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若手ビデオゲームデザイナー - ゲームデザインとコンセプトアート入門

コンピュータ ゲームを設計したいと思ったことはありますか。しかし、プログラミングのスキルはまだありません。私と一緒にゲーム デザイナーの世界を探索し、独創的でエキサイティングな新しいビデオ ゲームのコンセプトを一緒に作りましょう。
Mrs. Hilton
平均評価:
5.0
レビュー数:
(209)
Rising Star
クラス
再生

含まれるもの

5 ライブミーティング
3 時間 45 分 授業時間
宿題:
週1時間. Short, optional homework tasks are set at the end of each session. These are not essential but will enhance the student’s learning experience if completed. Students are encouraged to share their homework and ideas at the start of each session.
この文章は自動翻訳されています

このクラスで学べること

Have you ever wanted to design a computer game but not yet got the skills to program it? Then this class is for you! 

Not all computer games are designed by the programmer but a game designer who designs the rules and structure of a game. In this class, you will take on the role of the game designer, and work to plan and develop your very own design concept and game artwork! 

Session 1: In this session we will think about the target audience for a game and explore different gameplay features that are designed to hook the player in. We will look at the core components of a game and begin to think about the different elements that we might include in a new game. 

The session will close by examining the role of Game Rating Boards to ensure that students understand how to ensure that gameplay is suitable for the target audience. 

Session 2: This session will focus on choosing the genre, environment, theme, goals, and rules of the student’s own game idea. Students will consider the mechanics of their game and the platform that the game will be played on. In this session, students will design a start-up screen for their game. They will begin to consider the gameplay in more detail, identifying any positive and negative challenges the player will face. Students will be challenged to consider how a player will progress through their game to reach an end goal. 

Session 3: Students will focus on the key art for their game and create designs for the main characters, level environments and any objects or collectibles. Students can use any medium they like for this task – paper and pen/crayons, or digital applications such as Procreate for the iPad. This session will ask student to reflect on their designs and to consider if there are any elements of their design that might not be feasible in the final design. Students are encouraged to share their ideas with the class and to think critically about how to improve their designs. 

Session 4: This session will consider the role of sound in game design. Students are given the opportunity to investigate a range of different sound effects for their own design and to think about the types of background music they could incorporate. 

Session 5: Students will use this session to market their new game. They will be supported in writing a short marketing blurb and will consider how to create game trailers and onscreen adverts. 

Collaboration in the classroom is warmly encouraged. Whilst most of my classes do not require student video to be on, this class is best delivered with video and sound participation. If this would be a problem for your child, then please do reach out to me via the Outschool messaging system. 

****This class relies on student interaction and completion of paper based and on-screen tasks during class.

学習到達目標

Students will develop an original game concept, designed to include interactivity and the use of different control technology.
学習目標

その他の情報

保護者へのお知らせ
Please note, that students should only create a game concept for their age range or lower. The class will introduce the rules set by the Game Rating Boards (UK and USA) and help students to identify appropriate content for their game. Students are discouraged from sharing violent or combat based ideas in the classroom – any inappropriate content may result in the student being temporarily removed from the classroom and parents informed of any concern. Parents can create an account at https://www.zapsplat.com/ to support students wishing to explore online sound effects for their game. Parents should supervise the selection and downloading of resources.
受講に必要なもの
Students should bring a pen, paper and drawing materials to each class. Drawing tasks, such as concept art and character design may be completed digitally if preferred (such as on an iPad with a suitable drawing app). If a student wishes to work digitally, it is preferable for them to watch the teacher presentation on a separate device. 

Each class is supported by printable or onscreen resources. Printable resources are posted 24 hours before the start of each session.
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
参加しました February, 2021
5.0
209レビュー
Rising Star
プロフィール
教師の専門知識と資格
米国以外 教員免許 中等教育で
学士号 University of Surreyから
I have been fortunate to have been involved in education services for over 30 years and have extensive experience delivering classroom-based lessons and online digital e-learning packages to both schools and home educated students. I have taught, as a qualified teacher, in mainstream schools for 20 plus years, and hold a Post Graduate Certificate in Education. I really enjoy teaching digital i-Media and like to spend my free time creating digital content and digital art. 

レビュー

ライブグループクラス
共有

$105

5 クラス分
週に1回、 5 週間
45 分

13 人がクラスを受けました
オンラインライブ授業
年齢: 13-16
クラス人数: 2 人-4 人

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