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Animación por computadora con Blender

En este curso de 8 semanas, los estudiantes aprenderán los fundamentos de la animación por computadora utilizando el software gratuito de código abierto Blender.
Conor MacFinn
Puntuación media:
4.8
Número de reseñas:
(25)
Clase
Jugar

Qué está incluido

8 reuniones en vivo
7 horas 20 minutos horas presenciales
Tarea
1-2 horas por semana. Students will be given an assignment every week to complete. At the beginning of class, students will receive feedback from the instructor.
Evaluación
Conor does not believe in grades for art assignments. He will give feedback to each student about how they can improve their animation abilities.

Experiencia de clase

Interested in making computer animation?  You’ve come to the right place! This class, for teenagers who’d like to study computer animation in depth, will jump-start your animation journey with the same scope and sequence of a college Animation I course!

Using his experience as a successful College Animation Instructor, Conor MacFinn covers the principles of animation, computer modeling, rigging and articulation and rendering. Students complete the course with a small animated film they designed, strong foundational skills and the ability to move ahead more quickly in this artistic field. 

In the first class, students learn how to open the animation software and use it, and receive an assignment to work on for the following week.  Each assignment educates them about a different topic in computer animation, such as keys, squash and stretch, subsurface modeling, and lighting and rendering. 

At the beginning of every following class, students will show their assignments and receive feedback to strengthen their skills.  

Then Conor demonstrates and explains the techniques for the next new topic, which students will work on in class and that week’s work at home.  There is always time for students' questions.  Students are supported in understanding what they have done well and what they need to work on, but grades are not given: animation is an art, and appreciating a work of art is subjective.

Programa de estudios

8 Lecciones
más de 8 semanas
Lección 1:
Your First Animation!
 Learn the basics of Blender 
55 minutos de lección en vivo en línea
Lección 2:
Bouncing Ball
 Make a ball bounce 
55 minutos de lección en vivo en línea
Lección 3:
Graph Editor
 Improve your animation from the previous week with the graph edior 
55 minutos de lección en vivo en línea
Lección 4:
Ball Bouncing W/ A Tail
 Learn about secondary animation and rigs 
55 minutos de lección en vivo en línea

Otros detalles

Orientación para padres
Content may include some mild fantasy/comic violence.
Lista de útiles escolares
Students will need a relatively up-to-date computer (within the past five years) that is capable of running Blender. *** Blender runs only on PCs and Macs and cannot run on mobile devices or Chrome Books. ***  A detailed list of requirements can be found here: https://www.blender.org/download/requirements/

Please be logged in from the same device as the student will be working on so I can assist them via screen-share.

The animation software can be downloaded for free at Blender.org and should be installed before the first class. Blender 4.1 is recommended.

A google drive account is recommended to hand in homework.
Recursos externos
Además del aula de Outschool, esta clase utiliza:
  • Blender
Se unió el September, 2022
4.8
25reseñas
Perfil
Experiencia y certificaciones del docente
Conor MacFinn is an American/ Canadian filmmaker / animator / UX designer whose animated shorts have been distributed by Tribal TV on Hulu, AOL On, Roku and Amazon and have won awards, been nominated, and screened at over 40 festivals internationally. His animated storytelling mobile media was twice selected for SIGGRAPH’s Appy Hour showcase of creativity and innovation and distributed through iTunes. Other 3D character animation credits include The Museum of the Dog in New York City, Pearson, and Behrman House. Conor was honored that his trilogy of shorts inspired by his Native heritage was invited to show at Mní Wičhóni Nakíčižiŋ Owáyawa (Defenders of the Sacred Water School) at The Water Protector's Camp in Standing Rock, North Dakota. He is a 2019 New York State Council on the Arts Arts Alive grantee and received a 2020 Artist’s Support Fund grant.

Conor’s credits as a teaching artist include seven years as a college instructor, and over 10 years teaching Storyboarding and Storytelling, Scratch and basic programming and animation in person and online to kids in grades 3 – 12.  Additionally, he has worked remotely with teenagers teaching animation and storytelling for film and animation.  As an Art School Portfolio coach, he’s successfully mentored students in crafting their submissions, resulting in his students’ admissions to Pratt (scholarship), Parsons, FIT and other competitive schools.  He enjoys meeting students where they are and guiding their unique expression through art and programming.

When Conor isn't working on his animation or teaching you can see him playing guitar or playing with his dog!

Reseñas

Clase grupal
Compartir

25 US$

semanalmente o 200 US$ por 8 clases
1 x por semana, 8 semanas
55 min

Completado por 5 alumnos
Videoconferencias en vivo
Edades: 13-18
3-12 alumnos por clase

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