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Strixhaven: Un plan de estudios del Caos: una aventura de D&D 5e en un colegio para magos

En esta clase en curso jugaremos The Dungeons & Dragons Adventure Strixhaven: A Curriculum of Chaos, un colegio de magos.
Jill Henriksen (She/ Her) DM GM
Puntuación media:
4.8
Número de reseñas:
(679)
Educador estrella
Popular
Clase
Jugar

Qué está incluido

1 reunión en vivo
1 horas de clase por semana
Tarea
1 hora por semana. Students will need to work on their character sheets between sessions.

Experiencia de clase

Each week we will be playing the game Dungeon and Dragons.

  The  adventure we will be playing is called Strixhaven: A Curriculum of Chaos. 

 We will have characters that are wizards in a college of wizardry.

 This is an ongoing class so students can join the game at anytime.   You can play for one game session or many. 

The teacher can provide the character sheets for this adventure or you can create your own.  If you are creating your own character sheet you will be a wizard with basic starting equipment. Please contact the teacher what level your wizard should be.

 Each player will be given a school memory tracker when they join the game.

Class: Everyone will play a Wizard.

Strixhaven: A Curriculum of Chaos introduces the fantastical setting of Strixhaven University, drawn from the multiverse of Magic: The Gathering, and provides rules for creating characters who are students in one of its five colleges. . The adventure Will cover an academic year filled with scholarly pursuits, campus shenanigans, exciting friendships, and hidden dangers. This adventure will take us from level 1 to level 10.  Students will make decisions in the game that will decide what we do for the next class.


Each week we will be playing the game Dungeon and Dragons. Student choices in the game will decide what happens next.

This is an ongoing class so students can join the game at anytime. New Players to the game are welcome.  

Students will need  a character sheet  for a wizard and the 7 game dice to play the game.   Students will work on social and problem solving skills during game play.

 Please contact the teacher before your first class to make sure your wizard is the correct level for the game you are joining.  Please let me know if you have any questions.


Character Level 1-4 
Campus Kerfuffle
The day has finally arrived! Your players’ characters have moved to campus, have picked up their tomes and uniforms, and are about to embark on their academic careers at Strixhaven University.

In this adventure, the characters explore campus as first-year students. They’ll navigate orientation at the Biblioplex and settle into social life in rowdy gathering spots. They’ll get roped into a thrilling dare. They’ll watch—and maybe even take part in—an outdoor play and discover something jarring in a marsh adjacent to the campus. And along the way, hints of something sinister emerge. Danger crops up in the most unassuming places, and the characters must rise to the occasion. Will they become campus heroes? Or will these kerfuffles explode into something that threatens all of Strixhaven?

Character Level 4-6
Hunt for Mage Tower
In this adventure, the characters return to Strixhaven University as second-year students. As the year gets underway, the characters’ peers urge them to form a team and compete in a high-profile game of Mage Tower. They’ll investigate the odd behavior of the magical creatures at the game’s center while they prepare for the big game. And throughout the year, nefarious forces strew havoc across the campus—right up to the characters’ fateful game day at Strixhaven Stadium. Will the characters unveil and thwart the threats before something terrible befalls the event?

Character Level 7-8
The Magister’s Masquerade
As the characters’ third year at Strixhaven dawns, their legacies are beginning to solidify. They made it through their second year of studies, and their heroics have earned them reputations as some of the most remarkable student-mages on campus.

In this adventure, the characters are invited to the Magister’s Masquerade, one of the most elaborate annual events on campus. Before the big dance, though, they’ll clash with rivals, pick the perfect masquerade outfit, and help prepare for one of the most glamorous nights of their lives. During this time, an influential faculty member begins to act strangely, and a menacing shadow falls over all of Strixhaven.

Character Level 8-10
A Reckoning in Ruins
As the fourth and final year of the characters’ academic career at Strixhaven dawns, the university faces a crisis. In this adventure, the characters come face-to-face with an awful truth: not only does Murgaxor Grendel threaten the safety of everyone on campus, but the university’s masters are powerless against the villain. It becomes clear that the characters must drop their studies and stop him at all costs.

Students will use the milestone system to level up in the game.  


Week of October 3, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of October 9 , 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of October 16, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

October 23, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

October 30, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game..  

November 7, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

November 14, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

November 21,
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

November 28, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

December 5, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

December 12, 
 Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

December 19, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.


December 26, 
Class on December 25 will not meet this week.
 Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

January 1, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

January 8, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.


Week of January 16, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of January 23, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of January 30, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of February 6, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game. 

Week of February 13, 

Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of February 20, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of February 27 , 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of March  7, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of March 14 , 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of March  21, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of March 28 , 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of April 11, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game. 

Week of April 18, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of April 25, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of May 2, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.


Week of May 9,
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game. 

Week of May 16, 

Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of May 23, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of May 30, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of June 6, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of June 13, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of June 20, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of June 27, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of July 3, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of July 10, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of July 17, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of July 24, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of July 31, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of August 7, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of August 14, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of August 21, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of August 28, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game. 

Week of September 4, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of September 11, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of September 18 ,
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.

Week of September 25, 
Students will introduce their characters if there are any new players in the game. We learned about which dice to roll for combat and spells. Student choices will determine what happens in the game.
Metas de aprendizaje
Students will gain problem solving skills as they play the storytelling game Dungeons & Dragons
objetivo de aprendizaje

Otros detalles

Orientación para padres
Class will include descriptions of fantasy violence such as fighting monsters. There will be magic. The teacher can provide the character sheets for this adventure or you can create your own. If you are creating your own character sheet you will be a wizard with basic starting equipment. Please contact the teacher what level your wizard should be.
Lista de útiles escolares
1. The teacher can provide the character sheets for this adventure or you can create your own. 
2.  If you are creating your own character sheet you will be a wizard with basic starting equipment. 
3. Please contact the teacher what level your wizard should be.
4. Please print out your character sheet and memory card before your first class.
5. Students will need  a set of the seven dice used for the game.  

Optional:
A Dungeons & Dragons player's handbook
 1 archivo disponible al momento de la inscripción
Idioma en el que se imparte la clase
Inglés
Se unió el April, 2020
4.8
679reseñas
Educador estrella
Popular
Perfil
Experiencia y certificaciones del docente
Licenciatura en Educación desde Florida Atlantic University
I run Dungeons and Dragons Games  several time weekly in person at my board game and toy shop. I have serval dungeons and dragon classes on Outschool.  I have been playing Dungeons and Dragons for many years.

Reseñas

Clase grupal
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20 US$

semanalmente
1x por semana
60 min

Completado por 39 alumnos
Videoconferencias en vivo
Edades: 9-14
1-6 alumnos por clase

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