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던전 탈출! 자바스크립트 코드로 나만의 탈출 게임 만들기 [1 대 1]

한 명의 학생을 위한 이 4주 수업에서 학습자는 탈출실을 디자인하고 p5js JavaScript라는 프로그래밍 언어로 코딩하여 완전히 플레이 가능한 버전을 만드는 데 도움을 줍니다. 친구와 가족에게 도전하여 게임을 풀어보세요!
Terry D [Code & Art, JavaScript, M.Ed]
평균 평점:
5.0
수강 후기 수:
(44)
수업
재생

무엇이 포함되어 있나요?

4개의 라이브 미팅
수업 3 시간 40 분 시간
숙련도 평가
Assessment is done informally during class. Written feedback is provided after class each week via a learner note.
학습 평가
No formal assessment, but informal feedback is provided to learners and parents as the class unfolds.
보고계신 지문은 자동 번역 되었습니다

수업 소개

영어레벨 - A2
미국 5학년 - 8학년 학년
레벨 Beginner
Learners embark on a 4-week journey into creating their own escape rooms by writing code in a language called p5.js JavaScript, simple enough for beginners but powerful enough to create beautiful and lively projects.

Through tinkering, discussing, and investigating examples, learners gain a solid grasp of coding as well as a deep appreciation of the endless, magical possibilities that come from writing your own code. Learners work in small steps, tinkering with teacher-provided code and considering just one idea at a time.  New concepts and commands are added in small steps, with plenty of concrete examples and time for invention and collaboration. Learning also proceeds in a spiral fashion, where each lesson revisits the skills of previous lessons and builds on them thoughtfully. Gradually, students make projects independently. 

Class sizes are small so that I can work with individual students, finding each student's strengths and proposing questions or challenges appropriate for them.

Please refer to the class syllabus for a detailed breakdown of each lesson, tailored to students in grades 5-8. 

Join us to launch your journey into JavaScript coding for escape rooms!
학습 목표
Students will learn basic JavaScript skills for displaying images, shapes, colors, and text; creating and using variables to place clues randomly; detecting whether clues are clicked; changing scenes; and tracking inventory.
학습 목표

강의 계획서

4 레슨
4 주 이상
레슨1:
Main Room
 We'll begin by designing a very simple game with a few clues that players can use to escape the room. In JavaScript, we'll learn how to display a photo of the main room and how place a "hot spot" that can be clicked within the room. Then we'll explore commands that detect the if players clicked the "hot spots" If the click is close, we'll display its clue. 
55 분 온라인 라이브 레슨
레슨2:
Find All the Clues and Escape
 We'll decide which clues must be found to allow players to escape the room. In JavaScript, we'll write code that checks for those clues and, if they're all found, changes the scene to a different photo that shows the escape. 
55 분 온라인 라이브 레슨
레슨3:
Additional Room
 We'll add a 2nd room that contains additional clues along with a game-ending trap. We'll adjust the previous code so that the player escapes only after these new clues are found. 
55 분 온라인 라이브 레슨
레슨4:
Inventory
 We'll change the game design so that players collect not only clues but items like maps and coins that they'll need for their escape. We'll adjust the code again so that players escape only after they find all the clues as well as all items they need. 
55 분 온라인 라이브 레슨

그 외 세부 사항

학습 요구
To support a variety of learning styles, this class provides consistent structure with multiple communication strategies (written, verbal, and visual) as well as flexibility in content, pacing, learner participation and teaching approaches.
학부모 가이드
Students will create a login and join a coding group at Open Processing, where their class will write code and see their animations. Student logins at Open Processing include many safety features. For example, no personal information is collected, student profiles and projects are visible only to the teacher and classmates, and students are not allowed to comment or annotate projects outside their class. For a full description of these protections, see "Restricted Student Accounts" at https://intercom.help/openprocessing/en/articles/5228489-student-account-types. This free code editor, funded by the Processing Foundation, works on Windows, Mac, Linux, and Chromebook computers but isn't appropriate for iPads or phones.
사전 요구 사항
No pre-requisites.
가입일: August, 2022
5.0
44수강 후기
프로필
교사 전문성 및 자격증
15 years of experience teaching JavaScript, Python, Scratch, web development, robotics, and artbotics to students from 8 - 15 years old in private, public, and after-school settings. Two masters degrees in education – from Harvard Graduate School of Education with a focus on technology and from Lesley University in mathematics education. And, most of all, great love, patience, and respect for the many different ways that students learn and the gifts they each bring to the classroom!

리뷰

실시간 프라이빗 코스
공유
매주

US$30

또는 4 회 수업에US$120
4주 동안 주당 1회
55분

4 명의 학생이 수업을 완료함
실시간 화상 수업
연령: 10-14

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