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주니어 엔지니어링 클럽: 가상 메이커스페이스 진행 중인 수업

매주 새로운 엔지니어링 챌린지에 참여하세요! 학생들은 엔지니어링 및 건축 기술을 테스트하기 위해 함께 모이면서 엔지니어링 설계 프로세스와 다양한 엔지니어링 분야에 대해 배웁니다.
Long Island Science Center
평균 평점:
4.8
수강 후기 수:
(189)
수업

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1개의 라이브 미팅
주당 수업 55 분 시간
보고계신 지문은 자동 번역 되었습니다

수업 소개

Join us each week for a new engineering challenge. Students will learn about the engineering design process and apply it to their own projects.  We will discuss the field of engineering our project falls into each week and tackle a new building project together.  Students will bring their creative and critical thinking skills together brainstorm, prototype, and test their creations. Subjects will include geodesic domes, catapults, bridges, Rube Goldberg machines, vehicles, and more. Once the students have built and tested their designs we will then spend time reviewing the student's designs and revamping to improve designs. Each week we will post the list of needed materials for the upcoming build. We will suggest household items and offer potential alternatives so the students can get creative.

학습 목표

This class was designed to be delivered in a classroom setting and provides information that supports the following New York State Next Generation Science Learning Standards.
3-5-ETS1-1. Define a simple design problem reflecting a need or a want that includes specified criteria for success and constraints on materials, time, or cost.
3-5-ETS1-2. Generate and compare multiple possible solutions to a problem based on how well each is likely to meet the criteria and constraints of the problem.
3-5-ETS1-3. Plan and carry out fair tests in which variables are controlled and failure points are considered to identify aspects of a model or prototype that can be improved.
MS-ETS1-1 Define the criteria and constraints of a design problem with sufficient precision to ensure a successful solution, taking into account relevant scientific principles and potential impacts on people and the natural environment that may limit possible solutions.
MS-ETS1-2. Evaluate competing design solutions using a systematic process to determine how well they meet the criteria and constraints of the problem.
MS-ETS1-3. Analyze data from tests to determine similarities and differences among several design solutions to identify the best characteristics of each that can be combined into a new solution to better meet the criteria for success.
MS-ETS1-4. Develop a model to generate data for iterative testing and modification of a proposed object, tool, or process such that an optimal design can be achieved.
학습 목표

그 외 세부 사항

수업 자료
A supply list will be given out 1 week in advance.
Outschool 외 필요 앱/웹사이트
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가입일: August, 2020
4.8
189수강 후기
프로필
교사 전문성 및 자격증
The Long Island Science Center is a 501(c)3 STEAM (Science, Technology, Engineering, Arts, Mathematics) Learning Museum. We have been providing hands-on STEAM programming in schools and libraries since 1995 with our enriching educational programs reaching more than 350,000 students.   

We strive to prepare young people for the challenges of a 21st century economy built on advanced technology and innovation. 

We ignite curiosity, fuel creativity and unlock the passion for problem-solving and discovery with STEAM curricula, programs and interactive, hands-on experiences designed to cultivate future leaders and engaged, digitally literate citizens.

A fun thing about our organization is that we have four 3D printers that we use to teach 3D printing classes.  Recently, we were contacted by a group of engineers that wanted to build a life-sized robot so we agreed to help them by printing out robot parts for them on our printers.

리뷰

실시간 그룹 수업
공유
매주

US$15

주당 1회
55분

33 명의 학생이 수업을 완료함
실시간 화상 수업
연령: 8-12
수업당 학습자 6-15 명

이 수업은 더 이상 제공되지 않습니다.
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