Outschool
Abrir configuración de moneda, zona horaria e idioma
Iniciar sesión

Club de Ciencias Físicas y Diversión: Clase STEM para jóvenes en curso

Únase a nosotros cada semana para disfrutar de una nueva lección y un nuevo experimento que explora las diferentes ramas de la ciencia física. Explore temas como astronomía, física, química, ciencias de la Tierra, geología y meteorología.
Long Island Science Center
Puntuación media:
4.8
Número de reseñas:
(189)
Clase

Qué está incluido

1 reunión en vivo
55 minutos horas de clase por semana

Experiencia de clase

Join us each week for a new exploration of the branches of physical science. We will look at the stars and solar system, test the laws of physics, explore physical and chemical changes, learn about the rock cycle and land formation, investigate weather and climate, and more.  Each week will feature a new hands-on project or experiment. Our subjects and hands-on elements have been designed to bring scientific principles to life for students. We will post the list of needed materials for the upcoming build. The list of materials are based on common household items and offer potential alternatives.

Metas de aprendizaje

This club was designed to be delivered in a classroom setting and provides information that supports the following New York State Next Generation Science Learning Standards.
2-PS1-1. Plan and conduct an investigation to describe and classify different kinds of materials by their observable properties.
2-PS1-2. Analyze data obtained from testing different materials to determine which materials have the properties that are best suited for an intended purpose.
2-PS1-4. Construct an argument with evidence that some changes caused by heating or cooling can be reversed and some cannot. 
3-PS2-1. Plan and conduct an investigation to provide evidence of the effects of balanced and unbalanced forces on the motion of an object. 
3-PS2-2. Make observations and/or measurements of an object’s motion to provide evidence that a pattern can be used to predict future motion.
3-PS2-3. Ask questions to determine cause and effect relationships of electric or magnetic interactions between two objects not in contact with each other.
3-PS2-4. Define a simple design problem that can be solved by applying scientific ideas about magnets.
4-PS3-1. Use evidence to construct an explanation relating the speed of an object to the energy of that object.
4-PS3-2. Make observations to provide evidence that energy is conserved as it is transferred and/or converted from one form to another. 
4-PS3-3. Ask questions and predict outcomes about the changes in energy that occur when objects collide.
4-PS3-4. Apply scientific ideas to design, test, and refine a device that converts energy from one form to another.
4-PS4-2. Develop a model to describe that light reflecting from objects and entering the eye allows objects to be seen.
5-PS1-1. Develop a model to describe that matter is made of particles too small to be seen.
5-PS1-2. Measure and graph quantities to provide evidence that regardless of the type of change that occurs when heating, cooling, or mixing substances the total amount of matter is conserved.
5-PS1-3. Make observations and measurements to identify materials based on their properties.
5-PS1-4. Conduct an investigation to determine whether the mixing of two or more substances results in new substances.
5-PS2-1. Support an argument that the gravitational force exerted by Earth on objects is directed down.
MS-PS1-1. Develop models to describe the atomic composition of simple molecules and extended structures.
MS-PS1-2. Analyze and interpret data on the properties of substances before and after the substances interact to determine if a chemical reaction has occurred. 
MS-PS1-4. Develop a model that predicts and describes changes in particle motion, temperature, and phase (state) of a substance when thermal energy is added or removed. 
MS-PS1-5. Develop and use a model to describe how the total number of atoms does not change in a chemical reaction and thus mass is conserved.
MS-PS1-6. Undertake a design project to construct, test, and modify a device that either releases or absorbs thermal energy during a chemical and/or physical process.
MS-PS1-7. Use evidence to illustrate that density is a property that can be used to identify samples of matter.
MS-PS1-8. Plan and conduct an investigation to demonstrate that mixtures are combinations of substances.
MS-PS2-1. Apply Newton’s Third Law to design a solution to a problem involving the motion of two colliding objects.
MS-PS2-2. Plan and conduct an investigation to provide evidence that the change in an object’s motion depends on the sum of the forces on the object and the mass of the object.
MS-PS2-3. Ask questions about data to determine the factors that affect the strength of electric and magnetic forces.
MS-PS2-4. Construct and present arguments using evidence to support the claim that gravitational interactions are attractive and depend on the masses of interacting objects and the distance between them. 
MS-PS2-5. Conduct an investigation and evaluate the experimental design to provide evidence that fields exist between objects exerting forces on each other even though the objects are not in contact.
MS-PS3-1. Construct and interpret graphical displays of data to describe the relationships of kinetic energy to the mass of an object and to the speed of an object.
MS-PS3-6. Make observations to provide evidence that energy can be transferred by electric currents. 
MS-PS4-2. Develop and use a model to describe that waves are reflected, absorbed, or transmitted through various materials.
objetivo de aprendizaje

Otros detalles

Lista de útiles escolares
A list of materials will be provided one week in advance of each class.
Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
Se unió el August, 2020
4.8
189reseñas
Perfil
Experiencia y certificaciones del docente
The Long Island Science Center is a 501(c)3 STEAM (Science, Technology, Engineering, Arts, Mathematics) Learning Museum. We have been providing hands-on STEAM programming in schools and libraries since 1995 with our enriching educational programs reaching more than 350,000 students.   

We strive to prepare young people for the challenges of a 21st century economy built on advanced technology and innovation. 

We ignite curiosity, fuel creativity and unlock the passion for problem-solving and discovery with STEAM curricula, programs and interactive, hands-on experiences designed to cultivate future leaders and engaged, digitally literate citizens.

A fun thing about our organization is that we have four 3D printers that we use to teach 3D printing classes.  Recently, we were contacted by a group of engineers that wanted to build a life-sized robot so we agreed to help them by printing out robot parts for them on our printers.

Reseñas

Clase grupal
Compartir

15 US$

semanalmente
1x por semana
55 min

Completado por 21 alumnos
Videoconferencias en vivo
Edades: 7-12
8-18 alumnos por clase

Esta clase ya no se ofrece
Acerca de
Apoyo
SeguridadPrivacidadPrivacidad de CAPrivacidad del alumnoSus opciones de privacidadTérminos
Obtener la aplicación
Descargar en la App StoreDescargar en Google Play
© 2025 Outschool