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10대를 위한 언리얼 게임 디자인 및 코딩 - 레벨 0(소개 수업)

이 수업에서 자녀는 언리얼 5(UE5)를 사용하여 고급 3D 그래픽으로 콘솔 품질의 비디오 게임을 만드는 방법을 배웁니다! 이것은 포트나이트와 로켓 리그와 같은 히트 비디오 게임을 만드는 데 사용된 것과 동일한 전문 게임 엔진입니다.
STEAM K-12: Coding & Game Design Education
평균 평점:
4.8
수강 후기 수:
(411)
인기 수업
수업
재생

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8개의 라이브 미팅
수업 6 시간 40 분 시간
숙련도 평가
주당 1-2시간. 포함됨
채점
포함됨
보고계신 지문은 자동 번역 되었습니다

수업 소개

Experience in other game design/coding classes (Unity) strongly recommended. 
CLASS SUMMARY

In this interactive and hands-on course, students will journey through the entire game development process using Unreal Engine - the same game engine behind Fortnite, Rocket League, Final Fantasy VII Remake, Kingdom Hearts III and so much more! 

This is professional - AND FREE - software. Level design, physics, blueprints, music and sound, working with 3D models and beginning to code in C++ are just some of the amazing topics this class will cover. 

Students will be guided through the entire game development process. Students will be encouraged to be as creative and original as possible throughout the entire course. What differentiates STEAM K-12 courses from others is that this course focuses on the digital arts as well: Visual Arts, Graphic Design, Audio & Music Production, Reading and Creative Writing. Intro to Game Design & Coding With UNITY Engine is truly a STEAM (Science Technology Engineering, Arts and Mathematics) course. By the end of this class, students will have a solid foundation for how to create their own video game and play them on , but also be able to play any desktop computer (Windows or Mac) and learn how to publish to other platforms. 

CLASS OVERVIEW
Class 1: Welcome to Unreal / Engine Basics & Overview 
Class 2: First Person Adventure Game (Overview of Tools & Blueprint, Design 3D Models, Texture Mapping)
Class 3: First Person Adventure Game  (Unreal Marketplace, 3D Model Animation & Textures, Physics & Game Objectives)
Class 4: First Person Adventure Game  (Music & Ambience, Target Platforms, Completing the FPS Project) 
Class 4: Unreal Racing (Overview of Tools & Blueprint, Racing Game Design 3D Models, Texture Mapping, Unreal Marketplace)
Class 5: Unreal Racing (Physics & Speed, Collision Detection, Controls, Ambience) 
Class 6: Beginning Coding & Scripting with C++
Class 7: Beginning Coding & Scripting with C++
Class 8: Coding Wrap-Up, Project Share Outs, Github, Deploying & Finishing Projects
학습 목표
Students will learn how to design, develop and produce games with Unreal Engine’s interface and blueprints. 
Students will begin to learn how to use C++ and Blueprint Scripting. 
Students will learn programming and logic to code character, enemy behaviors and reactions to events in their games through If/Then Statements, Switches, Variables and Loops, all done through a clickable, drag and drop interface. 
Students will learn the basic fundamentals of game design. 
Students learn more advanced coding techniques and algorithms to enhance gameplay mechanics such as power-ups and custom graphical user interfaces.
Students will create interesting terrain, towns, villages and action sequences.. 
Students will make use of Graphic Design techniques and programs such as GIMP/Photoshop and tools such as BLENDER to enhance the visual appeal of their game. 
Students will learn about the importance of audio and sound design and implement appropriate music and sound effects into their games. Students complete game design planning through a Master Design Document process, prior to starting their final projects.
Students will learn how to PORT their games and PLAY them on other platforms
학습 목표

강의 계획서

8 레슨
4 주 이상
레슨1:
Welcome to Unreal / Engine Basics & Overview
50 분 온라인 라이브 레슨
레슨2:
First Person Adventure Game (Overview of Tools & Blueprint, Design 3D Models, Texture Mapping)
50 분 온라인 라이브 레슨
레슨3:
First Person Adventure Game (Unreal Marketplace, 3D Model Animation & Textures, Physics & Game Objectives)
50 분 온라인 라이브 레슨
레슨4:
First Person Adventure Game (Music & Ambience, Target Platforms, Completing the FPS Project)
50 분 온라인 라이브 레슨

그 외 세부 사항

수업 자료
UNREAL ENGINE RECOMMENDED REQUIREMENTS - 

Desktop PC or Mac.
Windows 7 64-bit or Mac OS X 10.9. 2 or later.
Quad-core Intel or AMD processor, 2.5 GHz or faster.
NVIDIA GeForce 470 GTX or AMD Radeon 6870 HD series card or higher.
8 GB RAM. (16GB STRONGLY RECOMMENDED)

NO WINDOWS 7, CHROMEBOOKS (they are not compatible) !!!!!!!!
Pre-2016 MacBooks with under 16GB of RAM will have a very difficult time running. 


INSTALLATION INSTRUCTIONS
To install Unity, it is a two step process. 

PART 1
First you must download Epic Games Launcher (https://www.epicgames.com/store/en-US/). Once it is downloaded, open the Epic Games Launcher to Install.
PART 2
Once you’ve installed the Epic Games Launcher, open the program and go to the “UE4 Section” tab on the top left side. 
Then click the yellow “Install Unreal Engine” button on the right.
Once this step is finished, Unreal Engine will be installed. 

If you have any issues with this please let us know. A lot of this will be reviewed in the first class, to ensure that all students’ Unreal Engine’s are properly installed and functional for the rest of the class. 

Please be aware that Unreal Engine is a professional software suite (that's great for kids!) but it does require a strong computer. The more RAM (16GB MINIMUM) and the faster the hard drive (SSD's) the better it'll perform and the happier our learners will be!
Outschool 외 필요 앱/웹사이트
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
가입일: October, 2020
4.8
411수강 후기
인기 수업
프로필
교사 전문성 및 자격증
STEAM K-12, an organization focused on coding and game design classes for K-12 Learners and professional learning opportunities for K-12 Educators. In our classes, kids learn to code, design video games and build software. Our learners have fun while learning the critical skills of tomorrow. We strive for the highest quality instruction. All of our teachers are either credentialed K-12 educators and/or have a background in Computer Science/Software Engineering/Tech.

리뷰

실시간 그룹 수업
공유
매주

US$38

또는 8 회 수업에US$152
4주 동안 주당 2회
50분

218 명의 학생이 수업을 완료함
실시간 화상 수업
연령: 12-17
수업당 학습자 3-8 명

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