13 US$
weeklyor 130 US$ for all content
Codificación de Arduino Parte 3: Motores, pantallas y otros actuadores
Completado por 6 alumnos
Edades 12-17
Curso a su propio ritmo
10 lecciones pregrabadas
10 semanas de apoyo docente
Elige tu fecha de inicio
1 año de acceso al contenido
Paga y comienza después
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Tu hiojo/a puede comenzar a aprender cuando quiera y progresar a la velocidad que mejor le funcione.Empieza cuando quieras.
Aprende a tu propio ritmo
Accede al material del curso durante un año completo.
Obtén apoyo práctico del maestro.
Qué está incluido
10 lecciones pregrabadas
promedio 14 minutos por video10 semanas
de apoyo docente2 horas 19 minutos
horas totales de aprendizaje en video1 año de acceso
al contenidoProyectos
1-2 horas por semana. 7 o más durante toda la claseCertificado de finalización
Students will not receive grades unless requested by the parent. Assessment of assignments will be informal, consisting of posted feedback on projects, videos, and code.Experiencia de clase
INTRODUCTION: In this 10-week self-paced class, students will learn how to use a wide variety of digital and analog actuators to code an Arduino Uno to create inventions and projects. This class will build on the foundation that students gained from my Arduino Parts 1 and 2 FLEX classes to allow students to incorporate more advanced devices into their projects. Each week, students learn about a different component culminating in a final project that students will create and share with the class. Students will learn how to hook up and code the following actuators: active and passive buzzer, relay, servo, LCDs, 1-digit LED, 4-digit LED, LED array, DC motor, and stepper motor. Students will learn how to download and properly install Arduino Libraries that are needed for some of the actuators. FORMAT OF THE LESSONS: Every Sunday, a new lesson will be posted in the classroom on Outschool. Each lesson begins with a recorded video that is uploaded to the classroom in Outschool. A combination of the Arduino IDE, TinkerCad, and Wokwi are used to teach the lessons in the videos. Provided in the video are detailed explanations of how to connect the devices to the Arduino and how to write code to read the sensors. Libraries can be download from the Arduino IDE directly. Each video begins with a short PowerPoint presentation that explains the basic principles. This is followed by a detailed guided demonstration that shows how to connect the components and the code used to control them. Each student is expected to actively participate by following the directions described in the lesson using their components and the Arduino software and or using the simulation on TinkerCad. It may be helpful to have separate devices: one for watching the video and a computer to try out the lessons. This will make it easier to follow along with the lessons. IMPORTANT: You will need to have access to a computer with a USB port, and not just a chromebook or tablet because the Arduino IDE does NOT work on those devices. Each week, an activity worksheet will be posted in the classroom that describes the objectives of the lesson, any libraries needed for the device, and a list of activities to try. PRIOR KNOWLEDGE: Students should either have completed Arduino Coding Part I and Part 2 or have basic knowledge of the skills taught in those classes. They should know how to wire and code the following devices: LED, RGB LED, serial monitor, ultrasonic sensor, servo, photoresistor, thermistor, button, potentiometer. They should have basic knowledge of the Arduino coding syntax and be able to use simple “if/else,” “while,” and “for” loops. Students need to have an Arduino Uno or Arduino Mega for this class, as well as the actuators that will be taught. Please see the recommended materials and kits listed in the " Supply List" shown below. Please see the list of weekly topics in the Learning Goals section below.
Metas de aprendizaje
Students will learn how to wire and code various simple digital actuators, including the LED, RGB LED, vibration motor and relay.
Students will learn how to wire and code motor actuators, including the servo, stepper motor and DC motor.
Programa de estudios
10 Lecciones
más de 10 semanasLección 1:
Introduction to Actuators and Simple Digital Actuators
In this lesson you will learn what actuators are, the various types of actuators, and how to upload libraries. You will also learn how to use simple digital actuators, such as the LEDs, RGB LEDs, vibration motor, and relays.
9 minutos de lecciones en video
Lección 2:
Active and Passive Buzzers
In this lesson you will learn about the difference between active and passive (piezo) buzzers, how to make sound using the tone command and the pitches.h library, and how to use arrays to play a song.
17 minutos de lecciones en video
Lección 3:
Servos
In this lesson you will learn the difference between positional and rotational (continuous) serves and how to control them and make them move.
20 minutos de lecciones en video
Lección 4:
Stepper Motor
In this lesson you will learn how to use the stepper motor with stepper motor driver. You will learn how to move it clockwise and counterclockwise, how to keep track of the steps, and how to make a stopwatch. You will also learn how to control the stepper motor with a rotary encoder.
14 minutos de lecciones en video
Otros detalles
Lista de útiles escolares
Students need to either have an account with www.autocad.com to use the free TinkerCad circuit simulator or download the free Arduino IDE (version 1.8.13) from www.arduino.cc to use with the Arduino components. You can buy the components separately, but it would be more expensive than buying a kit that has all the parts you need and more. Recommended Devices/kits if you are purchasing components separately: Arduino Uno (or clone) with USB cable (or Arduino MEGA) solderless breadboard 3 different color LEDs 1-3 pushbuttons 1 potentiometers 1 rotary encode (optional) 1 servo motor 1 ultrasonic sensor 1 passive piezo buzzer 1 stepper motor and motor driver 1 DC motor 1 breadboard power supply or transistor 1 active buzzer 1 passive buzzer 1 LCD, preferably with I2C module adapter (see below) 1 LED array 1 7-segment LED (1 digit) 1 - 4- digit LED 1 micro servo 1 continuous servo (optional) Many male-male jumper wires of different colors Many male-female jumper wires of different colors Resistors varying from 100-ohm to 1M-ohm Recommended Kit that contains all the parts: https://www.amazon.com/EL-KIT-001-Project-Complete-Starter-Tutorial/dp/B01CZTLHGE/ref=asc_df_B01CZTLHGE/?tag=hyprod-20&linkCode=df0&hvadid=241907595991&hvpos=&hvnetw=g&hvrand=8544331822937541734&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9015321&hvtargid=pla-464156272733&psc=1 This will make the LCD easier to work with: https://www.amazon.com/Qunqi-Serial-Backlight-Arduino-MEGA2560/dp/B01E4YUT3K/ref=pd_rhf_se_p_img_2?_encoding=UTF8&psc=1&refRID=82F2F1N5PA4D76EEHV6H
Recursos externos
Además del aula de Outschool, esta clase utiliza:
Fuentes
Students will need to download a free copy of the Arduino IDE located at www.arduino.cc. Students may also want to have an account at www.tinkercad.com so they can try out some code before using the Arduino IDE.
Students can also try out their wiring and coding using the following Arduino simulators: TinkerCad and Wokwi.
Conoce al profesor
Experiencia y certificaciones del docente
Ohio Certificado de Docencia en Educación Secundaria
2 Grado
Maestría en Ciencia desde Case Western Reserve University
Licenciatura en Ciencia desde Stern College for Women Yeshiva University
My classes will teach you coding skills needed to program an Arduino microcontroller. In these classes you will learn about the Arduino and how to write code that allows it to read input from sensors and send output to actuators. You will be guided through the wiring and coding for each type of sensor and actuator so that you will eventually be able to create your own inventions.
I have been a private school middle and high school science teacher for over 30 years. During that time, I taught classes in chemistry, engineering, earth science, life science, chemistry, forensic science, biology, and health. I enjoy teaching through hands-on experimentation and I believe that students learn best when they are activity engaged in the learning process.
I am an amateur photographer and love to photograph my grandchildren, my dog, and wildlife. I enjoy creating scrapbooks from my photos. I also enjoy tinkering with my Arduino and 3D printer to create inventions of my own.
Reseñas
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