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WarriorQuest: Edición Jeopardy

Únase a nuestro juego Jeopardy, donde los participantes participan en desafíos dinámicos, aprenden sobre el acoso escolar, aumentan la confianza y ganan puntos a través de actividades, fomentando el empoderamiento y la resiliencia contra el acoso.
LaSaundra Kay Hewitt
Puntuación media:
4.8
Número de reseñas:
(43)
Clase

Qué está incluido

1 reunión en vivo
1 horas presenciales

Experiencia de clase

Nivel de inglés: desconocido
Grado de EE. UU. 6 - 8
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COURSE DESCRIPTION
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Get ready for an exciting and educational adventure with our Jeopardy game designed specifically for young people aged 10-14! This dynamic, high-energy game will help participants learn about bullying in a fun and engaging way, while also boosting their confidence and motivation to make a positive impact at school. With categories like Dance Moves and Digital Challenges, players will earn points by completing various activities and answering questions. This interactive experience will leave them feeling empowered, resilient, and eager to stand up against bullying. Join us for a game where learning meets fun, and everyone walks away a winner!

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CLASS EXPERIENCE
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During the class, I will be sharing the Jeopardy game board on my screen in Zoom, setting the stage for an epic battle of wits and wisdom. While everyone emerges as a victor in this thrilling game, students will have the chance to earn prestigious badges based on their total points, adding an extra layer of excitement to the challenge. With lively music playing in the background and captivating sound effects echoing through the virtual area, get ready to be transported into a world of excitement and achievement! Please note that under the category "Digital Challenges," students may need to search the web for additional resources during the game.

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REQUIREMENTS
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For an optimal virtual class experience, we recommend utilizing two devices simultaneously: one for Zoom and the other for accessing additional resources such as web searches. Any of the following devices - laptop, desktop, tablet, iPad, mobile phone, or MacBook - are suitable for this lesson. On Device 1, join the Zoom meeting using the provided link or meeting ID, ensuring that both your camera and microphone are enabled. On Device 2, you'll have access to resources needed, particularly during interactive activities like playing the Jeopardy game. Should you encounter any technical difficulties, please inform the instructor via Zoom chat for prompt assistance. This setup is designed to heighten engagement and facilitate seamless participation in both the live session and interactive exercises.
Metas de aprendizaje
Here are the learning objectives:
Each student will learn to enhance their understanding of bullying dynamics through interactive gameplay.
Each student will learn to foster confidence and motivation to address bullying behavior in school settings.
Each student will learn to develop critical thinking and problem-solving skills by navigating various challenges within the game.
Each student will learn to cultivate empathy and resilience through discussions and reflections on bullying-related scenarios.
Each student will learn to encourage teamwork and collaboration among participants during gameplay.
Each student will learn to empower themselves to become advocates for creating a positive and inclusive school environment.
Each student will learn to promote digital literacy skills by incorporating web searches into the gameplay experience.
objetivo de aprendizaje

Otros detalles

Orientación para padres
In this game, there will be six categories. Please be aware that within the "Digital Challenges" category, students may need to search the web for additional resources during the game.
Lista de útiles escolares
To ensure a seamless and engaging experience, here's what you'll need: a notebook or paper for jotting down notes and answers, along with a pen or pencil for writing; designate a dance space for the "Dance Moves" category; and most importantly, bring a positive attitude, ready to learn, have fun, and stand up against bullying. Additionally, remember to bring a second device to search the web for additional resources during the game. With these supplies in tow, participants will be fully equipped for an unforgettable adventure where learning meets excitement, and everyone emerges feeling empowered and motivated to make a positive impact.
Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
Se unió el November, 2020
4.8
43reseñas
Perfil
Experiencia y certificaciones del docente
As an experienced educator and passionate advocate for youth empowerment, I take pride in being the founder of a nonprofit organization dedicated to providing education and support to young people who have faced bullying and related challenges. Having overcome bullying myself, I am deeply committed to empowering youth with the necessary tools to tackle bullying and its adverse impacts. 

Reseñas

Clase única en vivo
Compartir

13 US$

por clase
Se reúne una vez
60 min

Videoconferencias en vivo
Edades: 10-14
2-10 alumnos por clase

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