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子ども向け Unity ゲームデザイン & コーディング キャンプ: レベル 0

クラス
再生
STEAM K-12: Coding & Game Design Classes
平均評価:
4.7
レビュー数:
(342)
Popular
子供たちが Unity ゲーム エンジンを使用して独自の 2D および 3D ビデオ ゲームを作成する方法を学ぶ、エキサイティングな入門/初心者レベルのクラスです。生徒は C# プログラミング言語を学びながら、Unity の基礎を学びます。
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このクラスで学べること

英語レベル - 不明
Beginner レベル向け
8 lessons//2 Weeks
 Week 1
Lesson 1
Unity Engine Fundamentals & Platform Microgame
Class Introduction, Download Course Resources / Technical Assistance, UNITY Engine, GIMP, Visual Studio Code, etc., UNITY Engine Engine Fundamentals + Overview, A World of "Kits", Platform Microgame Physics and Mechanics, Modding the Kit, Tile Edting, Prefab C# Script Fundamentals, Adding Color & Tint, Animating the World, Platformer Microgame Tile Editing, Visual Enhancements
Lesson 2
2D Game Kit (2D Action-Adventure)
Triggers & Switches, Title Screen, Menus & UI, Background Music & Sound Effects, Moving Platforms, Teleporters, Audio & Sound Effects, Tile Editing and Advanced Level Design, Package Managing and the Asset Store, Final 2D Game Kit Project Reviews, Porting & Publishing Your Game, What's Next: Exploring the 3D Kits
Lesson 3
Unity Engine Fundamentals & Platform Microgame
Class Introduction, Download Course Resources / Technical Assistance, UNITY Engine, GIMP, Visual Studio Code, etc., UNITY Engine Engine Fundamentals + Overview, A World of "Kits", Platform Microgame Physics and Mechanics, Modding the Kit, Tile Edting, Prefab C# Script Fundamentals, Adding Color & Tint, Animating the World, Platformer Microgame Tile Editing, Visual Enhancements
Lesson 4
Unity Engine Fundamentals & Platform Microgame
Class Introduction, Download Course Resources / Technical Assistance, UNITY Engine, GIMP, Visual Studio Code, etc., UNITY Engine Engine Fundamentals + Overview, A World of "Kits", Platform Microgame Physics and Mechanics, Modding the Kit, Tile Edting, Prefab C# Script Fundamentals, Adding Color & Tint, Animating the World, Platformer Microgame Tile Editing, Visual Enhancements
 Week 2
Lesson 5
2D Game Kit (2D Action-Adventure)
Triggers & Switches, Title Screen, Menus & UI, Background Music & Sound Effects, Moving Platforms, Teleporters, Audio & Sound Effects, Tile Editing and Advanced Level Design, Package Managing and the Asset Store, Final 2D Game Kit Project Reviews, Porting & Publishing Your Game, What's Next: Exploring the 3D Kits
Lesson 6
2D Game Kit (2D Action-Adventure)
Triggers & Switches, Title Screen, Menus & UI, Background Music & Sound Effects, Moving Platforms, Teleporters, Audio & Sound Effects, Tile Editing and Advanced Level Design, Package Managing and the Asset Store, Final 2D Game Kit Project Reviews, Porting & Publishing Your Game, What's Next: Exploring the 3D Kits
Lesson 7
2D Game Kit (2D Action-Adventure)
Triggers & Switches, Title Screen, Menus & UI, Background Music & Sound Effects, Moving Platforms, Teleporters, Audio & Sound Effects, Tile Editing and Advanced Level Design, Package Managing and the Asset Store, Final 2D Game Kit Project Reviews, Porting & Publishing Your Game, What's Next: Exploring the 3D Kits
Lesson 8
2D Game Kit (2D Action-Adventure)
Triggers & Switches, Title Screen, Menus & UI, Background Music & Sound Effects, Moving Platforms, Teleporters, Audio & Sound Effects, Tile Editing and Advanced Level Design, Package Managing and the Asset Store, Final 2D Game Kit Project Reviews, Porting & Publishing Your Game,
  • For this class, students don't need to have any previous coding or game design experience UNITY Engine is a great entry into design and programming skills. Students will follow a kid-friendly process similar to real video game designers who create the games they play at home! Students will learn how to design, develop and produce games with Unity Engine's interface and prefabs (C# scripts) Students will learn programming and logic to code character, enemy behaviors and reactions to events in their games through If/Then Statements, Switches, Variables and Loops, all done through a clickable, drag and drop interface. Students will learn the basic fundamentals of game design. Students learn more advanced coding techniques and algorithms to enhance gameplay mechanics such as power-ups and custom graphical user interfaces. Students learn to use the tools available in UNITY Engine such as C# Plugins, Animation, Students will create interesting terrain, towns, villages and dungeons. Students will write dialogue for their in-game stories and in-game non-playable characters (NPC’s) Students will make use of Graphic Design techniques and programs such as GIMP/Photoshop and Powerpoint (Slides/Keynote) to enhance the visual appeal of their game. Students will learn about the importance of audio and sound design and implement appropriate music and sound effects into their games. Students complete game design planning through a Master Design Document process, prior to starting their final projects. Students will learn how to PORT their games and PLAY them on their iPhones or Android devices.
STEAM K-12, an organization focused on coding and game design classes for K-12 Learners and professional learning opportunities for K-12 Educators. In our classes, kids learn to code, design video games and build software. Our learners have fun while learning the critical skills of tomorrow. We strive for the highest quality instruction. All of our teachers are either credentialed K-12 educators and/or have a background in Computer Science/Tech.
授業以外に週あたり 1 - 2 時間の学習が期待されます
習熟度評価
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フィードバック: 含まれる
詳細:
グレーディング
頻度: 含まれる
詳細:
To install Unity, it is a two step process. 

1. First you must download Unity Hub (https://unity3d.com/get-unity/download). Once it is downloaded, open the program to install Unity Hub.
2. Once you’ve installed Unity Hub, open the program and go to the “Installs” tab on the left side of the hub. Then click the blue “Add” button, select the 2020 LTS version (the recommended first one that pops up). Once this step is finished, Unity will be installed. 

If you have any issues with this please let us know. A lot of this will be reviewed in the first class, to ensure that all students’ Unity Engine’s are properly installed and functional for the rest of the class. 

Please be aware that UNITY is a professional software suite (that's great for kids!) but it does require a decent computer. The more RAM and the faster the hard drive (SSD's) the better it'll perform and the happier our learners will be! 
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
This course takes a nonviolent, inclusive, Nintendo-like approach to video game design. 
参加しました October, 2020
4.7
342レビュー
Popular
プロフィール
教師の専門知識と資格
At STEAM K-12 we offer coding, game design and technology classes for K-12 learners and educators. Our team is comprised of expert Teachers from around the U.S. Here on Outschool, we offer popular Game Design courses for Unity, RPG Maker and... 

レビュー

グループクラス

¥100

毎週または¥152 8 クラス分
週に4回、 2 週間
50 分

34 人がクラスを受けました
オンラインライブ授業
年齢: 8-13
クラス人数: 4 人-8 人

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