoy Learning - We use fun characters and games to make the learning fun for your student. We know that students learn better when they enjoy the process.
3) Explore Computer Science - We want to expose the problem solving techniques used in computer science to every child. We know every student will not be programmers one day; however, we want to give tools that can be used across any field of study or career. 

Below is a rough breakdown of what we will cover over the course of the semester. Topics and the order they are presented in are subject to change based on student interest, if a topic needs two class sessions or other reasons. We will be actively coding most of the class period, some students may require the assistance of an adult. *Students will need two devices- one for the classroom and one for the coding platform.*

Week 1: Solving puzzles on Code.org (Angry Birds) 
Week 2: Solving and Debugging puzzles on Code.org (Ice Age) 
Week 3: Collecting treasures on Code.org (Laurel) 
Week 4: Unplugged activity (the teacher will read a book and learners draw the pictures that go along with the words) and students will make their own sports game on Code.org 
Week 5: Hour of Code on Code.org (Minecraft) 
Week 6: Solving puzzles and introduction to more computer science and coding concepts on Tynker (Candy Quest) 
Week 7: Solving puzzles and introduction to more computer science and coding concepts on Tynker (Space Quest)
Week 8: Learning the basics of Scratch (Animate a Name)
Week 9: Creating a Jump or a Catch game on Scratch 
Week 10: Making a maze on Scratch 
Week 11: Galga type game on Makecode 
Week 12: A different style game on Makecode

學習目標

Students will improve their problem solving and critical thinking techniques by using the four components of Computational Thinking: Decomposition (breaking big problems down into smaller problems), Algorithms (step by step directions in order to complete a task or goal), Pattern Recognition (finding similarities between different problems) and Abstraction (ignoring and removing the details of a problem so a solution can work for multiple problems).
學習目標

其他詳情

父母的引導和規範
In addition to the Outschool classroom, we will be using four free outside sources: Code.org (a website with login credentials), Tynker (a website with login credentials), Scratch ( a website with login credentials) and MakeCode (a website with login credentials but not tied to a teacher account). Code.org and Tynker will have the students log in to their pre-made account which is linked to a teacher account on either platform. These websites will have students solve block based coding puzzles. Some of the puzzles will be done as entire class while others will have the students try them on their own and an instructor will go through the puzzles after the students have had a chance to try it. Scratch is a website that combines creativity and coding. Login credentials will be tied to a teacher account and will be made before class. Students are welcome to use their own account if they already have one. Using Scratch, students will be able to customize characters, make various games or animations as well as create different stories. Lastly, we will be using Mircosoft's MakeCode to make playable arcade games! The games are closer to retro style arcade games. Makecode offers a lot of possibilities with code as they have a lot of the game features built in. If students would like to save their progress, they will need to make an account. These accounts will not be tied to an instructor's account.
供應清單
Students will need two different devices- one for the Outschool classroom and one to be used for the coding platform.
外部資源
除了 Outschool 教室外,本課程也使用:
已加入 May, 2021
5.0
20評論
教師檔案
教師專業知識和證書
碩士 由 Ball State University
Ryan Hunter
學士學位 在 科學 從 Ball State University
Mikayla R
學士學位 由 University of Kentucky
Ryan Hunter
The instructor has taught computer science and technology classes for over 4 years to students in grades K-5th. 

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現場團體小班課程
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US$180

用於 12 課程

每週1次,共 12 週
55 分鐘
有2 位學習者完成此課程
即時視訊會議
年齡: 8-11
3-6 每班學員人數

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