含まれるもの
10 ライブミーティング
15 授業時間プロジェクト
週あたり 1-2 時間. Outside class time is optional, but suggested. The more time you spend becoming familiar with the mechanics, the faster and further your game design will go.文章の成績
At the conclusion of the course, a letter grade and explanation for the grade will be given.この文章は自動翻訳されています
このクラスで学べること
英語レベル - 不明
Beginner - Intermediate レベル向け
No coding skills? No problem! Dive into game development with an intuitive visual editor right in your browser. Design, animate, and program your games effortlessly. Bring your game ideas to life and share them globally, seamlessly. Over this 5 weeks course, we will meet twice a week for a total of 10 classes. Each classes is designed to take small steps to create your very first game. Each class builds on the last and be completed within the class time or it can be added onto outside of class time.
学習到達目標
Students will learn terminology that is associated with game design that helps them develop or expand their logic for game design.
Students will design coding mechanics that will grow their logic and decision making for how a game is developed.
シラバス
10 レッスン
5 週間以上レッスン 1:
Lesson 1-2: Introduction(s), Let's Begin!
Today we will learn about our class, platform, inspirations and goals. This is the most important class as it shapes the rest of the course. What drives you to create games? What do you find inspiring?
Goals for this class:
L1:
1) Introductions (details mentioned above)
2) Create an account on the platform (Free to start)
L2:
1) Name your game
2) Create your first game level
3) Design the starting aspects
4) Test our progress so far.
90 分のオンラインライブレッスン
レッスン 2:
Lesson 3: Building our World!
Today our goal will be to add objects to our world that make the game start to come to life. The beauty of this platform is that you can create your own blocks/characters, or use pre-created assets.
Goals for this class:
1) Organization - The importance in coding
2) Adding our first block(s) - Typically this will create the ground floor that your character will interact with and use to move.
3) Create/Add the character that you will use to play your game.
4) Test our progress so far.
90 分のオンラインライブレッスン
レッスン 3:
Lesson 4: Behaviors and How they work
Today our goal will be to learn and understand behaviors. We will assign movement to our character. From there we can explore other possibilities.
Goals for this class:
1) Review our progress so far (warm up)
2) Introduce behaviors to our character (movement, etc.)
- This will be our first look into the coding UI.
3) Behavior connections and relationships (inputs, outputs, key bindings, etc.)
4) 4) Test our progress so far.
90 分のオンラインライブレッスン
レッスン 4:
Lesson 5: Animations and How they work
Goals for this class:
1) Review our progress so far (warm up)
2) Introduce Animations to our character (walking movement visual, etc.)
- We will continue learning the coding UI.
3) Animation connections and relationships (inputs, outputs, key bindings, start, stop, etc.)
4) 4) Test our progress so far.
90 分のオンラインライブレッスン
その他の情報
受講に必要なもの
Prepare to sign up on and online platform that allows us to us tools to create a game. The free membership is limited, but allows for the class to be completed.
指導言語
英語
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
教師の専門知識と資格
Hello! My name is Mr. Austin. I've been teaching for 6 years now and couldn't be more excited to continue this experience and expand into Outschool. I firmly believe that when we have a fun and enjoyable experience in the classroom, we can learn anything. From this, I make each class as fun as possible. I present abstract and advanced concepts into more relatable material for students to comprehend. My classroom will promote the pursuit of knowledge with engaging conversations and discussions. Some of my favorite topics to teach are mathematics, sports, science, social studies and more. So if you are ready to advance your knowledge, join me and let's go on an adventure!
レビュー
ライブグループコース
$50
毎週または$250 10 クラス分週に2回、 5 週間
90 分
1 人がクラスを受けました
オンラインライブ授業
年齢: 10-15
クラス人数: 2 人-6 人