US$60

weekly
or US$480 for 8 classes
班級
玩

1:1 Unity「以戰鬥為中心」的遊戲設計與遊戲編程

新班級
年齡 11-17
現場私人課程
透過從頭到尾製作精美的遊戲,學習遊戲設計和遊戲程式設計。無需任何經驗。上課次數不限,建議每次 1-2 小時。
平均評分:
5.0
評論數量:
(1 評論)

即時視訊會議
每週1次,共 8 週
60 分鐘

包含什麼

8 現場會議
8 上課時間
作業
每週 1 小時. Every lesson has a (45 minute) optional homework assignment that reinforces what we learned and gives the students an opportunity to add more to their game between sessions. I highly encourage this, but it is not required to be successful in the course.
完成證書
Certificate contains a list of all major game design and game skills learned. A great addition to your academic portfolio.
我們無法翻譯此文,請刷新頁面並再試一次。

課堂經歷

英語程度 - 未知
Beginner - Intermediate 等級
Learn the Art of Game Design and Game Coding with Unity, while making an awesome “Combat Focused” Zelda-like game from start to finish!

1-on-1 class, meeting once a week, for 90 minutes.

A perfect course for anyone who wants to explore game design and game coding. This rapid learning, project based, course has us create a polished game in just 8 weeks. The levels are stunning, the enemies are plentiful, and the combat is smooth and super fun.

Our goal is to learn a TON in a short time by rapidly completing a full game. I'll take you step by step through creating beautiful levels, lighting effects, combat and movement abilities, enemies, boss battles, and much more. We'll be coding everything from scratch, but no coding experience is required. I fully explain every line of code we'll write, and the optional homework for each lesson solidifies learning and encourages students to experiment with game elements and code alike.

When you're done this class you'll be amazed by how much you learned and accomplished. Your finished game will be a permanent reminder of how to do everything we learned, and you'll be ready to continue creating games on your own.

Special Note: I also offer a continuation to this class, "Unity "Combat Focused" Game Design Part 2", which continues right where Part 1 ends. A lot of advanced topics are covered as we evolve our game, enemies, and combat system considerably.

Every Student Will Create:
– Beautiful levels with gorgeous lightning and special effects
– Modular coding scripts and interfaces
– Destructible objects
– Collectable items
– 3 unique combat styles (Sword, Bow, Magic)
– Multiple unique enemies, and their A.I. controllers
– A multi-phase boss battle
– Quests, NPCs, Level Transitions, and much more!

學習目標

Fundamentals of Unity and C#
Level design - how to create beautiful levels with the help of layers, special effects, lighting effects, and post processing effects.

教學大綱

8 課程
超過 8 週
課 1:
Creating Your Player
 In this lesson we'll learn the basics of Unity and then dive straight into creating our player and programming our player's controls and movement.

Overview:
- Basics of Unity
- Intro to C# and Visual Studio
- Create your Player Character
   * Player input controls
   * Movement script
   * Animate the player
   * Collision & physics
   * Player dash 
60 分鐘線上直播課
課 2:
Sword Combat Part 1
 We'll start by learning how to use tilemaps to create beautiful levels. Once we have a nice level to run around in, we'll create and animate our sword attacks. Then we'll add nice visual effects and collision to our sword.

Overview:
- Intro to Tilemaps
   * Creating a basic level
- Animate your sword
- Sword combat script
   * Up and down swing combos
- Sword special effects
- Sword collision 
60 分鐘線上直播課
課 3:
Sword Combat Part 2
 It's finally time to create our first enemy... a slime! This enemy will let us to practice attacking with our sword. It won't have any AI yet, but we will make it so our sword deals damage, knocks it backwards, and makes it flash when it gets hit.

Overview:
- Create our first enemy
   * No AI yet, just sword practice
- Enemy state machine script
- Enemy health script
- Intro to modular coding
   * Knockback script
   * White flash when hit script
- Enemy (slime) death special effect 
60 分鐘線上直播課
課 4:
Beautiful Levels and Lighting
 In this lesson we'll make our level absolutely beautiful. We'll create special tiles for quickly building levels and for animating parts of our level's background. We'll also use lighting effects to create game atmosphere and glow effects.

Overview:
- Cinemachine Camera
- Advanced tilemap
   * tilemap layers
   * Rule tiles
   * Animated tiles
   * Parallax tiles
- Walking behind objects
- Destructible objects
- Lights and Bloom Effects
   * Global lighting
   * Glow effects
   * Torch 
60 分鐘線上直播課

其他詳情

父母的引導和規範
- You will need to download and install: * UnityHub (to get Unity) * Visual Studio Code - Students must ensure both are installed and that Unity can launch "before" our first class. - This course focuses on designing a combat system for fun action packed gameplay, and by necessity this course involves cartoon violence in the form of (Sword, Bow, and Magic) combat. * However I never allow realistic blood, firearms, or anything else that leaves the realm of fantasy gameplay.
先決條件
No prior knowledge required, but students with some Unity and/or coding background will still find this course very rewarding! We create a stunning game from start to finish while learning a ton of game design and game coding.
供應清單
For this course, students will use the UNITY Game Engine.

To install the Unity Game Engine you must first install Unity Hub:
https://unity.com/download

- After installing Unity Hub, sign in with Google and/or create a unique Unity ID. 
- On the left hand side of Unity Hub you will see an option that says "Installs". 
- Click on the installs tab and then click the blue "Add" button on the top right corner. 
- Click the “Install Editor” button for the latest 2022 release (right now it's 2022.3.54).
   * Do not install Unity 6 (we won't be using that).

Unity runs on most Windows, Mac and Linux machines but the better your video card (GPU) and the more RAM you have (8GB bare minimum) the better the experience.
   * Please install the UNITY Engine PRIOR to class starting.

URLs for primary software used in this class:
- Unity - https://unity.com/download
- Visual Studio Code - https://code.visualstudio.com/download
外部資源
除了 Outschool 教室外,本課程也使用:

認識老師

已加入 January, 2025
5.0
1評論
教師檔案
教師專業知識和證書
I've been teaching and developing curriculum for STEM classes for over 10 years. I got my start with iD Tech Camps where I designed over a dozen courses in: Programming, Game Design, and Robotics. Since then I've created over 30 more classes primarily in Programming and Game Design for various summer camps and universities.

I've developed and published several of my own games with Unity, and I'm currently working on two game development teams one of which will be publishing our new game "Last Light" on Steam in Q4 of 2025.

Fun side note: I developed this class when I was creating the original proof of concept for the game "Last Light", and the story concept was actually pitched to me by one of my previous students.

評論


其他家長也喜歡
電玩遊戲設計(現場範例課程)- 初學者
Shawn D Walk (Create2Discover)
4.9
(1,345)
US$15 每班
下次會議在 2 PM Tuesday
團體課
1 週, 1/週, 1 小時
7-10
電玩遊戲設計(現場小組課程)- 初學者
Shawn D Walk (Create2Discover)
4.9
(1,345)
US$17 每班
下次會議在 6 PM Mon 5/26
團體課
6 週, 1/週, 1 小時
7-10
電玩遊戲設計(一對一輔導課程)
Shawn D Walk (Create2Discover)
4.9
(1,345)
US$65 每堂課
一對一課程
依需求開班
7-10
適合 6 - 11 歲兒童的編碼和電玩設計
Usama Puri
4.3
(21)
US$30 每班
下一堂課今天 5 PM
團體課
1/週, 55 分鐘
6-11
使用 RPG Maker 進行電玩設計和編碼:第 0 級
STEAM K-12: Coding & Game Design Classes
4.8
(489)
US$16 每班
下次會議在 4 PM Mon 6/16
團體課
4 週, 2/週, 50 分鐘
8-13
私人 Roblox Studio 輔導 / Roblox 腳本 / 電玩設計 - 50 分鐘
Miss Jennifer - Roblox Scripting
4.9
(635)
US$60 每堂課
一對一課程
依需求開班
6-18
Roblox Studio 初學者指南 - 電玩設計 / 地圖設計
Miss Jennifer - Roblox Scripting
4.9
(635)
US$15 每班
下次會議在 9 PM Thursday
團體課
1/週, 40 分鐘
7-11
Roblox Studio 3D建模:電子遊戲設計數位藝術入門
Lucretia Hoxie
4.8
(81)
US$14 每班
下次會議在 10 PM Tue 6/3
團體課
1/週, 50 分鐘
10-14
1:1 私人課程:3D 電玩設計協助,帶 Atmosphir 應用程式(5 歲以上)
Raymond Mullikin (Raytoons Comics)
4.9
(505)
US$40 每堂課
一對一課程
依需求開班
5-18
1:1 私人持續課程:使用 Atmosphir 應用程式進行 3D 電玩設計! (5 歲以上)
Raymond Mullikin (Raytoons Comics)
4.9
(505)
US$40 每班
下次會議在 9 PM Tuesday
團體課
1/週, 50 分鐘
5-10
3D 電玩設計師俱樂部與 Atmosphir
Raymond Mullikin (Raytoons Comics)
4.9
(505)
US$20 每班
下次會議在 11 PM Mon 6/9
團體課
1/週, 50 分鐘
5-10
使用 HTML5 的網路電玩設計師(13 歲以上)
Raymond Mullikin (Raytoons Comics)
4.9
(505)
US$13 每班
下次會議在 10 PM Wed 5/28
團體課
6 週, 1/週, 50 分鐘
13-18
使用 HTML5 的網路電玩設計師(7 至 12 歲)
Raymond Mullikin (Raytoons Comics)
4.9
(505)
US$13 每班
下次會議在 9 PM Mon 6/2
團體課
6 週, 1/週, 50 分鐘
7-12
定格動畫電玩設計師!用黏土、玩具和工藝品編寫巧妙的 3D 遊戲!
Raymond Mullikin (Raytoons Comics)
4.9
(505)
US$16 每班
下一堂課明天 6 PM
團體課
6 週, 1/週, 50 分鐘
7-12
🕹️ 電玩設計簡介!使用簡單的編碼創建角色和場景簡介
Raymond Mullikin (Raytoons Comics)
4.9
(505)
US$17 每班
下一堂課明天 8 PM
團體課
4 週, 1/週, 50 分鐘
6-11
Roblox 遊戲設計|一對一|所有等級
JetLearn
4.9
(83)
US$50 每堂課
一對一課程
依需求開班
7-14
查看更多課程
回首頁
搜尋
贈送禮物卡
開啟貨幣、時區和語言設置
語言&地區
登入