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3 週 Scratch 編碼和動畫第 3 部分 - 互動遊戲設計:Minecraft

由 2 位學習者完成
年齡 9-14
現場團體課程
學生將透過與實際遊戲設計相結合,將他們的動畫技能提升到更高的水平。在編寫遊戲時,重點將放在關鍵影格、可信的角色設計和表演以及有影響力的動畫上。
平均評分:
4.7
評論數量:
(4,835 評論)
熱門課程

即時視訊會議
每週1次,共 3 週
2-8 名學習者(每班)
55 分鐘

包含什麼

3 現場會議
2 小時 45 分鐘 上課時間
評分
An e-Certificate of Completion with grades will be provided for learners who have completed all weeks of the class. For learners who miss more than 3 times during the course, no certificate will be offered.
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課堂經歷

英語程度 - 未知
美國 3 - 6 年級
Beginner - Intermediate 等級
This is a 3-Day Series.  Students will meet 3 times to complete Part 3.
Please note: Classes will meet 3 times within the same week for Summer Break & Winter Holiday weeks. 
Basic computer skills like typing, opening and closing programs, saving and exporting files, and mouse maneuvering are prerequisites. For students who have no coding and animation experience, it is required that they have completed Series Part 1 and Part 2 before they join this class. Please see links below:
Part 1: Fundamentals for Beginners
https://outschool.com/classes/3-day-coding-and-animation-art-tech-series-part-1-fundamentals-for-beginners-0ak9VANq#usRzeseCIM
Part 2: Principles of Animation
https://outschool.com/classes/3-week-coding-and-animation-series-part-2-principles-of-animation-sonic-hNutRf0w#usRzeseCIM

Part 3 will expand upon the basic concepts of animation and block coding to get students into learning how to program basic operations in video games, as well as teach them independent problem solving skills in utilizing Scratch tools to successfully bring their ideas to life. While learning the route of game creation through design, building, testing, and learning with their favorite characters, students will garner an appreciation for the complexities behind simple game mechanics as they do simple exercises to create original interactive projects through problem solving and collaboration.

Day 1 - Platforming and Movement
Students will create their own Minecraft avatar with different frames for moving in multiple directions on a sprite used as solid ground.

Day 2 - Triggers, Variables, and Cutscenes
Students will create a character, a setting, and an object that will change when interacted with; movement controls will be halted so gameplay stops for a cutscene to play.

Day 3 - Damage and Inventory
Students will take Steve and have an enemy hit and damage him with visible effects (“hit frames” when Steve shows a visual cue that he has taken damage).

Students can use what they learn throughout the course in games and animation, starting with Scratch and then later in complex programs. Students will discover how to apply previous Scratch knowledge and basic understanding of animation to longer and more complex projects.


_______________________________________
Please read below for frequently-asked questions on our policies:

Mandatory Video Check-In
Video check-in is mandatory for safety purposes per Outschool policy. Students are required to have their cameras on to allow the teacher to check in and verify each learner. After check-in, students have the option of either turning off their camera or leaving it on, whatever is their preference. Younger learners are highly encouraged to leave their cameras on.

Missed Classes & Refunds
All our classes are backed by the ‘Limited’ refund policy. Parents may withdraw up to a week before class starts with a full refund OR within 24 hours of purchase. In the event a learner misses a class, recordings are made available in each classroom. Students are more than welcomed to reach out for any questions and share their work in the classroom.

Late/ Missed Class
All classes will begin on time as long as one learner is in the classroom. In the event that no students are in the classroom at the assigned class time, the teacher will leave a message in the classroom and exit after ten minutes of waiting per Outschool policy.

Minimum Enrollment & Class Cancellation
A minimum of two learners is required for every class to run. In the event that we have to cancel a class, parents will be notified within 24 hours of class. Learners will have the option of either transferring to a more populated section of the same class or receiving a full refund, whichever is preferred.

Technical Difficulties
In the event of class delay/ cancellations due to unforeseeable technical issues, all families will be notified and a make-up section will be posted, or a refund will be issued if a make-up class cannot be scheduled.

學習目標

Students will learn how to program basic operations in video games and understand how sophisticated animation makes interactive media more immersive. Students will be able to create their outlines, scripts, and characters and begin the process of storyboarding complete animation sequences in future projects.

教學大綱

3 課程
超過 3 週
課 1:
Platforming and Movement
 Students will create their own Minecraft avatar with different frames for moving in multiple directions on a sprite used as solid ground. 
55 分鐘線上直播課
課 2:
Triggers, Variables, and Cutscenes
 Students will create a character, a setting, and an object that will change when interacted with; movement controls will be halted so gameplay stops for a cutscene to play. 
55 分鐘線上直播課
課 3:
Damage and Inventory
 Students will take Steve and have an enemy hit and damage him with visible effects (“hit frames” when Steve shows a visual cue that he has taken damage). 
55 分鐘線上直播課

其他詳情

父母的引導和規範
Parental permission is required to create Scratch accounts for children under 13.
供應清單
Hardware: Students will need two devices. One will be used to view the class on Outschool (can be a phone) and the other device will be needed to code. The second device must have a keyboard.
Software: Scratch (in browser with account or free desktop download)
Students are encouraged to create a Scratch browser account (https://scratch.mit.edu) beforehand or download the desktop version and get comfortable with locating and opening the program to get ready for the first class. It is recommended that students create a folder for saving projects onto their computers or thumbdrives for use as a "backup" instead of saving projects online only.
外部資源
除了 Outschool 教室外,本課程也使用:

提供自

4.7
4835評論
熱門課程
教師檔案
教師專業知識和證書
Teacher Brittany is a professional artist and illustrator.  She holds a BA in Arts with a concentration on Visual Technology.  She also gained valuable industry experience as Technology Lead and Animation Instructor at art schools. She has worked as a freelance concept artist and illustrator in game design. She utilizes a background in comics, storyboarding and animation to bring creative concepts to life. With a strong background in traditional and digital painting, Brittany is currently teaching a wide variety of classes in various mediums to merge her love for illustration, painting and game development.

For more information on Young Art teachers go to: https://outschool.com/teachers/Young-Art-instructors

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