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¿¡Humanos?!? (Una aventura no oficial de Druidawn®) Campamento

Aventura para caballeros de Druidawn® que hayan completado la etapa inicial y AL MENOS 2 AVENTURAS CONTINUAS. Druidawn® es un juego de rol interactivo que utiliza la escritura creativa y la resolución de problemas para superar obstáculos en un entorno grupal.
Melissa Robb
Puntuación media:
5.0
Número de reseñas:
(661)
Estrella en ascenso
Clase

Qué está incluido

4 reuniones en vivo
6 horas presenciales
Tarea
2-4 horas por semana. Homework: Each day there will be optional homework. This will be explain verbally to the students and posted on Outschool to the parents so that everyone knows what work should be completed. Students can put in as little or as much time as they choose. Their characters will benefit from their efforts. I encourage the students to send me their homework electronically but that is not required. They can do all their homework written on paper and either send me a picture OR just don't send it in at all. Either way is good.

Experiencia de clase

This is an Unofficial adventure written by Melissa and Cameron Robb and based on the sourcebook from Druidawn® 1.0.   

Meets 4 times in one week.

This is for students that have already completed the Beginner's and AT LEAST 2 CONTINUING ADVENTURES. If your child has not done that please register for one of those sessions before registering for this adventure. Druidawn® is an interactive role playing game that uses creative writing and problem solving to overcome obstacles in a group setting.

The word humans has not been heard on the surface of Druidawn® for so long that it has been forgotten.  Deep below the surface exists the world of the humans.  This is a special mission with revaluations that experienced characters won't want to miss. 

Legends of Druidawn® 1.0 and the AMAZING world of Druidawn 1.0 was created by Miriam Darnell and Cara Allen in 1990. www.druidawn.org

Otros detalles

Orientación para padres
Be aware that Druidawn adventures do have various undead and enemies attacking the knights. As in all Druidawn® adventures there is always a peaceful option that the knights may choose but quite frequently they choose a chaotic resolution. Battling, blood, weapons, killing are usually part of a chaotic resolution. Natural disasters may be part of this class as well. Characters and pets may be in peril throughout the stories.
Requisitos previos
The learner must have completed the beginner class (Legends of Druidawn® 1.0: Beginners) https://outschool.com/classes/legends-of-druidawn-10-beginners-rpg-EAlYmv95 AND must have completed at least TWO adventures after becoming a knight.
Lista de útiles escolares
You will need 1 20-sided die and 2 6-sided dice during each class.
You will need your character sheets from the character you created in the beginner Druidawn® class.
Se unió el December, 2018
5.0
661reseñas
Estrella en ascenso
Perfil
Experiencia y certificaciones del docente
I first experienced Druidawn® as a participant alongside my son.  We quickly became enamored with the adventures and with leveling up our beloved characters.  Soon I was having fun teaching Druidawn® myself, leading classes through mythical and magical lands.  I have been been using Legends of Druidawn® to encourage students to write for many years.  Words are currency in Druidawn®.  Kids don't HAVE to write, they will WANT to write.

Reseñas

Clase grupal
Compartir

108 US$

por 4 clases
4x por semana, 1 semana
90 min

Completado por 16 alumnos
Videoconferencias en vivo
Edades: 10-15
3-6 alumnos por clase

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