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Basado en proyectos Python nivel 3 | Codificación Python en vivo y divertida

Clase
QuattronKids
Puntuación media:
4.9
Número de reseñas:
(138)
Popular
¡Únase a nuestro Python Nivel 3 más solicitado! Sumérjase en 10 emocionantes lecciones donde cada sesión mejora las habilidades de codificación de su hijo, aborda proyectos complejos y mejora sus habilidades en un entorno dinámico y atractivo.

Experiencia de clase

Nivel de inglés: desconocido
Nivel Advanced
10 lessons//10 Weeks
 Week 1
Lesson 1
Lesson 1: Clicker Game
Description: Create a simple clicker game where clicking on the screen increases a counter. Learning Goals: Introduction to basic Python programming concepts, including variables and event handling.
 Week 2
Lesson 2
Lesson 2: Falling Object from Sky Game
Description: Develop a game where objects fall from the sky and the player needs to avoid or catch them. Learning Goals: Understanding game mechanics, handling user input, and basic collision detection.
 Week 3
Lesson 3
Lesson 3: Mad Libs
Description: Construct a Mad Libs game where players fill in blanks to create humorous stories. Learning Goals: String manipulation, user input handling, and creative thinking in programming.
 Week 4
Lesson 4
Lesson 4: Hungry Turtle
Description: Build a game where a turtle collects food while avoiding obstacles on the screen. Learning Goals: Introduction to graphics and animation using Turtle graphics library, basic game physics.
 Week 5
Lesson 5
Lesson 5: Hangman
Description: Implement the classic Hangman word guessing game. Learning Goals: Working with strings, loops, and conditional statements to create an interactive game.
 Week 6
Lesson 6
Lesson 6: Tic-Tac-Toe
Description: Develop a two-player Tic-Tac-Toe game with a graphical interface. Learning Goals: List and dictionary manipulation, implementing game logic and user interfaces.
 Week 7
Lesson 7
Lesson 7: Quiz Game
Description: Design a quiz game where players answer multiple-choice questions. Learning Goals: File handling for questions and answers, randomization, and implementing scoring mechanisms.
 Week 8
Lesson 8
Lesson 8: Space Invaders
Description: Implement a basic version of the classic Space Invaders game. Learning Goals: Utilize the Turtle graphics library to create sprites and animations. Implement game loops, conditionals, and user input handling to develop interactive gameplay.
 Week 9
Lesson 9
Lesson 9: Review and Practice
Recap of key concepts from previous lessons Practical exercises and review sessions to reinforce learning
 Week 10
Lesson 10
Lesson 10: Final Project Showcase
Presentation and discussion of the Weather App project Q&A session and feedback on the overall learning experience
  • Students will dive into game development. They'll learn game mechanics, interactive graphics with Turtle, and essential programming concepts like loops and conditionals, preparing them for more advanced projects.
0 - 1 horas semanales fuera de clase
Tarea
Frecuencia: incluido
Comentario: incluido
Detalles: All projects will be finished individually. Homework will be recommended but not mandatory.
Tareas
Frecuencia: 1-2 durante toda la clase
Comentario: según sea necesario
Detalles: Final project presentation.
Certificado de finalización
Frecuencia: 1 después de finalizar la clase
Detalles: We are excited to announce that each of our learners will receive an online printable certificate upon completion of the Course! 🎉
Además del aula de Outschool, esta clase utiliza:
💻 Students should feel comfortable with typing and proficient in copying/pasting on their device. Additionally, students will require a second monitor to view instructional material while coding. This second monitor can be an old iPad, laptop, etc.
Students will need to create a Replit account, We have provided the link in the External Resources section.
Se unió el October, 2023
4.9
138reseñas
Popular
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Reseñas

Clase grupal

15 US$

semanalmente o 150 US$ por 10 clases
1 x por semana, 10 semanas
60 min

Videoconferencias en vivo
Edades: 9-13
4-8 alumnos por clase

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