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建立應用程式 - 使用 MIT App Inventor 進行編碼 1 - 初學者

在這個為期 3 週的初學者課程中,學生將學習使用 MIT App Inventor 進行遊戲編碼的基礎知識。學生將創建真實的應用程序,他們可以透過 MIT AI Companion 應用程式在任何 Android 或 IOS 設備上測試和播放這些應用程式。
班級

包含什麼

6 現場會議
4 小時 30 分鐘 上課時間
作業
每週 1 小時. Students will be encouraged to work on their coding projects outside of scheduled class time, if needed.
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課堂經歷

英語程度 - 未知
美國 5 - 8 年級
Beginner 等級
This project-based learning course introduces computer science skills that students can apply cross-curricula.  Problem solving, designing, and organizing are just a few of the many skills that will be reinforced throughout the three weeks.  During each session students will be provided with an engaging, live mini-lesson that teaches and/or reviews concepts needed to complete the weekly coding project.  The teacher will use google slides, along with other interactive platforms to increase student participation.  Once the teacher is confident that the students have mastered the skills needed for the weekly project, students will be provided with time to work.  Students will complete the coding assignment on MIT App Inventor, a block-based coding platform ideal for novice computer scientists.  For best outcomes, students will use a second device to test their projects.  Each project will be accompanied by a lab support sheet, and each session will wrap up with a discussion where students can ask questions about their projects and offer help to one another.  Project extensions and other extension activities will be available for early finishers.  This course offers a safe-space for students to learn fundamental computer science skills, interact with others who have similar interests, and have fun, all at the same time!

Week 1 Objectives:
1.  Log in and out, and create, save, and retrieve projects in the MIT App Inventor programming environment.
2.  Demonstrate an understanding of the Designer and what its different sections represent.
3.  Code an app using the App Inventor Blocks Editor.
4.  Test and debug using the MIT AI2 Companion app.
5.  Identify and use the correct components and blocks for an audio and visual app.
6.  Develop computational identity by creating a mobile app.

Week 2 Objectives:
1.  Code a piano app using the App Inventor Blocks Editor.
2.  Apply the computational thinking practice of being incremental and iterative, developing and testing an app in stages.
3.  Reuse code in an app.
4.  Demonstrate abstraction by creating and implementing a procedure in App Inventor;
5.  Test and debug an app using the MIT AI2 Companion.
6.  Increase your positive perception of programming by creating a useful and fun app.

Week 3 Objectives: 
1.  Utilize Layout components to organize the user interface of an app.
2.  Use events, parallelism, and naming in their app.
3.  Reuse and remix code.
4.  Be iterative and incremental in developing their app.
5.  Test and debug to make a working app.
6.  Provide feedback and act on suggestions for improvement.

學習目標

Course Learning Goals - Students will:
1.  Decompose problems and subproblems into parts to facilitate the design, implementation, and review of programs.
2.  Systematically test and refine programs using a range of test cases.
3.  Design projects that combine hardware and software components to collect and exchange data.
4.  Create procedures with parameters to organize code and make it easier to reuse.
5.  Incorporate existing code, media, and libraries into original programs, and give attribution.
學習目標

教學大綱

6 課程
超過 3 週
課 1:
Two Button Game
 In this lesson, students will become comfortable with App Inventor's programming environment.  They will learn the main parts of the interface while coding and testing a simple application. 
45 分鐘線上直播課
課 2:
Hello It's Me
 Students will plan, code, and test their first application.  Students will choose an inspirational person, conduct research, and create a voice recording for this individualized project.  Students are encouraged to be as creative as they'd like with this one! 
45 分鐘線上直播課
課 3:
My Piano - Part 1
 In this lesson, students will create a basic piano application.  This project involves importing starter files and using them to bring our application to life.  We will learn about conditional statements, which are used throughout all coding languages.  On App Inventor, students are introduced to this idea using the "when, do block". 
45 分鐘線上直播課
課 4:
My Piano - Part 2
 Students will learn about a fundamental coding concept called procedures.  Procedures are a  key part of abstraction which these future computer scientists will use every time they code!  Students will create a procedure to help with the repetitive code used for each key on their piano. 
45 分鐘線上直播課

其他詳情

父母的引導和規範
This course requires the use of MIT App Inventor. This third party tool will be the primary coding environment used for this course. Please review the Privacy Policy linked below. https://community.appinventor.mit.edu/privacy
先決條件
This is a beginner course recommended for students who have an interest in coding, love for computers, and desire to problem solve!
供應清單
A secondary device (phone or tablet) is highly recommended.

Click this link to view the system requirements for MIT App Inventor.
https://appinventor.mit.edu/explore/content/system-requirements

Digital and printable materials will be provided prior to each class session.
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教學語言
英語
外部資源
除了 Outschool 教室外,本課程也使用:
已加入 February, 2024
教師檔案
教師專業知識和證書
紐澤西州 教學證書 在 數學
AP Computer Science Principles Teacher

評論

現場團體課程
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US$40

每週或US$120 用於 6 課程
每週2次,共 3 週
45 分鐘

即時視訊會議
年齡: 10-14
3-6 每班學員人數

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