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요청 시 수업
요청에 따른 수업 일정55 분
회당교사 지원
보고계신 지문은 자동 번역 되었습니다
수업 소개
This is a one-on-one class. Students should bring their own project (or have a project in mind) and I'll walk them through their own interests. Generally, I will ask students to share their screen, and I will give them directions and advice as they proceed. All skill levels are welcome, but students should have Unity installed first. In the past, I have helped students: - Integrate beat detection into an action game. - Get started with Mirror networking. - Implement hitstun and screenshake effects. - Brainstorm game ideas and draft step-by-step plans. - Move a player with pathfinding, rigidbodies, or character controllers. I may not be able to help students with topics outside of Unity, such as specific hardware (like VR or mobile/console platform deployment) or specific software (like sound engines or networking packages).
그 외 세부 사항
학부모 가이드
This class uses Unity, a free game engine. An account is required.
Outschool 외 필요 앱/웹사이트
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
교사 전문성 및 자격증
My classes teach people how to make games, which includes programming, design, technical art, and writing, as well as some more abstract areas of games like psychology, philosophy, and research. I have a master's degree in digital media from Drexel University and five years of experience teaching in this field.
Games and education are surprisingly similar. To succeed in a game, you need to learn how to play. That involves determination, adaptability, teamwork, planning, and creativity. Playing games is not a mindless pastime: it takes a ton of effort. So why do we like games more than studying? It's because games are opt-in. You choose to play because you want to. When you need to learn a skill, you're doing it for your own sake. That's how education should be, both inside and outside of games.
리뷰
실시간 1:1 수업
회당
US$40
요청 시 수업
55분
6 명의 학생이 수업을 완료함
실시간 화상 수업
연령: 12-17