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여름 코딩 캠프: Javascript로 나만의 슈퍼히어로 게임 코딩

수업
Coco Coders
평균 평점:
4.8
수강 후기 수:
(967)
이 주제에서 학생들은 초능력과 코딩이 어떻게 초능력이 될 수 있는지에 대해 논의합니다. 그들은 각각 서로 다른 초능력에 초점을 맞춘 두 개의 프로젝트를 구축할 것입니다. 연구된 주요 개념에는 이벤트, 연산자 및 조건이 포함됩니다.
보고계신 지문은 자동 번역 되었습니다

수업 소개

영어 수준 - 알 수 없음
미국 4 - 7 학년
4 lessons//1 Week
 Week 1
Lesson 1
JavaScript Classes and if/else statements
Objects - Editing the properties of the treasure chest objects by changing the code within their parent class. Conditions - Using an if / else condition to make the treasure chests transparent or not depending on proximity to the hero.
Lesson 2
Events and Operators
Events - Defining events in programming and using real life examples to understand the concept better. Operators - Using comparison operators and an "and" operator to set up the basics of the teleporting code.
Lesson 3
Conditions and Coordinates
Events - Defining events in programming and using real life examples to understand the concept better. Conditions - Using an else condition to change what happens when the player clicks the mouse a second time. Coordinates - Coding the hero to teleport by setting their coordinates to match those of the exit portal.
Lesson 4
Challenges
All of the Week 4 challenges will require students to draw on problem-solving and their general knowledge of Scratch. Other concepts demonstrated will vary depending on the challenge and how the child chooses to solve it. Below are some general ideas for what to look for in each challenge. Kilo Challenge - Variables Mega Challenge - Events and Variables Giga Challenge
  • -Using comparison operators and an "and" operator to set up the basics of the teleporting code.
  • -Defining events in programming and using real life examples to understand the concept better.
  • -Editing the properties of the treasure chest objects by changing the code within their parent class.
  • -Using an if / else condition to make the treasure chests transparent or not depending on proximity to the hero.
Assessment
빈도: 포함됨
세부 내용: Assessments in this class serve as a vital tool to measure students’ understanding and application of the course material. We offer a variety of assessments, including discussion questions and project-based evaluations. These are conducted periodically throughout the course to ensure consistent learning progress. Most assessments will be completed in-class to facilitate immediate feedback and discussion. While assessments are an integral part of the learning process, they are designed to be inclusive and accommodating of all students’ needs, ensuring that everyone has the opportunity to demonstrate their knowledge effectively.
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
> Note for Parents:
Your student will need:
- a free p5js.org account will be provided
- Access to a laptop or desktop computer with Zoom installed and screen-sharing enabled
- An internet connection of 3mbs+
- A working speaker, microphone and webcam - all Windows and Mac operating systems of the past five years are supported

Note: Please make sure an adult is on hand for the first five minutes of class to help set-up and tackle troubleshooting. iPads and tablets are not compatible and will not work for this class. On many occasions the students will be coding the arrow keys on a keyboard. 
가입일: July, 2020
4.8
967수강 후기
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교사 전문성 및 자격증
> Hello

At Coco Coders we teach children between the age of 6-14 how to code at our Live Online Clubs and Camps through exciting themed content such as architecture, fashion and conservation to name a few. Depending on age, we teach using a... 

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그룹 수업
4 회 수업에

₩80

1주 동안 주당 4회
55분

5 명의 학생이 수업을 완료함
실시간 화상 수업
연령: 9-14
수업당 학습자 2-6 명

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