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Unity と C# でオープン ワールド ゲームを作成する方法を学ぶ (中級)

このライブオンラインクラスでは、Unity で 3D RPG ゲームを作成します。
Jon Lopez
平均評価:
4.8
レビュー数:
(329)
クラス
再生

含まれるもの

5 ライブミーティング
4 時間 35 分 授業時間
この文章は自動翻訳されています

このクラスで学べること

This class is also offered as a camp: https://outschool.com/classes/spring-break-coding-camp-learn-how-to-create-an-open-world-game-in-unity-interme-OnO9v2ak

In this course, students will learn how to create a 3D survival game. I will show and explain how to create parts of the game while students follow along. Students should have experience using unity or have completed my other course "Learn How To Code Your First 3D Game Using Unity & C# (Beginner)" before taking this class: https://outschool.com/classes/learn-how-to-code-your-first-3d-game-using-unity-and-c-7RjBRvVR#uso4MwEBW5
Please reach out to me if you are interested in taking this class but haven't taken my beginner unity class yet. 

Class 1 and 2:
 I will show and guide students how to setup our Unity project and create the functionality for the camera to orbit around the player using the mouse for 3rd person perspective.

Class 3 and 4:
 In these classes we will be working on the player movements and the enemy. We will make the enemy follow the player while avoiding objects in the scene. We will also detect when the enemy is close to the player to attack.  We will add the ability for the player to attack multiple enemies in the direction it's facing after the attack animation is done playing. We also learn how we can import a 3d environment from the unity asset store into our game.

Class 5:
  In these classes we will learn how to get models and animations for our player and enemies and how to place them in the game. We will also setup an animator which we will use to play the animations on the player at the appropriate times.

Topics the course covers:
        Importing Animations
        Playing Animations
        Setting up an Animator
        Create a HealthBar UI
        Create a Camera Orbit Script
        Enemy AI follow player with obstacles (Navmesh, Navmesh Agent)
        Passing and Returning from C# Methods
        Importing assets from Unity Asset Store
        Creating Scenes and prefabs
        Post-Processing effects
        Access components with code
        
Please note: Chromebooks, tablets and iPads will not work for this class. Also, if the student is outside of the age range but you think they still may be suitable for this class, please contact me before signing up. They should have experience navigating around a computer and be able to listen and follow instructions well with minimal help. 

Please review my class rules and policies: https://cdn.filestackcontent.com/ossRr9woS9idai4ZVpuF

その他の情報

指導言語
英語
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
使用する教材
https://unity.com/
参加しました August, 2019
4.8
329レビュー
プロフィール
教師の専門知識と資格
I have a degree in computer science and have been coding for over 10 years. I have also worked a few years in the industry creating desktop games. As someone who was originally self taught I know  how important it is to learn code by being very hands-on and experimenting, which is how I will be teaching.

レビュー

ライブグループクラス
共有

$18

毎週または$87 5 クラス分
週に1回、 5 週間
55 分

161 人がクラスを受けました
オンラインライブ授業
年齢: 11-16
クラス人数: 2 人-7 人

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