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Dominio de la interfaz gráfica de usuario de codificación Python: desde lo básico hasta lo intermedio Tkinter | Flex | Nivel 4
Completado por 11 alumnos
Edades 12-17
Clase a ritmo propio
49 lecciones pregrabadas
8 semanas de apoyo docente
Elige tu fecha de inicio
1 año de acceso al contenido
Paga y comienza después
Ve a tu propio ritmo
Tu hiojo/a puede comenzar a aprender cuando quiera y progresar a la velocidad que mejor le funcione.Empieza cuando quieras.
Aprende a tu propio ritmo
Accede al material del curso durante un año completo.
Obtén apoyo práctico del maestro.
Qué está incluido
49 lecciones pregrabadas
8 semanas
de apoyo docente1 año de acceso
al contenidoTarea
1 hora por semana. incluidoExperiencia de clase
What will be taught? In this course, participants will delve into fundamental aspects of Python GUI development with Tkinter, incorporating essential Python concepts such as variables, data types, functions, lists, dictionaries, and more. The curriculum will empower students to craft graphical interfaces, mastering widgets such as buttons, radiobuttons, labels, and checkbuttons, as well as entry fields. The exploration extends to layout management through the `pack()` and `grid()` geometry managers. As a practical application, students will learn to create functions and employ various methods while actively engaging in the development of four real-world projects. What topics will you cover? The course will explore the implementation of common Tkinter widgets, including buttons, labels, checkbuttons, and entry fields. It will also cover crucial aspects such as geometry managers, specifically pack() and grid(), color handling, functions, the bind method, and advanced layout management concepts like columnconfigure. Additionally, the curriculum will provide hands-on experience through the completion of four comprehensive projects. How is your class structured? The class is structured to provide a progressive learning experience. Starting with widget fundamentals, students will gradually advance to more complex topics, supported by practical exercises. The structured format includes hands-on coding sessions and project work to reinforce learning. How will you teach? The teaching approach combines theoretical explanations with practical demonstrations. Concepts will be illustrated through coding examples, and students will actively engage in coding exercises and projects. The emphasis is on a hands-on, experiential learning approach. What's your teaching style? The teaching style is interactive and engaging, encouraging students to actively participate in the learning process. The content is presented in a clear and accessible manner, fostering a positive and supportive environment for skill development. How much will learners get to interact with you and each other? Students will have ample opportunities for interaction through a variety of mediums. The course includes lectures for theoretical understanding, coding sessions for hands-on practice, and project work for practical application. Additionally, there will be discussions, where students can interact with both the instructor and their peers. The class will also feature games, slides, and video clips to enhance the learning experience. Weekly Agenda: Week 1: Introduction to Basic Widgets: Label, Entry, Button Creating and Implementing Functions Week 2: Advanced Functions Exploring Background and Foreground Colors Project 1: Vending Machine (Version-1) Project 1: Vending Machine (Version-2) Week 3: Understanding grid() Geometry Manager Weight, columnconfigure, columnspan, and Sticky Attributes Hiding Widgets in Vending Machine (Version-3) Week 4: Creating New Windows Top Label and Dialogue Implementation Binding and Key Release Events Project 2: Account Sign Up Week 5: Working with Radio Buttons and Checkboxes OnValue and OffValue Considerations Week 6: Project 3: Pizza Order Week 7: Utilizing the eval Function Exception Handling Inserting and Deleting Elements Week 8: Final Project: Graphical Calculator
Programa de estudios
4 Unidades
49 Lecciones
más de 8 semanasUnidad 1: PROJECT-1: VENDING MACHINE
Lección 1:
Intro Video
Lección 2:
Widgets!
Lección 3:
Assignment-1
Lección 4:
Assignment-1 Solution
Otros detalles
Orientación para padres
Notice about the Usage of Replit for Coding Exercises
In this class, we will be utilizing Replit as our primary online coding platform for various coding exercises and projects. Replit offers a user-friendly and collaborative environment for coding, making it a suitable choice for our coding activities. Please take note of the following guidelines and policies regarding the usage of Replit throughout this course.
Account Creation:
To actively participate in coding exercises and successfully complete projects, it is imperative for students to create an account on Replit. Account creation is a necessary step to enable code writing, compilation, and collaborative coding within the Replit environment.
Data Collection and Privacy:
Replit adheres to a privacy policy that governs the collection and usage of user data. By using Replit in this class, you acknowledge and provide consent for the collection of certain non-personal information as outlined in the Replit privacy policy.
The privacy policy may encompass the collection of statistical data related to your coding sessions, traffic data, usage patterns, and other non-personal information. The collected data is primarily used for improving the performance of Replit, enhancing the collaborative coding experience, and customizing the platform based on user preferences.
It's crucial to emphasize that the information collected is non-personal and is used for statistical purposes only. Replit does not collect personal information that can identify individual users.
For a comprehensive understanding of the privacy practices of Replit, please refer to the Replit privacy policy. You can access the privacy policy at Replit Privacy Policy.
By continuing to use Replit in this class, you implicitly agree to the terms outlined in the Replit privacy policy. Should you have any concerns or questions regarding privacy, please don't hesitate to reach out for clarification or explore the provided privacy policy link for more details.
Requisitos previos
Prior to enrollment, students should possess essential Python coding skills, including familiarity with variables, data types, conditional statements, basic loops, and functions.
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Conoce al profesor
Experiencia y certificaciones del docente
Maestría desde Loyola Marymount University
Hi, I’m Faruk Hasan ! 👋
I’m a Software Test Engineer (SDET) with over 12 years of experience in software development, cloud computing, and tech education. I specialize in teaching Python, Java, HTML, CSS, JavaScript, Artificial Intelligence (AI), and algebra, with a focus on making complex topics easy to understand through hands-on, real-world projects.
With a Bachelor's and Master's degree in Electrical Engineering, I combine technical expertise with a passion for teaching. My classes are interactive and project-based, helping students not only learn to code but also build critical thinking and problem-solving skills.
Whether your learner is exploring programming for the first time or ready to dive deeper into AI, app development, or math, I’m here to guide them in a fun, supportive, and engaging environment.
👨🏫 Classes I Offer
### 🔹 Python Classes
- Level 1: Real-World Python Projects
Learn the basics of Python by building fun, hands-on projects that connect directly to real-world applications.
- Level 2: Advanced Python Projects
Take your Python skills to the next level with more complex, creative, and challenging projects.
- Level 3: Python Algorithms
Learn how to think like a problem solver! This class focuses on logical thinking and algorithm design.
- Year-Long Beginner Python Coding Class (Project-Based)
Perfect for younger or new coders—this class introduces Python through exciting, kid-friendly projects over a full year.
- Level 4 Flex: Python GUI Coding with Tkinter
Learn how to build your own apps and interfaces using Python's Tkinter library. Great for visual learners!
- Level 5 Flex: Python Projects with Algorithms & OOP
Explore object-oriented programming while building impressive Python projects and sharpening your coding logic.
- AI with Python: Build, Train & Deploy Artificial Intelligence Projects
Learn how AI works by building your own models using Python! A fun introduction to machine learning and smart technology.
---
☕ Java Classes
- Level 1: Java for Beginners
A project-based class designed to teach the fundamentals of Java in a fun, easy-to-understand way.
- Java OOP: Learn Object-Oriented Programming through Projects
Dive into core Java concepts with real-world applications, perfect for students curious about how software works.
- Advanced Java Programming
Take your Java skills further with a focus on algorithm design, advanced concepts, and testing strategies.
---
🌐 Web Development Classes
- Beginner Web Development Bootcamp: JavaScript, HTML, and CSS for Kids
Build your own websites while learning how the internet works! This hands-on course covers everything a beginner needs.
---
➗ Math Classes
- Algebra 1 for Middle Schoolers
Learn core algebra concepts in a supportive and engaging environment. Perfect for middle school students who want to get ahead or build confidence.
---
🌟 **Why Choose My Classes?
- Industry Experience Meets Education
With 12+ years in tech and a passion for teaching, I bring real-world knowledge into every lesson.
- Project-Based Learning
Every class is packed with hands-on activities so students can apply what they learn and build a portfolio of cool projects.
- Fun, Supportive, and Student-Focused
I create an environment where students feel comfortable asking questions, exploring ideas, and growing their skills.
---
🎓 Education
- B.S. in Electrical Engineering – Queen Mary, University of London, UK
- M.S. in Electrical Engineering – Loyola Marymount University, Los Angeles, CA
---
💼 Professional Background
I’ve spent over a decade in the tech industry, working as a Software Test Engineer (SDET). I specialize in Python, Java, web development, cloud computing, and AI. I love bringing that real-world experience into the classroom to show students how tech is used every day.
---
🎮 **Fun Facts About Me
When I’m not coding or teaching, you’ll find me traveling, reading, cycling, gaming, or exploring new technologies. My hobbies help me bring creativity and energy to every class!
---
🚀 Join Me!
Whether you're new to coding or ready to take on more advanced projects, you're in the right place! Let’s explore the exciting world of STEM, AI, and programming together—one fun project at a time.
---
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