32 US$
weeklyor 189 US$ for 12 classes
Diseño y programación de videojuegos: con Unity y C#: crea juegos de acción y aventuras en 3D
Completado por 14 alumnos
Edades 11-16
Clase grupal
Videoconferencias en vivo
2 x por semana, 6 semanas
3-12 alumnos por clase
50 min
Qué está incluido
12 reuniones en vivo
10 horas presencialesExperiencia de clase
This class is a great entry point into the world of game design and coding for your kids. In this extremely accessible course, students will journey through the entire game development process from concept to design to development to porting & publishing on mobile platforms. This class uses the UNITY Engine, a FREE and professional game engine that is simple to get into, but powerful enough that multi-million dollar companies such as Nintendo use. UNITY Engine was created to fulfill the desire of creating an original RPG (role playing game) without programming knowledge - but MANY types of games such as platformers, maze games, arcade, action games and more. UNITY Engine uses the well known C#, in combination with HTML5 export. By mastering C#, you will be able to change the game to your liking, from Battles to Menu UIs. This feature is oriented to experienced developers. You now have the ability to control all parts of the game. No more hidden classes! With the latest installment, UNITY Engine allows the dreams of many of its fans to come true! UNITY Engine is one of the most popular and accessible software suite for both aspiring and professional developers to create cross platform games for PC, Mac, iPad, Android and more. Even many popular console games (PS4, Xbox, Switch) are made with UNITY engine. In this course, students will first learn the basics of using the UNITY Engine Engine and begin building a full-fledged 2D game from start to finish. Students will be provided with all the necessary tools and resources and guided through the entire game development process. Students will be encouraged to be as creative and original as possible throughout the entire course. What differentiates this course from others is that this course focuses on the digital arts as well: Visual Arts, Graphic Design, Audio & Music Production, Reading and Creative Writing. Intro to Game Design & Coding With UNITY Engine is truly a STEAM (Science Technology Engineering, Arts and Mathematics) course. By the end of this class, students will have have not just created their own video game from scratch, but also be able to play it on any desktop computer or mobile device. COURSE OVERVIEW Week 1 (Classes 1 & 2): FPS Microgame Unity Engine Fundamentals Prefabs and C# Scripts Modding + Level Design Enemy Behaviors & Obstacles Game Design Fundamentals Week 2 (Classes 3 & 4): The Explore: 3D Game Kit (3D Adventure Game) Designing an Adventure Game Physics, Visuals & Sound Painting the Landscape Enemy Behaviors and Obstacles Counters, Switches and Traps Story & Objectives Week 3 (Classes 5 & 6): FPS Creators Kit (Fighting Germs!) Story & Objectives Designing Your Own Level Modifying Inventory FPS Physics, Visuals & Sound Enemy Behaviors & Obstacles FPS Game Design Week 4 (Classes 7 & 8): Virtual and Augmented Reality Managing Packages and Assets Fundamentals of Virtual Reality VR Demo Augmented Reality Demo w/ Unity MARS
Metas de aprendizaje
UNITY Engine is a great entry into design and programming skills. This class builds from the Intro to Game Design with RPG Maker and Intro to 2D Game Design with Unity courses and focuses on 3D Game Design and Development.
Students will follow a kid-friendly process similar to real video game designers who create the games they play at home!
Students will learn how to design, develop and produce games with Unity Engine's interface and prefabs (C# scripts)
Students will learn programming and logic to code character, enemy behaviors and reactions to events in their games through If/Then Statements, Switches, Variables and Loops, all done through a clickable, drag and drop interface.
Students will learn the basic fundamentals of game design.
Students learn more advanced coding techniques and algorithms to enhance gameplay mechanics such as power-ups and custom graphical user interfaces.
Students learn to use the tools available in UNITY Engine such as C# Plugins, Animation,
Students will create interesting terrain, towns, villages and dungeons.
Students will write dialogue for their in-game stories and in-game non-playable characters (NPC’s)
Students will make use of Graphic Design techniques and programs such as GIMP/Photoshop and Powerpoint (Slides/Keynote) to enhance the visual appeal of their game.
Students will learn about the importance of audio and sound design and implement appropriate music and sound effects into their games. Students complete game design planning through a Master Design Document process, prior to starting their final projects.
Students will learn how to PORT their games and PLAY them on their iPhones or Android devices.
Otros detalles
Lista de útiles escolares
For this course, students will use the UNITY Game Engine. To install the Unity Game Engine you must first install Unity Hub (link above). After installing Unity Hub, sign in with Google and/or create a unique Unity ID. On the left hand side of Unity Hub you will see an option that says "Installs". Click on the installs tab and then click the blue "Add" button on the top right corner. Install the latest "LTS" release (2019 as of this writing). This will install the actual Unity Game Engine. Unity runs on most Windows, Mac and Linux machines but the better your video card (GPU) and the more RAM you have (8GB bare minimum) the better the experience (regardless of platform). Please try and install the UNITY Engine PRIOR to class starting. Please see link above for downloading and installing. Please be aware that UNITY is a professional software suite (that's great for kids!) but it does require a decent computer. The more RAM and the faster the hard drive (SSD's) the better it'll perform and the happier our learners will be!
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Ofrecido por
Experiencia y certificaciones del docente
I am a certified K-12 Educator, College Professor and Software Developer. I have a Bachelor’s Degree in History from Rutgers University, two Masters Degrees from The College of New Jersey: Teaching English as a Second Language and Educational Leadership. I also have a Masters Degree in Education Technology from Northcentral University.
I am the Founder of Wiz Arts Digital where I create mobile and desktop apps; and teach online coding classes. My most recent accomplishment was the completion of Romeo + Juliet RPG, an eLearning video game adaptation of the Shakespeare classic for Mobile (iOS, Android, iPadOS and ChromeOS) and Desktop (Windows and macOS). The game was created with RPG Maker MV, making use of some pretty advanced techniques insides and outside the engine.
This beginner level game design and coding class introduces students to basic 2D game design fundamentals, coding vocabulary and logic. I have been teaching these classes (specifically with RPG Maker) since 2001!!! I have taught this class in every possible age group: from Kindergarten (Age 5) all the way to Adult Learners (ages 60+).
Reseñas
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