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Historia de los primeros videojuegos Una mirada retro para futuros diseñadores y programadores de juegos

¿Qué se enseñará?: Teoría del diseño de juegos, Historia del juego, Éxito y fracaso de los primeros videojuegos Examinar qué rasgos hacen que los diseñadores de juegos tengan éxito, Juego retro Juega a través de emulación, Carreras actuales y futuras en diseño de juegos
Mason McDaniel Educational Specialist NBCT
Puntuación media:
4.7
Número de reseñas:
(450)
Clase

Qué está incluido

1 reunión en vivo
55 minutos horas presenciales

Experiencia de clase

In this class we will examine what made early games successful and some fail, look at the history/ characteristics of designers that stand out in video game history, and spend time playing some of the earliest games designed.  Then, we will summarize what made them successful and look at the patterns of successful games.  These lessons are easily applied to game design these days and a great intro into a future video game career.  We will then take a quick look at current and future careers in the video game industry.
Metas de aprendizaje
Game Design Theory, What makes games successful, Careers in game design
objetivo de aprendizaje

Otros detalles

Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
Se unió el July, 2020
4.7
450reseñas
Perfil
Experiencia y certificaciones del docente
Carolina del Norte Certificado de Docencia en Matemáticas
I teach a range of subjects in public high school, including graphic design, computer science, and preparation for the CompTIA A+ Computer Repair Test. On Outschool, I offer classes in math, science, and programming. With over 20 years in public education, I hold a Bachelor’s in Science Education, Master’s degrees in Middle Grades Math and Computer Education/Instructional Technology, and am a Nationally Board Certified teacher with an Educational Specialist Degree in Educational Leadership. My experience spans elementary, middle, and high school levels, enabling me to effectively engage students at varying academic levels and make learning both educational and enjoyable.

My teaching philosophy centers on making technology education accessible, engaging, and relevant. I believe that understanding technology is crucial in today’s world, and my approach is to demystify complex concepts by breaking them into manageable parts. I emphasize hands-on learning and real-world applications, encouraging students to explore, experiment, and solve problems creatively.

I strive to create an inclusive environment where all students feel valued and motivated to learn. By adapting my teaching methods to accommodate diverse learning styles and academic levels, I aim to foster a growth mindset and build confidence in each student’s ability to grasp and apply technological concepts.

Technology is ever-evolving, and I believe in preparing students not just with current knowledge, but with the skills to adapt and innovate as new developments arise. My goal is to inspire curiosity and a lifelong passion for learning, equipping students with the tools they need to succeed in both their academic and professional futures.

Reseñas

Clase única en vivo
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14 US$

por clase
Se reúne una vez
55 min

Completado por 21 alumnos
Videoconferencias en vivo
Edades: 11-16
9-15 alumnos por clase

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