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Minecraft 프로그래밍 소개(일대일)

수업
Josiah Blaisdell M.Sc.
평균 평점:5.0수강 후기 수:(30)
진행 중인 이 과정에서는 기본 작업을 수행하기 위해 Minecraft 에이전트용 코드를 작성하는 방법, 프로그래밍 용어, 루프 및 조건과 같은 기본 프로그래밍 도구를 사용하는 방법을 가르칠 것입니다.
보고계신 지문은 자동 번역 되었습니다

수업 경험

Goal: Develop Algorithmic Thinking
Students will learn to break down problems into precise sequences of instructions (decomposition) and use algorithmic thinking to create step-by-step solutions to problems.

Goal: Master Loops and Conditionals
Students will gain proficiency in using loops and conditionals to express ideas and address problems in their programs, enhancing their ability to control program flow.

Goal: Enhance Problem-Solving Skills
Students will use pattern recognition and modeling to understand complex systems, facilitating problem-solving in various real-world scenarios.

Goal: Learn Automation Techniques
Students will develop automation skills by creating and testing sequences of steps to automate tasks, enabling them to streamline processes and improve efficiency.

Goal: Develop Effective Planning
Students will learn to create detailed plans that describe sequences of events, goals, and expected outcomes, fostering the ability to approach challenges with structured problem-solving strategies.

By the end of this course, students will have a strong foundation in computer science concepts such as algorithms, loops, conditionals, and automation. They will be able to apply these skills to model daily processes, solve problems, and create programs with sequences, events, loops, and conditionals. Additionally, they will develop the ability to plan and implement efficient solutions to various challenges.
I have a masters degree in computer science and a bachelors degree in applied mathematics and computational science. I also have been taught Minecraft at my local Boys and Girls club for about a year for grades 1st - 6th. I am named in two patents related to digital signage technology, I have published a couple of papers using computer science and machine learning to solve challenges in environmental science and medicine. I have also had some experience in the video game industry as a developer and tester. I also volunteer with local non-profits to help kids that come from difficult circumstances. I am also the president and co-founder of Epsilon Learners Foundation, a non-profit that develops digital literacy content for schools and has an individual subscription service for families.
숙제 제공
Homework will be assigned, they will finish programming tasks at home individually that are assigned in the course page. Homework will take about 60 minutes a week. If it takes longer I will be available for office hours outside of class on the course page.
수업 외 주당 0 - 1 시간
제공되는 평가
I will assess the student's performance using a final exam at the end of the class. The exam will be low pressure, every problem has multiple solutions, but it will help me to understand how your child is progressing and where I need to improve with my teaching.
제공되는 성적
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
After this class the students will probably need a break, because it does take a lot of mental energy to write code (as opposed to playing a video game). This would be the equivalent of sitting down and practicing math for two hours in terms of the amount of mental energy. However, it will be MUCH more fun than that :)
https://csteachers.org/page/about-csta-s-k-12-nbsp-standards
https://www.iste.org/iste-standards
https://educommunity.minecraft.net/hc/en-us/articles/360047555411-Minecraft-Education-Edition-Lesson-Plans-
Not an official Minecraft product. Not approved or associated with Mojang.
평균 평점:5.0수강 후기 수:(30)
프로필
1) I can teach introductory computer science for K-12 grade. I can also teach or tutor students who are in high school in mathematics: calculus, multi-variate calculus, linear algebra and proof writing.
2) I am named in two patents related to... 
일대일 레슨

₩100

세션당
요청 시 수업
75분

29 명의 학생이 수업을 완료함
실시간 화상 수업
Ages: 9-12

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