Campamento de programación de verano: crea tus propios mundos con JavaScript
Qué está incluido
4 reuniones en vivo
3 horas 40 minutos horas presencialesEvaluación
Assessments in this class serve as a vital tool to measure students’ understanding and application of the course material. We offer a variety of assessments, including discussion questions and project-based evaluations. These are conducted periodically throughout the course to ensure consistent learning progress. Most assessments will be completed in-class to facilitate immediate feedback and discussion. While assessments are an integral part of the learning process, they are designed to be inclusive and accommodating of all students’ needs, ensuring that everyone has the opportunity to demonstrate their knowledge effectively.Experiencia de clase
Nivel de inglés - A2
Grado de EE. UU. 4 - 7
In this camp, students will discuss world-building games like Minecraft, Roblox, and more. Then they'll code their own world-building game in p5.js while learning concepts like events, loops, and operators. This class has been designed for students ages 9-14 with any level of coding experience - all are welcome! The class will be highly interactive since we cap our classes at 6 students. The teacher will work with students to create a project they can be proud of while answering questions and providing support along the way. Here’s what your student can expect to do during class: - Welcome + Introductions (5 minutes) - Theme lesson (5 minutes) - Code a game in Scratch! (about 40 minutes) - Student Project Showcase + Say Goodbye (5 minutes) Note: Please make sure an adult is on hand for the first five minutes of class to help set-up and tackle troubleshooting. iPads and tablets are not compatible and will not work for this class. On many occasions the students will be coding the arrow keys on a keyboard.
Metas de aprendizaje
Variables - Using a boolean variable to dictate the behavior of the "cursor".
Events - Using the mousePressed function to trigger the placement of a new instance of the "Thing" class.
Programa de estudios
4 Lecciones
más de 1 SemanaLección 1:
Variables, Events, Loops
Variables - Using a boolean variable to dictate the behavior of the "cursor".
Events - Using the mousePressed function to trigger the placement of a new instance of the "Thing" class.
Loops - Using a "for...of" loop to iterate through all of the items in the "things" array.
55 minutos de lección en vivo en línea
Lección 2:
Events and Operators
Events - Learning about Event Listeners, using the keyPressed function to make the image change when the spacebar is pressed.
Operators - Using the not (!) operator to reverse the value of the buildMode boolean variable when a key is pressed.
55 minutos de lección en vivo en línea
Lección 3:
Events, Functions, Loops
Events - Reviewing the concept of event listeners by looking at real-world examples.
Functions - Creating a "clicked" method within the "Thing" class and having this function return a value of either true or false.
Loops - Using another "for...of" loop to check if any of the items in the "things" array had been clicked.
55 minutos de lección en vivo en línea
Lección 4:
Challenges
Kilo Challenge: Code the car to drive faster or slower.
Mega Challenge: Edit your code so that only the building will change color when clicked.
Giga Challenge: Code the person on the bicycle to move all the way to the left of the canvas when clicked on.
55 minutos de lección en vivo en línea
Otros detalles
Orientación para padres
> Note for Parents:
Your student will need:
- a free p5js.org account will be provided
- Access to a laptop or desktop computer with Zoom installed and screen-sharing enabled
- An internet connection of 3mbs+
- A working speaker, microphone and webcam - all Windows and Mac operating systems of the past five years are supported
Note: Please make sure an adult is on hand for the first five minutes of class to help set-up and tackle troubleshooting. iPads and tablets are not compatible and will not work for this class. On many occasions the students will be coding the arrow keys on a keyboard.
Idioma en el que se imparte la clase
Inglés (Nivel: A2)
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Experiencia y certificaciones del docente
3 los profesores tienen certificados de enseñanza
Indiana Certificado de Docencia en Educación elemental
Michigan Certificado de Docencia en Educación elemental
Fuera de EE. UU. Certificado de Docencia en Educación elemental
2 los profesores tienen título de posgrado
Doctor de medicina en Profesiones de la salud y programas relacionados desde University of Karachi
Maestría en Educación desde Saginaw Valley State University
3 los profesores tienen título de licenciatura
Licenciatura en Ciencias de la Computación desde Western Oregon University
Licenciatura en Psicología desde University of Toronto
Licenciatura en Educación desde ICCT Colleges
1 el maestro tiene un título de asociado
Grado asociado en Ciencias de la Computación desde University of the People
Coco coders is extremely proud to be a standout organization on Outschool, recognized in 2023 with the Best in Class award for its engaging, high-quality coding classes that cater to young learners worldwide. In addition to its recognition as a top organization on the platform, Coco Coders received awards for its vast reach, including teaching children from numerous countries and for maintaining high engagement through positive feedback and high enrollment across ongoing and semester classes
At Coco Coders we teach children between the age of 6-14 how to code at our Live Online Clubs and Camps through exciting themed content such as architecture, fashion and conservation to name a few. Depending on age, we teach using a variety of programs and languages including Scratch, JavaScript and CoSpaces.
Coco Coders has been teaching children how to code since 2016 at in-person and live online clubs and camps. We have amazing teachers on-board who are super passionate in helping your child get future ready!
We don't believe in creating a world of little computing scientists but we created a curriculum that allows our students to gain an understanding of computational thinking concepts for whatever career they choose to go into in the future!
Fun fact? Our Founder, Elizabeth Tweedale, was recognized in the UK Technology Fast 50: Women in Leadership Awards!
Reseñas
Curso grupal en vivo
80 US$
por 4 clases4x por semana, 1 semana
55 min
Completado por 6 alumnos
Videoconferencias en vivo
Edades: 9-14
2-6 alumnos por clase
Asistencia financiera
Tutoría
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