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D&D アドベンチャーを通じたゲーム デザイン - 独自のゲームを開発: ダンジョンズ & ドラゴンズ

ダンジョンズ&ドラゴンズを通じて、お子様のゲームへの愛情を創造力に変えましょう。業界のベテランが指導するこのユニークなプログラムでは、インタラクティブなストーリーテリングとアドベンチャーを通じてゲーム デザインの基礎を教えます。#GameDesign
Bloom Academy
平均評価:
4.8
レビュー数:
(59)
Popular
クラス
再生

含まれるもの

10 ライブミーティング
15 授業時間
宿題:
週1時間. 週1~2回
テスト
含まれる
この文章は自動翻訳されています

このクラスで学べること

英語レベル - 不明
米国の学年 7 - 10
Beginner - Advanced レベル向け
"Dungeons & Design" is a unique 10-week course that combines playing Dungeons & Dragons (D&D) with learning about video game design. 

Why This Approach?
D&D has been essential to my creative design processes in developing games, without which I would not be a game designer today. These are skills that employers actively seek but are rarely addressed in typical D&D classes. That's what sets this course apart.

By playing and analyzing their experiences, students will develop:
• Storytelling and world-building skills
• Understanding of player choice and consequence
• Insight into character development and narrative structure
• Critical thinking about game mechanics and systems
• Professional game design documentation abilities

For Parents
This intensive 10-week program serves as a bridge to professional game development skills. The gaming industry is booming, with vast opportunities across North America and beyond. While coding is crucial, the ability to craft compelling stories and design engaging experiences is what truly distinguishes successful game developers.

Your child will:
• Develop critical thinking and creative problem-solving skills
• Learn collaborative teamwork in a fun, engaging environment
• Gain insights into professional game design practices
• Build a foundation for a potential career in gaming
• Enhance reading, social skills, and creative thinking
• Create a game design portfolio piece

Here's what you can expect:

1. D&D Gameplay (6 Sessions):
   • Create and develop your own unique character
   • Participate in an epic campaign designed to showcase different aspects of game design
   • Make meaningful decisions that shape the story and world
   • Experience different gameplay mechanics and storytelling techniques

2. Game Design Analysis (3 Sessions):
   • Analyze campaign developments from a game design perspective
   • Study how the story has developed and why
   • Examine the impact of player choices on the game world
   • Explore character development and its importance
   • Connect D&D elements to video game design principles
   • Learn industry-standard game design documentation

3. Industry Insights (Throughout):
   • Gain real-world examples from AAA and indie game development
   • Learn how D&D concepts translate to video game design
   • Understand the game industry's creative processes
   • Discover career pathways in game development

Course Structure:
• Week 1-2: Foundations & Character Creation
• Week 3-4: World-Building & Storytelling
• Week 5-6: Game Systems & Mechanics
• Week 7-8: Combat & Encounter Design
• Week 9-10: Advanced Concepts & Final Project

Final Project:
For our last week, each student will get to design their own exciting game idea inspired by our D&D adventures! You'll get to share your creative ideas with the class, including:
• Your game's main character and story
• A cool level or area you'd want players to explore
• Special abilities or items players can find
• Sketches or descriptions of monsters and characters
• Any awesome ideas you come up with during our adventures!

Join us in "Dungeons & Design" and start an adventure that combines the excitement of D&D with learning how video games are made, all guided by someone who started just like you - a kid who loved playing D&D!

#DnDKids #GameDesign #LearnThroughPlay #CreativeKids #FutureGameDev

学習到達目標

1. Creative Storytelling
Students will learn how to create and develop stories by:
• Building interesting characters with clear goals
• Making exciting choices that affect the story
• Understanding how different story parts fit together
2. Teamwork & Communication
Students will develop collaboration skills through:
• Working together to solve problems and puzzles
• Sharing the spotlight with other players
• Listening to and building on others ideas
• Clear communication of their concepts
学習目標

シラバス

10 レッスン
10 週間以上
レッスン 1:
FOUNDATIONS & CHARACTER CREATION
 • Character creation workshop: Understanding character archetypes and their role in games
• Begin campaign: Tutorial-style introduction to basic mechanics
• Game Design Focus: Character design principles in D&D vs. video games
• Assignment: Character backstory development with game design elements 
90 分のオンラインライブレッスン
レッスン 2:
STORYTELLING FUNDAMENTALS
 • Continue campaign: First major quest introduction
• Explore narrative hooks and player motivation
• Combat mechanics and tactical decision-making
• Game Design Focus: Quest design and player engagement strategies
• Assignment: Analyze a favorite video game's tutorial section 
90 分のオンラインライブレッスン
レッスン 3:
WORLD-BUILDING & LEVEL DESIGN
 • Campaign continuation: Exploring first major dungeon
• Environmental storytelling techniques
• Puzzle design and implementation
• Game Design Focus: Level design principles shared between D&D and video games
• Assignment: Create a simple dungeon room with environmental storytelling 
90 分のオンラインライブレッスン
レッスン 4:
CHOICE & CONSEQUENCE
 • Campaign: Major story decision point
• Branching narratives and player agency
• NPC interaction systems
• Game Design Focus: How choices affect game worlds
• Assignment: Design a simple branching dialogue tree 
90 分のオンラインライブレッスン

その他の情報

受講に必要なもの
Optional: The Dungeons and Dragons 5th Edition Player's handbook. A set of TTRPG dice set consisting of a d20, d12, d10, d8, d6, d4.
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
参加しました March, 2021
4.8
59レビュー
Popular
プロフィール
教師の専門知識と資格
修士号 University of Calgaryから 生物学/生物科学 へ
Vicki Tran
学士号 Wilfrid Laurier Universityから 音楽 へ
Karina Bray
学士号 University of Ottawaから
Joel Castagner
学士号 University of Montrealから コンピューターエンジニア へ
Philippe Lavoie
学士号 University of Western Ontarioから 音楽 へ
Diana Alecu
学士号 Berklee College of Musicから 音楽 へ
Nicole Demers
学士号 University of New Brunswickから 電気工学 へ
Anthony McAffee
準学士号 Polytechnique de Montrealから コンピューターエンジニア へ
Philippe Lavoie
準学士号 The Royal Conservatory of Music Canadaから 音楽 へ
Diana Alecu
Hi there! I'm Erik, a passionate artist, game designer, and storyteller with over a decade of professional animation experience and a lifelong dedication to tabletop roleplaying games like Dungeons & Dragons. I specialize in crafting and leading epic campaigns, sharing the magic of collaborative storytelling with players of all ages.

As a game designer, I’ve published tabletop games and honed a strong understanding of creating rules, balancing mechanics, and fostering engaging, interactive experiences. Additionally, I bring a solid grasp of video game concepts and design principles, developed through years of exploring how storytelling, player choices, and world-building come to life in the digital gaming space.

In this class, I combine my skills as a Dungeon Master and game designer to guide students on an adventure where they’ll not only play D&D but also analyze its mechanics and storytelling elements. Together, we’ll explore how these concepts connect to game design more broadly—whether for tabletop games or video games—helping students develop creativity, critical thinking, and teamwork skills in a fun and inclusive environment.

Dungeons & Dragons is more than just a game to me; it's a tool for building confidence, enhancing communication, and sparking lifelong friendships. Whether you're new to the game or a seasoned adventurer, I’m excited to lead you on this journey. Together, we’ll create unforgettable stories while learning foundational skills for future game design projects. Are you ready to get started on this adventure? Let’s roll the dice and see what unfolds!

レビュー

ライブグループコース
共有

$15

毎週
週に1回、 10 週間
90 分

オンラインライブ授業
年齢: 10-15
クラス人数: 3 人-6 人

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