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Unity 게임 디자인 및 코딩 - 레벨 0(소개)

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STEAM K-12: Coding & Game Design Classes
평균 평점:
4.7
수강 후기 수:
(342)
인기 수업
아이들이 세계에서 가장 인기 있고 전문적인 게임 엔진인 Unity를 사용하여 비디오 게임을 만드는 방법을 배우는 입문 과정입니다. 학생들은 게임 디자인의 기본 기초, C#을 사용한 코딩, Unity 마스터를 배우게 됩니다.
보고계신 지문은 자동 번역 되었습니다

수업 소개

8 lessons//4 Weeks
 Week 1
Lesson 1
Unity Engine Fundamentals & Platform Microgame
Installation, Troubleshooting and the Basics of the Unity Engine
Lesson 2
Unity Engine Fundamentals & 2D Platform Microgame
2D Platform Game / Basics of the Unity Engine
 Week 2
Lesson 3
Unity Asset Store & Package Manager
2D Platform Game / Unity Asset Store / The Package Manager (Critical) / Installing the 2D GameKit
Lesson 4
2D Game Kit (2D Action-Adventure)
*maybe replaced by 3D Kart Racing Game
 Week 3
Lesson 5
2D Game Kit (Action-Adventure Game)
*maybe replaced by 3D Kart Racing Game
Lesson 6
2D Game Kit (Action-Adventure Game)
*maybe replaced by 3D Kart Racing Game
 Week 4
Lesson 7
Coding w/ C# & 3D Environments
Lesson 8
Coding w/ C# & 3D Environments
  • For this class, students don't need to have any previous coding or game design experience UNITY Engine is a great entry into design and programming skills. Students will follow a kid-friendly process similar to real video game designers who create the games they play at home! Students will learn how to design, develop and produce games with Unity Engine's interface and prefabs (C# scripts) Students will learn programming and logic to code character, enemy behaviors and reactions to events in their games through If/Then Statements, Switches, Variables and Loops, all done through a clickable, drag and drop interface. Students will learn the basic fundamentals of game design. Students learn more advanced coding techniques and algorithms to enhance gameplay mechanics such as power-ups and custom graphical user interfaces. Students learn to use the tools available in UNITY Engine such as C# Plugins, Animation, Students will create interesting terrain, towns, villages and dungeons. Students will write dialogue for their in-game stories and in-game non-playable characters (NPC’s) Students will make use of Graphic Design techniques and programs such as GIMP/Photoshop and Powerpoint (Slides/Keynote) to enhance the visual appeal of their game. Students will learn about the importance of audio and sound design and implement appropriate music and sound effects into their games. Students complete game design planning through a Master Design Document process, prior to starting their final projects. Students will learn how to PORT their games and play them on various platforms (desktop, mobile, etc).
STEAM K-12 is an organization focused on coding and game design classes for K-12 Learners and professional learning opportunities for K-12 Educators. In our classes, kids learn to code, design video games and build software. Our learners have fun while learning the critical skills of tomorrow. We strive for the highest quality instruction. All of our teachers are either credentialed K-12 educators and/or have a background in Computer Science/Tech.

STEAM K-12 was founded in 2020 by Giancarlos Alvarado - a certified K-12 Educator and Professional Senior iOS Developer from San Diego, California. Giancarlos has has over 14 years of classroom experience in K-12 with degrees from Rutgers University and The College of New Jersey; has developed and published 10 apps on iOS since 2015, and is currently working on his first PlayStation 5 title to be released in late 2022. Giancarlos has been teaching coding and video game design classes since 2006. 
수업 외 주당 1 - 2 시간
Projects
빈도: 1-2 throughout the class
피드백: 필요에 따라
세부 내용: Students will work on several projects (Unity Modules) throughout this course.
Certificate of Completion
빈도: 포함됨
세부 내용:
For this course, students will use the UNITY Game Engine.

To install the Unity Game Engine you must first install Unity Hub (https://unity3d.com/get-unity/download). 

After installing Unity Hub, sign in with Google and/or create a unique Unity ID. 
On the left hand side of Unity Hub you will see an option that says "Installs". Click on the installs tab and then click the blue "Add" button on the top right corner. Install the latest "LTS" release (2019 as of this writing). This will install the actual Unity Game Engine. 

Unity runs on most Windows, Mac and Linux machines but the better your video card (GPU) and the more RAM you have (8GB bare minimum) the better the experience (regardless of platform). 

Please try and install the UNITY Engine PRIOR to class starting. Please see link above for downloading and installing.
Please be aware that UNITY is a professional software suite (that's great for kids!) but it does require a decent computer. The more RAM and the faster the hard drive (SSD's) the better it'll perform and the happier our learners will be! 



URLs for primary software used in this class: 

Unity - https://unity3d.com/get-unity/download 

Visual Studio Code - https://code.visualstudio.com/download

Blender - https://www.blender.org/download/

GIMP - https://www.gimp.org/downloads/ 
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
IMPORTANT INFORMATION ABOUT THIS CLASS - PARENTS PLEASE READ:
- This is a Game Development class that primarily uses the Unity Game Engine and Visual Studio Code to teach game design and coding respectively. 
- Planning, design, art, coding, math, science, music writing, reading, logic, coding, social science, etc., are some of the many topics covered in this class - NOT JUST CODING (like in real game / software development). 
- This is not a drop in class. Each class session and class level leads into the next.
- Unity Engine is professional software and we do our best to make it accessible to everyone. Please be patient as this is a group class and everyone is at different levels (this is a GREAT thing). 
- Troubleshooting is a major part of software/game development. You do not just write code and expect things to happen. There will be a lot of troubleshooting and learning why things fail in this class. PLEASE BE PATIENT as this is a massive part of the LEARNING PROCESS and of teaching SOFTWARE ENGINEERING skills. 
- Game development is very complex and does not happen in a bubble. Multiple programs will (must) be used. These programs include (but are not limited to) Unity Hub, Unity Engine (Game Development), Visual Studio Code (Coding) and more. These programs are also updated frequently (sometimes weekly) so there is a a lot of downloading, installing and troubleshooting in this class - just like in real professional game development. 
- Coding is NOT the sole focus of this class. While there will be coding (and it significantly increases by class level), coding alone does not make a video game. 
- Finally and most importantly, this is class is both EDUCATIONAL and FUN!!!!!!!!  
가입일: October, 2020
4.7
342수강 후기
인기 수업
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교사 전문성 및 자격증
At STEAM K-12 we offer coding, game design and technology classes for K-12 learners and educators. Our team is comprised of expert Teachers from around the U.S. Here on Outschool, we offer popular Game Design courses for Unity, RPG Maker and... 

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연령: 9-14
수업당 학습자 4-8 명

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