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このクラスで学べること
This course is a one on one tutoring course for learners who wish to dive deeper into game development using the Unity game engine. It is designed for learners who already have some level of experience in Unity and wish to take their knowledge farther and in specific areas. NOTE: This one-on-one course is by special request only. Please message me if you are interested and we can discuss content and scheduling. For this course, we will customize the content to the learner’s existing...
このクラスは 英語で教えられます。
The course content will be customized directly to the learner’s interests and current skills, both in the Unity editor and through programming in C# scripts. Topics that could be covered include (but are not limited to): Creating control systems for 1st person or 3rd person Scene and level transitions Implementing animations Lighting and level design Special effects and post processing Creating game management systems (such as managing inventory, user interface, etc) Creating reusable components Scene and performance optimization How to plan for a project before beginning Using Unity navigation systems to handle basic AI Debugging and balancing gameplay
学習者は、Outschoolが提供する基本ツール以外のアプリやウェブサイトを使用する必要はありません。
Developing games in Unity often requires the use of outside assets (3D models, images, sounds, etc). We will focus on using free assets from the Unity Asset Store, but there are also paid assets on the Asset Store. Additionally, some content on the Unity Asset store may be considered inappropriate for younger learners.
Hello! My name is Tom Shiflet and I teach a variety of computer science, game design and math classes tied together with game programming as a hands-on "math lab"! I am a game industry veteran, having worked on about 20 PC games in the past, I've...
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55 分
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オンラインライブ授業
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