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Python ゲームデザイン: 独自のビデオ ゲームを構築する

クラス
再生
BYJU'S FutureSchool
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4.7
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Python 処理モジュールとオブジェクト指向プログラミング (OOPS) を使用して、テーマベースのマルチレベル ゲームを設計する方法を学びます。ゲーム開発、プロジェクト ベース、ハンズオン、ゲーム化。$250 の無料のオンライン コース
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このクラスで学べること

英語レベル - 不明
米国の学年 6 - 9
Intermediate レベル向け
16 lessons//16 Weeks
 Week 1
Lesson 1
The Kingdom of Darkmire
-Introduction to processing module of Python -Learn to set canvas size, load, and display images -Learn to use Python dictionary data structure Class Outcome: Display the game background and character images on the canvas.
 Week 2
Lesson 2
The Enchanted Bridge
-Learn to implement keyboard key controls using Python processing -Add player movements using operators Class Outcome: Add player movements and control the motion.
 Week 3
Lesson 3
The Secret Cavern
-Learn to load the character animations -Update the animation on keypress Class Outcome: Learn to add animations in the game characters.
 Week 4
Lesson 4
Cloud Surfer
-Introduction to game physics and the concept of gravity -Learn to use mathematical operators Class Outcome: Add gravity effect to make the jump look natural.
 Week 5
Lesson 5
The Hidden Dungeon
-Learn to detect collision between game objects -Learn to use python list data structure Class Outcome: Add the ability in game character to collect the treasure and evade enemies.
 Week 6
Lesson 6
The Perilous Climb
-Learn to add infinite scrolling background -Learn to calculate and display the score -Use random numbers to randomize the obstacles Class Outcome: Make the game background infinite and add scoring feature.
 Week 7
Lesson 7
Zonan’s Heroic Escape
-Introduction to game states such as start, end, and restart -Use variables and conditional statements -Learn to add player lives in a game Class Outcome: Add game over and restart feature along with player lives.
 Week 8
Lesson 8
The Final Combat
-Draw player health bar using simple shapes and fill colors -Use dictionary and arithmetic operator to calculate player damage -Learn to shoot projectile from the player Class Outcome: Finish the game by adding player health bar and shooting projectiles(fireballs).
 Week 9
Lesson 9
Spillover the City
-Introduction to object oriented programming -Learn to create game objects using classes -Introduction to encapsulation Class Outcome: Display game character images using classes and objects.
 Week 10
Lesson 10
Recon Mission
-Introduction to game camera -Learn to create classes using Inheritance -Learn to use super keyword in Python Class Outcome: Display game character images using classes and objects.
 Week 11
Lesson 11
Jump to safety
-Introduction to class methods -Add game physics and detect collision -Learn to debug the code Class Outcome: Detect collision between game character and the ground platform to make the player walk.
 Week 12
Lesson 12
Building the Secure Path
-Introduction to 2D list -Learn to use nested for loop -Create multiple platforms using 2D list Class Outcome: Create multiple platforms for the the player to walk on.
 Week 13
Lesson 13
Zombie’s Day Out
-Introduction to list operations -Create character animations -Restrict zombie motion using conditionals Class Outcome: Add zombies in the game and animate them
 Week 14
Lesson 14
The Restoration Bubble
-Learn to move game object on keypress -Learn to create dynamic objects -Learn to use logical operator Class Outcome: Throw serum ball on zombies and define condition to cure the player
 Week 15
Lesson 15
The Antidote
-Add game states to continue and restart the game -Introduction to ASCII table for key press input detection -Learn to use continue and over statement Class Outcome: Decrease the amount of antidote in the game after used by the player.
 Week 16
Lesson 16
The Final Restoration
-Introduction to Polymorphism -Learn to override class methods -Transform game characters and display animations Class Outcome: Create a monster zombie and defines its movements.
このクラスは 英語で教えられます。
  • C1: The Kingdom of Darkmire -Introduction to processing module of Python -Learn to set canvas size, load, and display images -Learn to use Python dictionary data structure Class Outcome: Display the game background and character images on the canvas. C2: The Enchanted Bridge -Learn to implement keyboard key controls using Python processing -Add player movements using operators Class Outcome: Add player movements and control the motion. C3: The Secret Cavern -Learn to load the character animations -Update the animation on keypress Class Outcome: Learn to add animations in the game characters. C4: Cloud Surfer -Introduction to game physics and the concept of gravity -Learn to use mathematical operators Class Outcome: Add gravity effect to make the jump look natural. C5: The Hidden Dungeon -Learn to detect collision between game objects -Learn to use python list data structure Class Outcome: Add the ability in game character to collect the treasure and evade enemies. C6: The Perilous Climb -Learn to add infinite scrolling background -Learn to calculate and display the score -Use random numbers to randomize the obstacles Class Outcome: Make the game background infinite and add scoring feature. C7: Zonan’s Heroic Escape -Introduction to game states such as start, end, and restart -Use variables and conditional statements -Learn to add player lives in a game Class Outcome: Add game over and restart feature along with player lives. C8: The Final Combat -Draw player health bar using simple shapes and fill colors -Use dictionary and arithmetic operator to calculate player damage -Learn to shoot projectile from the player Class Outcome: Finish the game by adding player health bar and shooting projectiles(fireballs). —------------------------------------------------------------------------------------------------------------------------------------------------- Starting New Game C9: Spillover the City -Introduction to object oriented programming -Learn to create game objects using classes -Introduction to encapsulation Class Outcome: Display game character images using classes and objects. C10: Recon Mission -Introduction to game camera -Learn to create classes using Inheritance -Learn to use super keyword in Python Class Outcome: Display game character images using classes and objects. C11: Jump to safety -Introduction to class methods -Add game physics and detect collision -Learn to debug the code Class Outcome: Detect collision between game character and the ground platform to make the player walk. C12: Building the Secure Path -Introduction to 2D list -Learn to use nested for loop -Create multiple platforms using 2D list Class Outcome: Create multiple platforms for the the player to walk on. C13: Zombie’s Day Out -Introduction to list operations -Create character animations -Restrict zombie motion using conditionals Class Outcome: Add zombies in the game and animate them C14: The Restoration Bubble -Learn to move game object on keypress -Learn to create dynamic objects -Learn to use logical operator Class Outcome: Throw serum ball on zombies and define condition to cure the player C15: The Antidote -Add game states to continue and restart the game -Introduction to ASCII table for key press input detection -Learn to use continue and over statement Class Outcome: Decrease the amount of antidote in the game after used by the player. C16:The Final Restoration -Introduction to Polymorphism -Learn to override class methods -Transform game characters and display animations Class Outcome: Create a monster zombie and defines its movements.
授業以外に週あたり 0 - 1 時間の学習が期待されます
Homework
頻度: available upon request
フィードバック: available upon request
詳細: Students will receive home work as a DIY coding acitivity. They will follow the provided tutorial to finish the homewrok assigment. All projects will be finished individually. Homework will be recommended but not mandatory.
 クラス登録時に 1 の学習素材が提供されます
-You must have a computer with good internet connection. -Materials (like a mouse) for a better learning experience.
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
In addition to the Outschool classroom, this class uses:
https://www.tynker.com/  Login is supplied by the educator at class time, it does not collect personally identifiable information 
参加しました February, 2024
4.7
11レビュー
Popular
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グループクラス

¥100

毎週または¥480 16 クラス分
週に1回、 16 週間
55 分

オンラインライブ授業
年齢: 12-16
クラス人数: 1 人-3 人

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