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Psicología del juego: ¿Por qué la gente juega?

Clase
Dr Steph Acaster
Puntuación media:
5.0
Número de reseñas:
(247)
Educador estrella
¿Qué nos motiva a jugar (y seguir jugando)? #Reino Unidoprofesor

Experiencia de clase

Nivel de inglés: desconocido
Grado de EE. UU. 8 - 11
Esta clase se imparte en Inglés.
The player types (Achievers, Explorers, Socialisers, and Killers) reflect styles of playing within a game (for example, selecting objectives such as unlocking rewards, finding all collectibles, connecting with other players, or beating all the enemies). Despite the name 'killers' as one category, this does not signify any specifically violent content in the context of the class, and will be discussed in terms of beating or capturing "baddies" or opponents within age-appropriate games. 
Original sources/citations for academic research and theoretical concepts used in the class

Perspectives on motivation - academic theories:
1) Maslow, A. H. (1943). A theory of human motivation. Psychological Review, 
50(4), 370-9.
2) Csikszentmihalyi, Mihaly. (1975). Beyond Boredom and Anxiety: The Experience of Play in Work and Games. San Francisco: Jossey-Bass.

"Player types" academic research article:
Bartle, R. (1996). Hearts, clubs, diamonds, spades: Players who suit MUDs. Journal of MUD research, 1(1), 19.

Player Psychology and Game Design - Will Wright's Masterclass:
https://www.masterclass.com/classes/will-wright-teaches-game-design-and-theory/chapters/exploring-player-psychology
Se unió el June, 2020
5.0
247reseñas
Educador estrella
Perfil
Experiencia y certificaciones del docente
Doctorado en Psicología desde Sheffield Hallam University
Licenciatura en Psicología desde University of Birmingham, UK
ABOUT ME
I love to learn, and I am a big advocate of following your interests - even if they might not seem compatible at first glance!
My teaching philosophy is to encourage intellectual curiosity, motivation, and aspiration in students, whatever... 

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