for 12 classes
무엇이 포함되어 있나요?
12개의 라이브 미팅
수업 9 시간프로젝트
수업 중 3-6회학습 평가
In this class, assessments will primarily consist of personal assessments conducted by the teacher through observation of students during class sessions. These assessments serve to gauge each student's understanding, progress, and engagement with the material covered. Various types of assessments, such as coding exercises, project presentations, and participation in discussions, may be offered periodically to provide a comprehensive evaluation of students' learning. Assessments will typically be conducted in class to ensure real-time feedback and interaction. While participation in assessments is highly encouraged for all students to track their development and receive tailored support, they are not mandatory. However, engaging in assessments offers valuable insights and opportunities for growth, making them a beneficial aspect of the learning experience.보고계신 지문은 자동 번역 되었습니다
수업 소개
영어레벨 - A2
미국 2학년 - 4학년 학년
레벨 Intermediate
My style of teaching is very patient, interactive, and engaging. Each student will be able to share and express themselves as they feel comfortable. Each lesson will leave them excited to create projects using the coding knowledge they acquired in class. This is a semester-long course lasting 12 weeks. If you are a homeschooler needing the objectives and standards met in each lesson, it can be provided upon request. We will advance each week based on students' progress. All class recordings will be automatically shared post-class once a student is verified unless there was a safety concern. If a student misses a class, they are encouraged to watch the recording. Please note that refunds are not provided for missed classes. ****This class is Semester 2 of a 4-semester course and is designed for INTERMEDIATE to BEGINNER level Scratch coders. Semester 1: https://outschool.com/classes/scratch-coding-semester-1-beginner-level-axS0toBY#usPFVfH0j3 Semester 2a: https://outschool.com/classes/scratch-coding-semester-2a-beginner-level-focused-on-game-design-Fpy2ibbp Semester 2b (suggested when students may need more foundational skills before moving on to semester 3): https://outschool.com/classes/scratch-coding-semester-2b-test-your-computational-thinking-skills-0zkyh6bA Semester 3: https://outschool.com/classes/scratch-coding-semester-3-intermediate-level-focused-on-game-design-gKZgxh4C ______________________________________________________________________ Students should be able to read and navigate a browser and zoom efficiently. Students who are new to using a computer and reading may need parental assistance during class. A computer desktop or laptop is preferred over the use of an iPad for Scratch. ☑️Two devices or two monitor displays would be ideal. One to watch instructions on zoom and one to use for coding. ☑️An external mouse is REQUIRED. Please no touchpads. ☑️A physical keyboard is REQUIRED. iPad virtual keyboards will not work. ☑️Scratch 3.0 works offline and can be downloaded from https://scratch.mit.edu/download Some devices may require the online version found by creating an account here: https://scratch.mit.edu/join Please create a username that does NOT reveal the identity of your student.
학습 목표
Develop programs with sequences and simple loops, to express ideas or address a problem.
Develop plans that describe a program’s sequence of events, goals, and expected outcomes.
강의 계획서
12 레슨
12 주 이상레슨1:
Nested Loops: Drawing with Loops
This context-setting lesson introduces loops.
45 분 온라인 라이브 레슨
레슨2:
Nested Loops: Fancy Shapes
In this skill-building lesson, students will create intricate designs. The lesson ends with an opportunity for students to create their own designs.
45 분 온라인 라이브 레슨
레슨3:
Nested Loops: Mini-Project: Draw a Snowflake
This mini-project lesson takes students through a series of exercises to create snowflake
45 분 온라인 라이브 레슨
레슨4:
Functions: Songwriting
This context-setting lesson will help students understand why combining chunks of code into functions can be a helpful practice.
45 분 온라인 라이브 레슨
그 외 세부 사항
학부모 가이드
Remember to keep your private information private - for example, no last names, home cities, or gaming handles shared within the classroom. Please review with your student before class.
For students using Scratch at https://scratch.mit.edu/ a user account should be created by parents in order to save students' progress. In creating an account, certain personally identifying information, generally consisting of the student’s or parents' name and e-mail address, must be provided to Scratch's website operator in order to create an account. Projects are UNSHARED by default and user information is not shared within the Outschool classroom. Scratch does not make private account information available to anyone. For more information, please see Scratch's Privacy Policy located here: https://scratch.mit.edu/privacy_policy
An alternative to creating an account is to download the Scratch 3 app found here: https://scratch.mit.edu/download
This will save all work locally to your computer and your student will not be able to share with the online community until you decide to create an online account.
For added engagement, we will be using activities in Nearpod.
You can read the privacy policy here: https://nearpod.zendesk.com/hc/en-us/articles/360049188592-Nearpod-Privacy-Policy
수업 자료
✅Two Devices: ☑️One device for Zoom (laptop, desktop computer, smartphone, or tablet) ☑️A second device for coding ✅Scratch 3 Installation (or web browser account): ☑️For Computer Users: Ensure Scratch 3 is installed on your device. Download it at https://scratch.mit.edu/download. ☑️ For Tablet/iPad Users: Be familiar with accessing https://scratch.mit.edu/ and logging in with a unique username and password. Remind students to keep their login information confidential. ✅External Keyboard and Mouse: ☑️Both are required for full functionality.
선생님을 만나보세요
교사 전문성 및 자격증
펜실베니아 교직증명서
학사 학위 화학 공학 University of California, Santa Barbara에서
Great teachers form strong relationships with their students by engaging them in the subjects they are passionate about. I have always been a logical thinker who enjoys science, math, technology, and engineering both for work and play.
I worked as an engineer for companies like Frito-Lay, Anheuser-Busch, Amgen as a consultant for many years improving their systems with automation and equipment. Once I became a parent, I began teaching extra-curricular classes as a way to have more time at home, but stay involved in subjects that bring me joy.
Realizing that by being warm, professional, and enthusiastic, I am able to engage students. My creative lessons and strong classroom presence help build student confidence while increasing interest in subjects that may otherwise seem intimidating.
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