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Codificación de Arduino, parte 1: LED, servos, botones, zumbadores y más

En esta clase STEM de 10 lecciones, los estudiantes aprenderán habilidades básicas de codificación para programar un Arduino y circuitos de placa de pruebas que contienen LED, botones, zumbadores y servos para hacer proyectos que se iluminen, se muevan y produzcan sonido.
Elene Feigenbaum
Puntuación media:
4.9
Número de reseñas:
(146)
Clase
Jugar

Qué está incluido

10 reuniones en vivo
9 horas 10 minutos horas presenciales

Experiencia de clase

Nivel de inglés: desconocido
Nivel Beginner
Do you like to invent things?   In this class you will learn the basics of Arduino coding and how to use buttons, servos, speakers, and potentiometers to make exciting projects that light up, make sounds, and move.

The classes are taught using a blend of lecture, discussion and modeling.   I will demonstrate how to complete the wiring and coding through an Arduino simulation program called TinkerCad.  You will follow along on your own TinkerCad account or using an actual Arduino microcontroller and the Arduino IDE program.  Through a series of small challenges, you will learn the basics of coding and wiring. This course will prepare you for more advanced courses that will teach you how to use sensors and actuators to create your own inventions.

This class is for beginner coders.  You do not need to have any prior coding skills.  

IMPORTANT:  If you are using an actual Arduino, you will need to have access to a computer and not just a chromebook or tablet because the Arduino IDE does NOT work on those devices.

If you don't see a time that works for you, please contact me and I will try to schedule a class meets your needs.  This class can meet once a week instead of twice a week in case that is better for you. Some sections are once a week for ten weeks and some are twice a week for five weeks.

Below is a syllabus for this class:

Arduino Coding Part 1:  LEDs, and Circuits

Class 1: Arduino Microcontroller, sketches and Blink
a.	Parts of the board
b.	Uses
c.	Open source
d.	Input and output definitions and examples
e.	TinkerCad
f.	INPUT and OUPUT
g.	Void setup
h.	Void loop
i.	Comments (short and long)
j.	Syntax - importance of Spelling and grammar 
k.	pinMode (INPUT vs OUTPUT)
l.	digitalWrite (pin number and HIGH vs LOW)
m.	delay (microseconds, milliseconds, seconds…)
n.	modifiying blink to do change blink frequency
o.	persistence of vision – determine minimum delay needed to see the blinking

Class 2: Breadboard, Circuits and Traffic Light
a.	how to use a breadboard - Which holes are connected
b.	What is a complete circuit (5V, ground)
c.	Resistors and why they are needed
d.	Creating series circuit (no arduino, just battery)
e.	Why we use parallel circuits rather than series for home wiring and Arduinos
f.	Creating parallel circuit (no arduino, just battery)  
b.	Making a traffic light

Class 3: Variables and functions 
a.	Why they are useful
b.	Rules for variable names
c.	Types of variables
d.	Use of functions without passing variables
e.	Use of functions passing variables
f.	Serial.begin(9600); command
g. 	Serial.print, Serial.println, with and without quotation marks

Class 4: RGB LEDs
a.	Connecting an RGB LED
b.	Turning on the Red, Blue and Green LED lights
c.	Programming an RGB LED with functions, comments
d.	analogWrite command
e.	Function to control color

Class 5: More about Serial Monitor
a.	Uses for debugging purposes
b.	Types of errors
c.	Syntactic errors  (rules of coding: spelling or format is wrong)
d.	Structural errors (logic is wrong – it does the wrong thing)
e.	How to open the serial monitor
f.	Use the Serial Monitor with blink to say on and off
g.	For command to call the blink program
h.	Serial.read for reading integers, float or strings.
i.	Using the input to control leds or color of RGB LED

Class 6:  Using a potentiometer 
a.	Without code
b.	With code – understand voltage dividers
c.     If/Else commands
d.     While commands
e.     Using comparisons (less than, greater than, equal to..., not equal to)
c.	Use map command to control the brightness of a bulb

Class 7:  Servos 
a.	How to use a library 
b.	Servo commands
c.	Sweep program
d.	Moving a servo with potentiometer – using the map command

Class 8:  Buttons
a.	Make a circuit with a button.
b.	What does a button do? 
c.	Discuss button debounce and function for debouncing
d.	Using switch command to control LED with button press

Class 9: Passive Buzzer and tone
a.	How to make sound 
b.	Pitches library
c.	Tone command
d.	How to play a song using an array

Class 10: Combining devices
  a.    Small projects to combine button with LED or buzzer or servo

Metas de aprendizaje

Students will learn how to create variables, "things,"  sketches, and dashboards using the Arduino Cloud platform.
Students will develop problem-solving skills and be able to modify Arduino sketches to control their devices on the Arduino.
objetivo de aprendizaje

Programa de estudios

10 Lecciones
más de 10 semanas
Lección 1:
Arduino Microcontroller, Sketches and Blink
 You will learn about the parts of the Arduino microcontroller, the construction of a basic sketch, and how to change the Blink sketch to make if flash the built-in LED faster. 
55 minutos de lección en vivo en línea
Lección 2:
Breadboard, Circuits and Traffic Light
 You will learn how to wire a breadboard, information about basic circuits, and how to make a traffic light using 3 LEDs. 
55 minutos de lección en vivo en línea
Lección 3:
Variables and Functions
 You will learn how to use different types of variables and how to write functions to make your code more efficient and readable. 
55 minutos de lección en vivo en línea
Lección 4:
Using the RGB LED
 You will learn how to use the analogWrite command and PWM pins to light up the RGB LED any color you choose. 
55 minutos de lección en vivo en línea

Otros detalles

Lista de útiles escolares
Students who wish to use a real Arduino will need to have the following materials: Arduino Uno, USB cable, solderless breadboard, 20 male jumper wires of different colors, 3 200-ohm resistors, 2 1000-ohm resistors, LEDs, potentiometer, passive speaker, servo, and a pushbutton. They will also need to download and install the Arduino IDE from www.arduino.cc.

Students who wish to use the virtual internet-based Arduino simulator, called TinkerCad, need to create their own account at  www.tinkercad.com and have a computer with internet capability. Some devices we will learn about are not found in the TinkerCad simulation.


Recommended kit - has the most items that can be also be used for Arduino Classes Parts 2 and 3 as well.

https://www.amazon.com/EL-KIT-001-Project-Complete-Starter-Tutorial/dp/B01CZTLHGE/ref=asc_df_B01CZTLHGE/?tag=hyprod-20&linkCode=df0&hvadid=241907595991&hvpos=&hvnetw=g&hvrand=8544331822937541734&hvpone=&hvptwo=&hvqmt=&hvdev=c&hvdvcmdl=&hvlocint=&hvlocphy=9015321&hvtargid=pla-464156272733&psc=1
Recursos externos
Los estudiantes no necesitarán utilizar ninguna aplicación o sitio web más allá de las herramientas estándar de Outschool.
Fuentes
We will be using the online Arduino simulation program called TinkerCad at www.tinkercad.com. Students who would like to build using an actual Arduino will need to download the Arduino software, called Arduino IDE, from www.arduino.cc
Se unió el August, 2020
4.9
146reseñas
Perfil
Experiencia y certificaciones del docente
Ohio Certificado de Docencia en Educación Secundaria
Maestría en Ciencia desde Case Western Reserve University
Licenciatura en Ciencia desde Stern College for Women Yeshiva University
My classes will teach you basic coding skills needed to program an Arduino microcontroller. In these classes you will learn about the Arduino and how to write code that allows it to read input from sensors and send output to actuators.  You will be guided through the wiring and coding for each type of sensor and actuator so that you will eventually be able to create your own inventions.

I have been a private school middle and high school science teacher for over 30 years. During that time, I taught classes in chemistry, engineering, earth science, life science, chemistry, forensic science, biology, and health.  I enjoy teaching through hands-on experimentation and I believe that students learn best when they are activity engaged in the learning process.

I am an amateur photographer and love to photograph my grandchildren, my dog, and wildlife. I enjoy creating scrapbooks from my photos. I also enjoy tinkering with my Arduino and 3D printer to create inventions of my own.

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Curso grupal en vivo
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18 US$

semanalmente

1 x por semana, 10 semanas
55 min
Completado por 136 alumnos
Videoconferencias en vivo
Edades: 10-15
2-8 alumnos por clase

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