US$25
weeklyor US$99 for 4 classes
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4개의 라이브 미팅
수업 3 시간과제
주당 1-2시간. The outside coursework for this class will consist of practical coding exercises and small projects designed to reinforce object-oriented programming (OOP) principles. Students will complete assignments that involve creating and manipulating classes, objects, and methods, as well as applying inheritance, encapsulation, and polymorphism to solve specific coding challenges. These tasks are intended to deepen their understanding of OOP concepts and enhance their ability to apply these techniques effectively in Roblox game development. The coursework will typically take 30-45 minutes per week and will be essential for mastering the material covered in class.학습 리포트
The progress reports for this class will provide an overview of each student's performance and development in understanding object-oriented programming (OOP) principles. Reports will include feedback on coding assignments and projects, highlighting strengths and areas for improvement. They will also track participation in class activities and the completion of outside coursework. Additionally, progress reports may offer insights into how well students are applying OOP concepts in their Roblox projects and provide recommendations for further practice or support. These reports aim to help students stay on track and enhance their learning experience throughout the course.보고계신 지문은 자동 번역 되었습니다
수업 소개
영어 수준 - 알 수 없음
레벨 Beginner
Prerequisites: Prior Coding/Scripting Experience Prior experience with Roblox scripting is highly recommended. Most students in this course have been coding for over three months, so this is not suitable as a first coding class. The more experience, the better! Course Description: This class is all about object-oriented programming (OOP) in Roblox. Students will dive deep into OOP principles, focusing on creating classes, objects, and inheritance—essential tools for developing efficient, organized game code. Through live lessons and hands-on coding exercises, students will apply these concepts directly in Roblox Studio. While learning to code, students will be creating their own roblox game that they can publish and play with friends. Outside Coursework: To reinforce class material, students are required to complete 30-45 minutes of outside coursework each week. These assignments are crucial to understanding OOP concepts and applying them successfully. Information will be posted in the class platform for students to review and complete independently. This is a live group class, and it needs at least three students to run. If the minimum enrollment is not met, transfer or refund options will be provided.
학습 목표
Understand the core principles of object-oriented programming (OOP), including classes, objects, and methods.
강의 계획서
4 레슨
4 주 이상레슨1:
Introduction to Object-Oriented Programming
Introduction to Object-Oriented Programming
Overview of object-oriented programming (OOP) principles
Understanding classes and objects
Creating and using classes in Roblox Lua
45 분 온라인 라이브 레슨
레슨2:
Programming Basics (cont.)
Understanding classes and objects
Creating and using classes in Roblox Lua
45 분 온라인 라이브 레슨
레슨3:
Mini Project
Students are expected to complete parts of their Mini - Project outside of class. The mini-project includes creating a basic game to publish.
45 분 온라인 라이브 레슨
레슨4:
Final Project and Review
We review the individual mini projects as a class.
45 분 온라인 라이브 레슨
그 외 세부 사항
학부모 가이드
Parental Guidance is advised for students under 13 when accessing the internet and when downloading and installing programs such as Roblox Studio. Roblox Studio is a free program that should only be downloaded from the official Roblox site. www.roblox.com/create. Roblox Studio requires a Roblox account.
사전 요구 사항
Students must have experience making roblox games and coding. Pre-Algebra or greater math level.
Outschool 외 필요 앱/웹사이트
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
선생님을 만나보세요
교사 전문성 및 자격증
Hi!
My name is Miss Jennifer. I enjoy teaching coding and video game design. It is a joy to be able to teach what I love to do.
My coding classes are both fun and educational, focusing on fundamental programming skills that have real-world applications. Even if your interest in Roblox or game design fades, the knowledge you gain will remain valuable and useful in any field you pursue.
I am also a Roblox event organizer, and I have run a few virtual gaming tournaments here on Outschool. Roblox Bedwars, Bladeball, and Doors. If you have any ideas for other tournaments I should create in the future, let me know.
Roblox is not just something I teach. I LOVE Roblox! When I am not teaching, I am on Roblox just like you. I play ERLC, Pls Donate, Dandy's World, Bladeball, Berry Ave., Strongest Battlegrounds, Dress to Impress, and Elemental Grounds. Recently, I started playing Fisch and Pressure.
I have taught over 3,500 students here on Outschool how to code and create their own games. I hope to see you in my classes soon!
---------------------------------------------------------------------------------
About my teaching style:
Thorough and Patient
--I focus on building strong foundational skills in programming, ensuring students understand concepts deeply rather than rushing through material.
--I encourage students to take their time, explore, and ask questions, allowing them to learn at their own pace in a structured yet flexible environment.
--Hands-on examples and interactive lessons keep students engaged and active in the learning process.
---------------------------------------------
Encouraging Discovery and Independence
--My teaching approach prioritizes creativity and problem-solving over rote memorization or copying and pasting code.
--I guide students to build their own projects, reinforcing the idea that learning comes from doing, not just following steps.
--Students are responsible for typing their own code and troubleshooting their own errors, developing real problem-solving skills.
-----------------------------------------------
Real-World Skills Beyond Roblox
--While many students start with an interest in Roblox and Lua, I ensure they gain transferable programming skills applicable to other languages and platforms.
--My lessons introduce broader programming concepts that apply to software development, game design, and real-world coding challenges.
--I prepare students for a future beyond Roblox by teaching coding principles that will remain valuable as their interests evolve.
----------------------------------------------
About me:
I was born and raised in Westchester County, New York. I now live in Nevada (Pacific Standard Time Zone). I have always enjoyed technology. When I was a kid, I would take electronics apart and often would break them in the process, which my parents were not too happy about haha. "The machine is for homework ONLY!" Apparently the family computer could not run without a CPU. Who knew? HAHA.
As a kid, I would read my aunt's medical books and write what I found in C programming.
#include <stdio.h>
int main() {
char funnyBoneDefinition[] = "The ulnar nerve runs near the surface of the elbow, and when hit, it can cause a tingling sensation in the forearm and fingers, often referred to as hitting the 'funny bone.'";
// Print the definition using the variable
printf("Funny Bone: %s\n", funnyBoneDefinition);
return 0;
}
If there is anyone out there that wants to learn C, let me know! Let's keep C alive! Many industries like the aerospace, financial, automotive, and medical industry still use C for essential stuff to function. We need more people to learn the language. I would love to teach it.
It should be no surprise then to know that before Outschool, I worked as a software developer for a hospital system. My primary coding languages are Lua/Roblox Luau, C++, C, python, java, and C#. After work, I would tutor students in my local area with their math and coding homework. I have over 8+ years of K-12 tutoring experience. Now I get to teach students all over the world in a virtual classroom here on Outschool. It's so much fun!
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