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Minecraft 코딩 과정: Lua 스크립팅을 사용한 로봇 명령(8세션)

수업
Connected Camps
인기 수업
평균 평점:4.7수강 후기 수:(3,993)
코드 이면의 논리를 탐구하고 Minecraft 과제를 해결하기 위한 로봇을 설계하여 컴퓨터 프로그래밍의 세계로 모험을 떠나보세요(PC/Mac 전용 Minecraft Java Edition. iPad 또는 태블릿 없음).
보고계신 지문은 자동 번역 되었습니다

수업 경험

— Day 1 - Set Up and Movement: Our primary goal for this day is to assist students in setting up Minecraft and to familiarize kids to our course’s objectives. Students will discover the basics of coding syntax and its process. We introduce them to how programmers think and how they can use ComputerCraft in Minecraft. Our campers will learn how to code their robots to break objects and move through a maze.

— Day 2 - Text-based Coding: Students will transition to use text-based code that will maneuver their robots and place blocks to form alphabets in Minecraft.

— Day 3 - Mathematics and Variables: After introducing the concept of programs and computers in ComputerCraft, students will put their programming skills to the test and solve basic math problems using variable inputs.

— Day 4 - Conditionals & Logic I: Students will program a chat box program with if / then statements and integrate it into their robots. These interactive robots can ask questions and respond back to players.

— Day 5 - Conditionals & Logic II: This will be a continuation on the use of conditions and logic; students will use if/then statements to make their programs respond differently depending on the user's input.

— Day 6 - Fun with Loops I: With an introduction to loops, students will discover its relevance to real world programming and what it can be used for. Students will use “while loops” to make their robots dance continuously and also solve mazes on their own.

— Day 7 - Fun with Loops II: “For loops” can only cycle a command for a set amount of times. Using “for loops”, students will create robots that can independently build a bridge and dig a 2x2 whole through a wall.

— Day 8 - Fun with Loops III: Finally, students will discover “nested loops”. They will then code a robot that builds a house and cuts down trees through various uses of different loops they’ve learned from this course.
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn alongside one another. Our programs are designed based on extensive research in the learning sciences. The founders and leaders of Connected Camps, Mimi Ito and Katie Salen, are professors at the University of California, Irvine, who specialize in the design of online learning experiences that are fun, social, and directly tied to academic outcomes. Learn more about the research behind Connected Camps at the Connected Learning Alliance resource site: https://clalliance.org/ 

One thing that makes our programs unique is our near-peer mentorship model. Our programs are led by young adults and college students, often with the help of high school volunteers. We hire counselors and coaches from top universities in computer science, game development, economics, social studies, and the arts, and train them on how to facilitate project-based learning with younger kids. Our young instructors have the same passion for technology, games, and digital making as our learners, and take on the role of instructors, as well as fellow enthusiasts and relatable role models.

The curriculum for this program was designed by a team of counselors pursuing degrees relevant to the material at hand. The learning experiences in this class are driven by these counselors’ academic expertise in the field, along with their desire to share their passion for the subject with a group of excited learners. All of Connected Camps’ curricula are vetted by the organization’s Product Manager, Matthew, who possesses a Masters in Secondary Education and a deep belief in the power of collaborative virtual learning.
숙제 제공
This class does not require any out-of-class work. We do offer optional challenges that students can work on as an extension of what is taught in class. We provide guidance and instructions for students who are inspired to delve deeper into the topic. The purpose of these challenges is to give students the opportunity to supplement their learning with additional material that aligns with their passions and goals. Students may then integrate their learnings into their project and showcase their accomplishments to their classmates. With this approach, students can explore the subject on their own. We give students the opportunity to share what they’ve explored independently with the class.
제공되는 평가
At Connected Camps, we assess each student’s progress by engaging them in reflection of their own work and the work of their classmates. By building in Minecraft and applying concepts taught in class, our students are able to solidify their learnings through hands-on application. Our counselors’ focus is to provide qualitative feedback to further each students’ individual goals and interests, and we do not use letter or number grades. In addition to our in-class reflections, our counselors also provide post-session recaps that offer a summary of what is accomplished each day. Through these summary reflections, students are able to review the material and share with their parents what they did in class. We find this approach allows kids of different interests and abilities to engage with our teachings in a way that is particularly relevant to them.
제공되는 성적
A Minecraft Java Edition account must be purchased by the learner. Participants will receive access to the Connected Camps Minecraft Server where the program will be run. To access the server, each learner will need the Java edition of Minecraft and will need to set their version release to 1.12.2.

Other Minecraft versions like the "Minecraft for Windows 10 version", console editions, and pocket editions for mobile devices will not work for this course.

A pair of headphones and microphone are also needed for communication with the class.
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
Internet safety is a top priority for us and our goal is to create a safe, connected community of learners that is moderated by our instructors. Throughout our programs we strive to educate our learners on internet safety and best practices for connecting online.

In our programs, our learners are often making friendships and connections with others in class. While we encourage positive online friendships, we think it’s important to practice these principles of internet safety:

— Do NOT ask others to connect online outside of our programs without first confirming with your parents. Our programs are a safe, moderated space for learners to engage but we can’t moderate connections outside of our classes.
— Do NOT give away personal information which includes but is not limited to: your name, address, phone number, passwords, location, email address, and parental information.
— If an individual asks for personal information, you should inform a counselor or your parent for guidance.

———

Common Sense Media Resources for Parents:

https://www.commonsense.org/education/videos/keeping-games-fun-and-friendly
Keeping Games Fun and Friendly: learn how to keep your child's experiences positive and fun when communicating in online games with others.

https://www.commonsense.org/education/video/modal/4141366#
The Power of Words: help your child learn that words exchanged online are indeed powerful, and offer strategies to use when confronted with cyberbullying.

https://www.commonsense.org/education/videos/private-and-personal-information
Private and Personal Information: learn the difference between what personal things your child can safely share online and private information that should not be shared.
Not an official Minecraft product. Not approved or associated with Mojang.
인기 수업
평균 평점:4.7수강 후기 수:(3,993)
프로필
Connected Camps is a not-for-profit organization founded in 2015 with the mission to build a global online community where kids build, code, play, and learn from one another. Our programs are designed based on the extensive research in the... 
그룹 수업

₩275

8 수업용
주당 1회, 8주
90분

47 명의 학생이 수업을 완료함
실시간 화상 수업
Ages: 10-14
수업당 학습자 3-8 명

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