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US$150

for 8 classes
수업

레벨 1| 파이썬 프로그래밍 | 완전 초보자를 위한 프로젝트 기반 코딩 수업!

79 명의 학생이 수업을 완료함
연령대: 9-13 세
실시간 그룹 수업
이 8주 수업에서, 학생들은 기초부터 파이썬 프로그래밍을 배우고 4개의 실제 프로젝트를 완료하면서 튼튼한 기초를 쌓을 수 있습니다!
평균 평점:
4.8
수강 후기 수:
(145 수강 후기)
인기 수업

실시간 화상 수업
8주 동안 주당 1회
4-7 수업 정원
60분

무엇이 포함되어 있나요?

8개의 라이브 미팅
수업 8 시간
보고계신 지문은 자동 번역 되었습니다

수업 소개

Undoubtedly, one of the most valuable skills in the future is coding! This course is designed to let you build FOUR real-projects using one of the most popular programming languages, Python.

==========> Reason to choose this class:
Students will be able to- 
** learn project management and coding skills by completing real-world projects- vending machine, pizza ordering system, grading calculator etc.
** develop problem solving skill
** learn how to be more organized in coding- clean coding 
** learn how to translate pseudocode to actual Python code
** debug their code (finding bugs in the their code and fix them)
** enhance coding skill by building projects which aim to provide solution
** learn how to add new features in their projects
** get opportunity to work on an extra project (for advanced students)

==========> List of Projects:
By the end of this course, you will able to demonstrate FOUR completed real- world Python projects (with one optional project for advanced students) using a number of Python programming concepts. If you do well in this course, you will be invited to join the 2nd part, which teaches some advanced concepts of Python with more projects! 

=====> Program a vending machine for a school 
=====> Create a grading calculator that can show the GPA of five or more subjects
(a college grading system project will  be assigned to advanced students)
=====> Create an online pizza ordering system (pickup, delivery, pizza size, toppings, tax, tips, total cost etc.)
=====> Program an ATM that allows to check balance, withdraw and deposit money
=====> An online car ordering system (optional- for advanced students)

To complete the above-mention projects, students will learn a number of Python concepts, debugging and develop problem solving skills which are essential to become a software engineer in real-life! 

==========> List of Concepts:
1. Introduction to Python and some basics of computer programming 
2. Printing texts in Python (4 different ways to print)
3. Primitive data type
4. Non-primitive data type
5. How to write pseudocodes for each of the projects
6. How to translate pseudocodes into actual code
7. Conditional statements (if...elif..else) and nested if conditions
8. Logical Operators (AND, OR, NOT)
9. Function
10. How to debug your code? 
11. Arrays
12. Loops (for loop and while loop)

==========> Why Python?
Many students want to learn Python. And, why not? 
Python is the most popular programming language, and it is often used to build web applications and seeing exponential growth in the field of data science, machine learning, and cybersecurity.  Python is easy to learn compare to other programming languages. But, without building a strong foundation in Python, most of the students struggle to understand the syntax and concepts and eventually give up learning Python. This course is specially designed for students who do not have any coding experience ( may have done some Scratch block coding for game making). They will learn Python from scratch by completing  five real-world projects! Doing these projects will help them realize the powerful application of Python in the real-world, and encourage them to learn advanced Python programming. This advanced course will be offered to students who successfully complete this course. 

In this 8 week course, students will first understand and write simple pseudocode and then start writing Python code . Pseudocode is not a programming language. That means it doesn't have any proper syntax. It is a simple way of describing a set of instructions that will guide students to develop a fundamental understanding of coding. 

==========> First Project: Program a Vending Machine
We have all used vending machines.
But have you ever wondered how this machine works?
How it dispenses the item you want? 
It's the software program installed in the machine that allows you to communicate with it. 
In this course, you will learn how to program a vending machine using Python programming concepts!

However, you will first write pseudocode. pseudocode is not a programming language. That means it doesn't have any proper syntax. It is a simple way of describing a set of instructions that will guide students to develop a fundamental understanding of coding. 

==========> Second Project: School Grading System
In your school, you receive a letter grade(A+, A, B etc.) for every subjects. Some schools also assign a grade point average(GPA) for each subjects. For example, your math grade can be 3.75/4. There are many factors that may affect your grade; for example, quiz, class participation, attendance, tests, projects. How does each of these contribute to your total grade? Well, you will decide how you want to design the grading system using Python programming concepts! 

==========> Third Project: Pizza Ordering System
You may have seen people ordering pizza from an app or a website. 
How does someone choose different options while ordering a pizza?
For example- 
 how can a user add toppings to his/her pizza?  
how to choose delivery or pickup option? 
how to choose the pizza size? 
How does the system calculate the total price and tax?

==========> Forth Project: ATM Transaction in a Bank
When you need cash, you can search for an ATM nearby. In the ATM booth, you can insert your card, enter a PIN and machine dispenses the cash you typed. How do these machines that give you money work and update your bank balance?
 
==========> Course Details:
***Week 1
Students will be introduced to programming language
They will learn- 
** How to add, subtract, multiply, divide numbers in Python (integer numbers and decimal numbers)
** How to use simple conditions(if else) in Python
** How to use conditions to compare two products

==========> Week-2 and Week-3
*** Project- 1: Vending Machine
Students will be Introduced to the Vending Machine project. They will need to write all the steps that are needed to dispense an item from a vending machine.
They will learn- 
** What is a pseudocode and how it is used to design projects
** How to apply the concepts learned from the first two weeks to start writing code for vending machine
**if.. else if... else condition. This is an extension of if...else conditions

==========>Week-4
***Project- 2: Grading Calculator
Students will be introduced to the Grading Calculator project. They will understand how letter grades are assigned for a particular score range. 
They will learn- 
** Logical operator (AND, OR and NOT)
** Local variable 
** How to assign a letter grade for a range of score using the concept of logical operator

==========>Week-5 & Week-6
***Project- 3: Pizza Ordering System
Students will be introduced to the Pizza Ordering System project. They will need to write all the steps needed to complete an order. Order includes taking care of pizza size, pickup or delivery option, crust selection, toppings, tips, tax. 
They will learn- 
** How to organize their code to take care of an order
** How to debug their code (if there is an error)
** How to initialize a variable
** How to add tax and round the total

==========>Week-7 & Week-8
***Project- 4: ATM Transaction in a Bank
Students will be introduced to the ATM Transaction Banking project. They will need to write all the steps needed to complete a transaction. transaction include pincode setup, withdraw money, update balance, deposit cash/check, balance inquiry
They will learn- 
** While loop
** How to use loop to allow customers to confirm their pincodes
** Break statement and how to use break to get out of a loop
** Update customers' account balances in case of a withdraw or deposit

그 외 세부 사항

학부모 가이드
*** Notice about the usage of Third-party tool A third-party tool, CodeHS, is going to be used in this class. CodeHS is fully COPPA-compliant. An account creation on CodeHS is not mandatory for this class. Students can still use CodeHS without creating an account to write and save their code. The following paragraph is taken from the CodeHS privacy policy section and by joining this class you give permission that the following data will be collected from the enrolled student(s). "As you use our Website, we may use automatic data collection technologies to collect information about your equipment, browsing actions, and patterns. For example, we may collect: details of your visits to our Website, including traffic data, location data, logs, and other communication data; and information about your computer and internet connection, including your IP address, operating system, and browser type. The information we collect automatically is statistical data and does not include Personal Information. It helps us to improve our Website and to deliver a better and more personalized service, including by enabling us to: estimate our audience size and usage patterns; monitor site performance and uptime; resolving technical issue for Website users; store information about your preferences, allowing us to customize our Website for you; and recognize you when you return to our Website." To learn more- https://codehs.com/privacycenter
수업 자료
*Students must have a laptop/notebook/chromebook for this class. Tablets are not recommend for this class as they need to write code using keyboards. Also, they will need some pencils, erasers and notebooks/loose leaves to take notes. 
* Students should know how to use a browser (Chrome/IE/Safari) as we will be using an online compiler for this class. 
* Compiler link: https://repl.it/languages/java10
It's good to have an account with the above-mentioned link. If they have an account, they can easily save and share their codes
* Students will not need to install any software for this class
Outschool 외 필요 앱/웹사이트
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:

선생님을 만나보세요

가입일: May, 2020
4.8
145수강 후기
인기 수업
프로필
교사 전문성 및 자격증
석사 학위 Loyola Marymount University부터
Hello Future Engineers, Scientists, and Innovators!

I'm Faruk, a passionate Software Test Engineer (SDET) and STEM instructor based in New York, with over 12 years of experience in software development and teaching. My goal is to make learning fun, interactive, and hands-on while helping students build real-world problem-solving skills.

With a Bachelor’s and Master’s in Electrical Engineering, I bring technical expertise and a deep understanding of coding, algorithms, and project development. Through engaging, project-based learning, my classes aim to equip students with the essential skills to succeed in tech careers.

Classes I Offer:

Python Classes:

- Level-1: Real-World Python Projects – Learn coding with hands-on projects that mimic real-world applications.

- Level-2: Advanced Python Projects – Dive deeper into Python with advanced project-based learning.

- Level-3: Python Algorithms – Master algorithm design and logical problem-solving in Python.

- Beginner Python Coding: Year-Long Project-Based Programming Class for Kids – A year-long class designed for younger students to learn Python through fun projects.

- Level 5: Python Flex – Algorithms and Projects with Object-Oriented Programming – Learn advanced Python techniques and object-oriented programming with flexible learning.

- Python Coding GUI Mastery: From Basics to Intermediate Tkinter (Flex, Level 4) – Dive into graphical user interfaces with Tkinter for Python.

- Python and Artificial Intelligence Projects: Build, Train, and Deploy AI Models – Learn how to build, train, and deploy AI models using Python.

Java Classes:
- Level-1: Java for Beginners – A beginner's project-based approach to learning Java.

- Advanced Java Programming – Explore algorithm design and real-world Java applications.

- Java Object-Oriented Programming – Learn Java OOP through real-world projects in software testing.

Web Development Classes:
- Beginner Web Development Bootcamp: Javascript, HTML, and CSS for Kids! – An introductory bootcamp designed for kids to learn web development using JavaScript, HTML, and CSS.

Math Classes:
- Algebra 1 for Middle Schoolers – Algebra concepts taught in a fun, approachable way for middle school students.


Why Choose My Classes?

- Real-World Experience: I apply industry knowledge to make complex concepts easy and relatable.

- Hands-On Projects: Each class is designed around projects that help students build practical coding skills.

- Engaging Learning Environment: I foster a fun and supportive environment where learning and creativity thrive.

Education:

- Bachelor’s in Electrical Engineering – Queen Mary, University of London, UK

- Master’s in Electrical Engineering – Loyola Marymount University, Los Angeles, CA

Professional Background:
With over 12 years in the tech industry, I have experience delivering cutting-edge technology services and am excited to share those insights with my students.

Hobbies:
When I’m not coding, I love traveling, cycling, reading, and gaming. My diverse hobbies inspire creativity in my teaching and make each class dynamic and enjoyable.

Join Me!
Let’s embark on a fun and educational STEM journey together! Whether you’re just starting or want to take your skills to the next level, I’m here to help you succeed.

리뷰



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