Grados 6 - 8 Aventura de programación Super Scratch, Certificado de codificación de animación. Maestro
Qué está incluido
14 reuniones en vivo
9 horas 20 minutos horas presencialesProyectos
1-2 horas por semana. in class projectsCertificado de finalización
incluidoExperiencia de clase
Nivel de inglés: desconocido
Grado de EE. UU. 6 - 8
Nivel Beginner - Advanced
This class takes up coding projects based on the "Super Scratch Programming Adventure!" book. Buying the book is recommended but not required. Stage 1. Riding a Flare from the Sun: sprites and coordinates. Stage 2. Entering Space: costumes, movements, reactions and sound effects Stage 3. Trapped by Mona Lisa's Smile: control the flow of a program, broadcast, variables Stage 4. Defend Hong Kong's Technocore: mouse control, bounce back
Metas de aprendizaje
Basic Elements of the Scratch programming platform: sprite, costume, tools, sounds
Sequencing program flow and repetitive loops
Programa de estudios
14 Lecciones
más de 14 semanasLección 1:
Stage 1 Project. Riding a Flare from the Sun: sprites and coordinates.
First module is about getting to know the basic elements of the Scratch programming platform while creating the first game. The sprites, backdrops, sounds and costumes are going to be explored. The positioning and movement of sprites in animation is going to be described using the mathematical concept of coordinates.
40 minutos de lección en vivo en línea
Lección 2:
Stage 1 Project. Day 2
First module is about getting to know the basic elements of the Scratch programming platform while creating the first game. The sprites, backdrops, sounds and costumes are going to be explored. The positioning and movement of sprites in animation is going to be described using the mathematical concept of coordinates.
40 minutos de lección en vivo en línea
Lección 3:
Stage 2 Project. Entering Space: costumes, movements, reactions, sound effects.
Further to the previous stage, this module introduces the reactions and events. Programming concepts such as loops are going to be used.
40 minutos de lección en vivo en línea
Lección 4:
Stage 2. Day 2
Further to the previous stage, this module introduces the reactions and events. Programming concepts such as loops are going to be used.
40 minutos de lección en vivo en línea
Otros detalles
Requisitos previos
Learners need to create a free Scratch account: Click on "Join Scratch" at https://scratch.mit.edu/
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Fuentes
"Super Scratch Programming Adventure" book, the LEAD Project
Experiencia y certificaciones del docente
Fuera de EE. UU. Certificado de Docencia en Matemáticas
Marilena is certified H. Spec. Math, Computer and Business Studies, grades 4 to 12. She has 15-year in-class teaching expertise and her students participate in Math and Computing contests with outstanding results: perfect score and Honour Roll of prestigious institutions, such as the University of Waterloo and Brock University in Canada, and the Math Olympiad in the USA. Marilena has a 5-year Math degree, IT major.
Reseñas
Curso grupal en vivo
23 US$
semanalmente o 320 US$ por 14 clases1 x por semana, 14 semanas
40 min
Videoconferencias en vivo
Edades: 12-14
2-12 alumnos por clase
Asistencia financiera
Tutoría
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