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Proyectos Scratch 3.0: Programación divertida para principiantes (dos veces por semana, 4 semanas) Nivel 1

En esta clase semiprivada, los estudiantes aprenderán a programar en Scratch 3.0 del MIT. Aprenderán los conceptos básicos y realizarán proyectos divertidos en cada clase. #builder
Einsteins Square: Chess, Coding, Math, Art, Games
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Clase

Qué está incluido

8 reuniones en vivo
6 horas 40 minutos horas presenciales
Certificado de finalización
1 después de finalizar la clase

Experiencia de clase

Nivel de inglés - A1
Grado de EE. UU. 1 - 4
Nivel Beginner
MIT's block based coding platform Scratch helps young learners develop a deep understanding of the logics and critical thinking for coding. In this class students will explore the platform in a gradual manner , with project on each day and slowly gain confidence. As they proceed through the projects they will learn to use various aspects of animation and game designing as well as extensions. 

Parents please ensure that students have an account created on scratch before they start with this class in order to help them save their project.  

Project  1 : Animate your name
In this project , students learn how to choose a sprite , add colour, sound and backdrop. They will learn about the platform the stage, and the scripting area.  

Project 2 : Imagine a World 
Students get to upload their own sprite or draw it using paint. They will be able to create a world for their sprite and use the green flag for programming sequence. They use motion blocks and repeat loops  

 Project 3 : Animate a Character- Move it move it  
Students learn how to move their sprites on x and y axis and use events for making the character talk  

Project 4 : Dance Party
Students learn how to record sounds, create a rhythm and use different musical instruments . They can even create a dance party 

Project 5 : Story time
Students learn how to code multiple characters , copy codes and make the characters hide and show. They are able to change backdrops , change characteristics on click event and make their characters have a conversation  

Project 6 : Make a Chase Game 2 classes 
Students learn how to make sprite move using arrow keys and add objects and obstacles in the chase game. 

The teacher will guide the students on how to switch tabs or screens to work on one system, but if the students wish they can have 2 devices, one for the class login (mobile) and the other for the programming (laptop).

Metas de aprendizaje

Students will learn to code and create projects in Scratch 3.0
objetivo de aprendizaje

Programa de estudios

8 Lecciones
más de 4 semanas
Lección 1:
Project 1: Animate the ocean
 In this project, students learn how to choose a sprite, add color, sound and backdrop. They will learn about the platform the stage, and the scripting area. 
50 minutos de lección en vivo en línea
Lección 2:
Project 2: Imagine a World
 Students get to upload their own sprite or draw it using paint. They will be able to create a world for their sprite and use the green flag for programming sequence. They use motion blocks and repeat loops. 
50 minutos de lección en vivo en línea
Lección 3:
Project 3: Animate a Character- Move it move it
 Students learn how to move their sprites on x and y axis and use events for making the character talk. 
50 minutos de lección en vivo en línea
Lección 4:
Project 4: Dance Party
 Students learn how to record sounds, create a rhythm and use different musical instruments. They can even create a dance party. 
50 minutos de lección en vivo en línea

Otros detalles

Lista de útiles escolares
We will use an online editor. Chromebooks may require advanced settings to permit the website - https://scratch.mit.edu/ to properly function. If you are using a Chromebook, please make sure that the site works before starting. Pleas ensure that this link functions on your browser : https://scratch.mit.edu/projects/editor/?tutorial=getStarted. Please use a laptop for coding since tablets will not support the games we create.
Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
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5642reseñas
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Perfil
Experiencia y certificaciones del docente
Maestría en Ciencia desde Amrita School of Engineering
Einsteins Square Sejal
Maestría en Administración y Direccion de Empresas desde Guru Gobind Singh Indraprastha University
Einsteins Square Shweta
Maestría en Administración y Direccion de Empresas desde Birla Global University
Einsteins Square Supriya
Maestría en Ciencia desde Rashtrasant Tukadoji Mahraj Nagpur University
Einsteins Square Bhagya
Licenciatura en Ciencia desde Savitribai Phule Pune University
Einsteins Square Pratiksha
Licenciatura en Ciencia desde Visvesvaraya Technological Univeristy
Einsteins Square Deepali
Licenciatura en Física desde University of Delhi
Einsteins Square Sonal
Licenciatura en Ciencia desde Anna University
Einsteins Square Sabrish
Licenciatura en Ciencia desde APJ Abdul Kalam University Uttar Pradesh
Einsteins Square Aditi
Licenciatura en Ciencia desde Bangalore Univeristy
Einsteins Square Halima
Licenciatura en Ciencia desde Padmanava College of Engineering
Einsteins Square Shifa
Licenciatura en Ciencia desde Savitribai Phule Pune University
Einsteins Square Raghav
Licenciatura en Ciencia desde Amravati University
Einsteins Square Vishal
Licenciatura en Ingeniería Informática desde Biju Patnaik University of Technology
Einsteins Square Supriya
Licenciatura desde Maulana Abdul Kalam Azad Univeristy
Einsteins Square Sarnali
Licenciatura en Música o Teatro o Artes desde Solapur Univeristy
Einsteins Square Chandra
Licenciatura en Biología/Ciencias Biológicas desde Nalanda Open University
Einsteins Square Achala
Einsteins Square is extremely proud to be recognized consecutively for three years for Best in Class Awards 2024, 2023, and in 2022 Awards in following categories:
1. Top three Organizations on Outschool
2. Organization with the most positive ratings
3. Highest number of countries represented  by learners - Global Go Getters
4. Highest Earners on Outschool
5. Organization with highest Enrolments in Semester and Ongoing classes 
6. Organization with most profile views!

Awarded with the Most Innovative Curriculum, Einsteins Square is known for their team of professionally trained teachers who are experts in their respective subjects. They have a rigorous process for on-boarding teachers, ensuring that only the best become part of the organization. Their advanced rating system guarantees that only teachers who consistently provide value to students continue with the platform.

They focus on inquiry-based learning and are experts in STEAM and 21st century skills. They use digital interactive worksheets, games, and music to ensure that learning is holistic and inquiry-based. The pedagogy is based on Dr. Howard Gardner's Multiple Intelligence theory, which recognizes that each child is unique and has their own core intelligence. Einsteins Square strongly believes in Albert Einstein's quote "Everybody is a genius" and aims to develop each child as a critical and divergent thinker.

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38 US$

semanalmente
2 x por semana, 4 semanas
50 min

Completado por 201 alumnos
Videoconferencias en vivo
Edades: 6-11
1-3 alumnos por clase

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