Qué está incluido
15 reuniones en vivo
13 horas 45 minutos horas presencialesTarea
1-2 horas por semana. Student will be expected to complete additional puzzles and reflection questions for discussion in preparation for the following day's meeting.Evaluación
Informal assessmentExperiencia de clase
Everyone can code with Swift! In this interactive camp, learners will use iPad to master coding basics in Swift Playgrounds. They will apply their new skills to design and prototype their own app. Sessions will cover: Week 1: Commands, Functions, For Loops - Learners will begin with the foundations and vocabulary of coding in Swift. Through a series of live discussions, puzzles, and games in Swift Playgrounds, learners will explore concepts of coding such as sequences, debugging, and functions. Students will explore questions such as, "How can we write effective programs using functions and loops to get our character to complete an obstacle course?" and "Why do loops make writing code easier?". Learners will also investigate what makes a good app, and brainstorm ideas for their own app. Learners present ideas to the group for feedback. Week 2: Variables, Conditional Code, Types and Initializations - Learners continue to explore basic coding concepts and vocabulary such as conditional code, variables, and algorithms through a series of live discussions, puzzles, and games in Swift Playgrounds. Students will asked, "How do we use variables and algorithms in coding?" and "How can a program react to changing user input?" Learners will begin to explore the user experience, and design their own app in Keynote using Apple's app design process. At the end of the week, learners share the progress they've made in designing their app in Keynote to the group. Week 3: Logical Operators, While Loops, Arrays and Refactoring - Learners will continue to utilize Swift Playgrounds to apply what they've learned to solve a series of puzzles. Students will discuss, "How can we use logical operators to make code more effective and organized?" and "How are nested loops used to make programs more effective?" Learners will complete their app prototype in Keynote and present it to the group for feedback. Learners should expect to both identify problems and problem-solve (independently and collaboratively). Each session will include time for students to learn a new concept (teacher-led), practice the concept through a series of coding puzzles (independent work to be shared with all learners), apply what they’ve learned to a guided project, and connect the concept to the real world (with a partner). Learners will build and share their ideas for their own app projects. Through live and chat discussions (whole and small group) students will collaborate to prepare and present an app idea at the end of the camp, as well as give and receive effective feedback.
Metas de aprendizaje
Students will explore the basics of coding in Swift Playgrounds through completing a series of puzzles. Students will work together to identify a community problem and present an idea for an app to solve that problem.
Otros detalles
Lista de útiles escolares
- iPad or MacBook ONLY - Swift Playgrounds (free on App Store: https://www.apple.com/swift/playgrounds/)
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Experiencia y certificaciones del docente
Illinois Certificado de Docencia en Educación elemental
2 Grado
Maestría en Educación desde National-Louis University
Licenciatura en Idioma extranjero desde University of Illinois at Chicago
Karrin Burns a licensed and certified educator in the state of Illinois with thirteen years of classroom experience. She is also the founder of Flying Start, an education organization providing educational learning opportunities in math and computer science. Mrs. Burns has a Bachelor of Arts in French (minor: Art History; University of Illinois at Chicago, 2006) and a Master of Arts in Teaching (National-Louis University, Chicago, Illinois 2010). She is an Apple Distinguished Educator and a Google for Education Certified Trainer.
Karrin Burns enjoys using inquiry-based learning and design-thinking in her classroom to maximize student learning as well as encourage student voice and choice. She believes education and entrepreneurship go hand-in-hand, cultivating creative thinkers through establishing an innovative idea-driven atmosphere. Entrepreneurial spirit and start-up mentality help to foster a creative and effective community!
Mrs. Burns loves to code in Swift and has three apps for kids on Apple's App Store.
Reseñas
Clase grupal
270 US$
por 15 clases5 x por semana, 3 semanas
55 min
Completado por 20 alumnos
Videoconferencias en vivo
Edades: 13-17
6-8 alumnos por clase
Esta clase ya no se ofrece
Asistencia financiera
Tutoría
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