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사전 녹화된 수업 4개
영상당 평균 86분4 주
교사 지원 기간(주)5시간 44분
총 영상 학습 시간1년
학습 내용 이용 기간숙제
주당 2-4시간. Students are encouraged to complete review questions and coding challenges to practice what they have learned.보고계신 지문은 자동 번역 되었습니다
수업 소개
영어레벨 - B2+
미국 6학년 - 9학년 학년
레벨 Beginner
Your student will learn how to code with Python, one of the world's most popular coding languages. There is no experience necessary for this class, and it will be fun for everyone! Some projects we will complete include rock, paper, scissors, a mad libs game, login system, spiral animation, and a space catcher game. Students can continue learning more about Python with 8-week Level II, Level III, and specialized Python classes such as game development or creating graphical user interfaces. *This is an intensive class meaning students will need to dedicate 4 to 6 hours per week to this class.* Your student will be amazed at what they can do at the end of 4 weeks and be excited to continue their coding journey. Week 1 (Part 1 & 2) Meet Python! What Can You Do with Python? How Do Computers Run Python Code? Data Types: Strings and Integers Mathematical Operations What are Variables? Declaring a Variable Mini-Projects: Time in Day and Class Greeting Python Comments Format Strings Project: Python Mad Libs Game Data Type Booleans: True or False Comparison Operators ==, <, < Conditional Statement Introduction if/ else Conditional Statements if/elif/ else Conditional Statements Coder Skills #1: What is Good Code? Practice Challenges (1 – 2 hours) Week 2 (Part 3 & 4) Review Part 1 & 2 and Challenge Question Review Python Lists Python List Methods What are Libraries? Conditional Operators and/or Project: Rock, Paper, Scissors Troubleshooting Our Code Data Type Floats: Fractions and Decimals Python Type Casting or Conversion Code with Mu Features Introduction to Functions First Function Mini-Project: Function Practice Question #1 Mini-Project: Function Practice Question #2 Coder Skills #2: A Good Coder is A Good Searcher Practice Challenges (2– 3 hours) Week 3 Part 4 & 5 Review and Challenge Question Review Project: Python Login System Global and Local Scope Login System Project Update Python Dictionaries Python Dictionary Methods Coder Skills #3: Lifelong Learning What is a Loop? For Loops Using if/else Statements With Loops Python Break Keyword Python Range() Function Python Turtle Animation Library Introduction Project: Spiral Animation Practice Challenges (2 – 3 hours) Week 4 Part 5 & 6 Review and Challenge Question Review Python Modulo Not Operator Incrementing and Decrementing in Python Project: Guess the Number Coding Skill #4 - Hard Learning Methods Review Python String Methods Python Updates Control Flow What is the PyGame Zero Game Library Project: Space Catcher Game Code Skills #5: What Interests You in Coding? Practice Challenges (1 – 2 hours) Intensive Classes This intensive format is a full 8-week class that is offered over 4-weeks. Students should be able to dedicate a minimum of 5 to 6 hours per week to complete the course. Please, send a message if you have any questions. The link to the 8-week class is available at the bottom of the description if that would be a better option for your student. Build Fun Games and Projects with Python Students will complete 7 coding projects and games with Python. These projects include: Minutes in Day Mini Project Mad Libs Rock, Paper, Scissors Login System Spiral Animation Guess the Number Space Catcher These projects allow students to apply what they have learned with Python while building fun projects! Build Fun Games and Projects with Python. Self Paced Class Communication This is an Outschool self paced class so all lessons and projects are pre-recorded videos that students can complete at a convenient time. Students can send specific questions about practice questions and projects through Outschool. Due to the nature of self paced classes the instructor will respond within 2 to 3 business days. Unfortunately, the instructor can't provide feedback for code that isn't included with the class. Continue Learning More about Python Python Level I Python Level II Intro to AI and Machine Learning The class is a supportive, positive, and fun environment for all students! There is no coding or computer science experience required for this class. *********Students will need to be very comfortable typing and copy/pasting on their computers. ***********
학습 목표
Students will be introduced to Python and learn about the basic syntax(structure) of the language. The goal of the class is for students to be interested in continuing to learn about coding and technology!
강의 계획서
4 레슨
4 주 이상레슨1:
Introduction to Python
In the first week, students will be introduced to the Python programming language and learn about its applications. They will understand how computers execute Python code and explore basic data types such as strings and integers. Students will learn about variables, mathematical operations, and the importance of comments in code. The week will culminate with a mini-project where students create a "Mad Libs" game and a discussion on the concept of booleans and conditional statements.
108 분의 동영상 강의
레슨2:
Conditional Statements and Functions
The second week will start with a review of the previous week's concepts, followed by an introduction to Python lists and list methods. Students will learn about libraries and conditional operators. They will apply their knowledge in a project to create a "Rock, Paper, Scissors" game. The week will also cover floats, type casting, and an introduction to functions, with mini-projects to practice creating functions.
85 분의 동영상 강의
레슨3:
Loops, Dictionaries, and Python Projects
In the third week, students will review previous concepts and work on a project to create a Python login system. They will learn about global and local scope, dictionaries, and dictionary methods. The week will also introduce loops, specifically for loops, and how to use if/else statements with loops. Students will explore the Python Turtle animation library and create a spiral animation project.
73 분의 동영상 강의
레슨4:
Advanced Concepts and Python Games
The final week will review advanced concepts and introduce new topics such as the modulo operator, incrementing and decrementing, and control flow. Students will work on a "Guess the Number" game project and learn about the PyGame Zero library for game development. The week will conclude with a final project where students create a "Space Catcher" game and reflect on their interests in coding.
79 분의 동영상 강의
그 외 세부 사항
학부모 가이드
Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer. We will also utilize the official Python documentation (instructions) from Python.org as a reference throughout the class. Also, we utilize Pygame Zero for our final game project!
Self Paced Class Communication
Students can send specific questions about practice questions and projects through Outschool. Due to the nature of self paced classes the instructor will respond within 2 business days. Unfortunately, the instructor can't provide feedback for code that isn't included with the class.
*********Students will need to be very comfortable typing and with copy/ paste on their computers. ***********
사전 요구 사항
Students need to very comfortable typing and familiar with copy/ paste on their device to be successful in this class.
수업 자료
Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer. Unfortunately, there isn't a version of Code with Mu for Tablets or Chromebooks. Please contact me if you have any questions. ****Students will need to be very comfortable typing and know how to copy/paste on their device.*********
Outschool 외 필요 앱/웹사이트
이 수업에서는 아웃스쿨 교실 외에도 다음의 툴을 사용합니다:
선생님을 만나보세요
교사 전문성 및 자격증
학사 학위 Mount St. Mary's University 부터
Over 5,000 students from nearly 100 countries across a variety of platforms have started coding in one of my classes. I offer classes covering the foundations of Python and AI. I am the author of the soon-to-be released book All About Python for Kids. Before teaching, I worked as a software developer for nearly 10 years. I've worked for organizations including Apple, Dell, and Best Buy. I believe the best way to learn is by doing and all my classes are based around hands-on projects that progressively build in difficulty. I'm a graduate of Mount St. Mary's University in Emmitsburg, Maryland. I can't wait to meet your learner in the class and get started soon.
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