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アドベンチャークエスト: ゲームデザインとアニメーションを使ったコーディング、1対1のコーディング指導

プロジェクトベース、ゲーム化、実践的、初心者に優しいクラスで、パズルの解決、ストーリーテリング、ゲームデザインを通じて 21 世紀のスキルを養います。学習者はシーンを作成し、プレイヤーにアニメーションを付けます。🎁 無料のオンライン コース
BYJU'S FutureSchool
平均評価:
4.4
レビュー数:
(31)
Popular
クラス
再生

含まれるもの

オンデマンドで会う
必要に応じて会議をスケジュールする
55 分
セッションごと
教師のサポート
Homework
週1時間. All projects will be finished individually. Homework will be recommended but not mandatory.
この文章は自動翻訳されています

このクラスで学べること

英語レベル - 不明
米国の学年 3 - 4
Beginner レベル向け
🎁𝐋𝐢𝐦𝐢𝐭𝐞𝐝 𝐏𝐞𝐫𝐢𝐨𝐝 𝐃𝐢𝐬𝐜𝐨𝐮𝐧𝐭! 𝐆𝐞𝐭 $𝟐𝟎 𝐨𝐟𝐟 𝐰𝐡𝐞𝐧 𝐲𝐨𝐮 𝐞𝐧𝐫𝐨𝐥𝐥! 𝐔𝐬𝐞 𝐭𝐡𝐞 𝐜𝐨𝐝𝐞 <FUTUR57S7F20> 𝐕𝐚𝐥𝐢𝐝 𝐭𝐢𝐥𝐥 𝟑𝟏 𝐌𝐚𝐲!
Engage in a 1:1 private class (16 sessions), where your child receives personalized attention from our experienced computer science teachers. Tailored for beginners, each session cultivates higher-order thinking skills like creativity and coding logic. No prior coding experience is needed, but basic computer mouse skills and age-appropriate reading abilities enhance the learning journey. Watch as they explore, create, and learn, ensuring a unique and enriching coding experience.

No Prerequisites, Block based Coding IDE
 
Lesson 1 - Train the Knight
- We will learn about animation and loops to help the knight patrol and guard the castle.

Lesson 2 - Mystical Gem
- We will learn click events and use the when actor clicked code block to create a clicker game.

Lesson 3 - Dodge Game        
- We will learn to use the point toward “mouse pointer” and the “when touching” code blocks to create a dodge game.

Lesson 4 - Forest Maze        
- We will create a fun maze game in which the character’s movements are controlled using the arrow keys.

Lesson 5 - Save the Knight
- We will create a dodge game where the knight must avoid a moving arrow and reach its goal, the castle. 

Lesson 6 - Dragon Flight        
- We will create an infinite runner game in which the dragon must avoid obstacles to survive as long as possible.

Lesson 7 - Hurdle Jump Game        
- We will create a hurdle jump game where the knight moves toward the gem by jumping and avoiding moving obstacles.

Lesson 8 - Circular Pong
- We will create a circle pong game in which we will rotate the circular shield to the left and right on keypress using the when key pressed and turn code blocks.

Lesson 9 - Choppy Ride        
- We will create a game similar to an infinite runner game using the concepts of coordinates and smooth gliding movement to navigate Agent 7's plane.

Lesson 10 - Laser Tag        
- We will learn to send and receive messages between Actors using the 'broadcast' and 'when I recieve' code blocks to help Agent 7 dodge lasers.

Lesson 11 - Run for key
- We will learn to create a complete game where Agent 7 trying to nab the key with Win and Loss game states.

Lesson 12 - Steer Clear
- We will create a Steer Clear game where Agent 7 has to avoid being hit by cans thrown by the thief.

Lesson 13 - Catch the Thief        
- We will create the Catch The Thief game based on the classic whack-a-mole game, in which Agent 7's hands act as a hammer, and he needs to catch the gang member as it comes out of the hole.

Lesson 14 - Trap Escape 1        
- We will create a fun game, Trap Escape 1, in which floor tiles randomly switch colors. Agent 7 must step on these tiles when the safe color is shown to escape the hideout.

Lesson 15 - Trap Escape 2        
- Multilevel games are an important category of game coding. In this game, we took Agent 7 from one level to another to face the next sequence of challenges.

Lesson 16 - Escape Marathon        
- We will create a multilevel game called Escape Marathon. In Level 1, Agent 7 had to jump over obstacles. In Level 2, Agent 7 had to duck and avoid being hit by another obstacle.


Key skills & concepts your child will learn:
- Animation
- Commands-sequences
- Algorithms and debugging
- Events
- Loops
- Conditionals
- Variables
- Clones
- Coordinates 
- Comparison operator
学習到達目標
Key skills & concepts your child will learn:
- Animation
- Commands-sequences
- Algorithms and debugging
- Events
- Loops
- Conditionals
- Variables
- Clones
- Coordinates 
- Comparison operator
学習目標

その他の情報

保護者へのお知らせ
In addition to the Outschool classroom, this class uses: https://www.tynker.com/
外部リソース
このクラスでは、Outschool内のクラスルームに加えて、以下を使用します。
  • Tynker
参加しました February, 2024
4.4
31レビュー
Popular
プロフィール
教師の専門知識と資格
Launched in 2015, BYJU'S offers highly personalised and effective learning programs for K12 grades. Today, with 50 million registered students and 3.5 million paid subscriptions, BYJU'S has become one of the most preferred education platforms across the globe.

BYJU’s FutureSchool, an integral part of the BYJU’s group, specializes in online private coaching for learners across 120+ countries. Our core philosophy is to empower learners to build critical thinking and cognitive skills that they can apply to solve real world problems.

- We have completed over 80 million online sessions in USA and globally.
- Our Coding curriculum is CSTA aligned and powered by our subsidiary Tynker, which is used to teach in 150,000+ schools worldwide.
- Learners become Math confident with our 1-on-1 instructor-led sessions and Master class videos with professor Edward Burger, President Emeritus of Southwestern University in Georgetown, Texas.
- We follow proven pedagogy, designed by STEM experts that are customised to the needs of each unique learner.
- We bring conceptual clarity through Inquiry-based learning and reinforce fundamentals through projects, quizzes, and in-class and post-class activities.
- We are a KidSAFE+ Coppa certified institution that consider the privacy and sanctity of the parent-student-teacher relationship at the heart of our teaching philosophy.

We are excited to bring our World-class curriculum to you, now on Outschool in 2024!

So what are you waiting for? Join us in this adventure today and fall in love with learning!

レビュー

ライブ1対1レッスン
共有

¥100

セッションごとに
オンデマンドでクラスを開催
55 分

6 人がクラスを受けました
オンラインライブ授業
年齢: 9-12

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