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Todo sobre programación Python | Campamento de verano de programación Python para principiantes Nivel I

Completado por 54 alumnos
Edades 11-16
Curso grupal en vivo
¡Empiece a programar con este emocionante campamento de verano basado en proyectos con juegos, animaciones y aplicaciones! Los estudiantes aprenderán los fundamentos de la programación con Python mientras programan 7 proyectos emocionantes para aplicar lo que han aprendido.
Puntuación media:
4.9
Número de reseñas:
(826 opiniones)
Educador estrella
Popular

Videoconferencias en vivo
4 x por semana, 2 semanas
6-14 alumnos por clase
60 min

Qué está incluido

8 reuniones en vivo
8 horas presenciales
Tarea
2-4 horas por semana. There are practice challenges and review questions that every student is encouraged to complete. These usually take about 2 – 4 hours per week.
Calificación
Students will receive a certificate of completion at the end of the class that is fully verifiable online. Students must attend at least 6 classes to receive the certificate.

Experiencia de clase

Nivel de inglés - B2+
Grado de EE. UU. 6 - 9
Nivel Beginner
Your student will learn how to code with Python, one of the world's most popular coding languages! Students will learn the foundations of Python and complete 7 fun projects. Some projects we will complete include rock, paper, scissors, a mad libs game, login system, spiral animation, guess the number game, and a space catcher game. Your student will be amazed at what they can do at the end of the summer camp and be ready to continue their coding journey.

Day 1 

Meet Python!  
What Can You Do with Python?
How Do Computers Run Python Code?
Data Types: Strings and Integers 
Mathematical Operations 
What are Variables? 
Declaring a Variable
Mini-Projects: Time in Day
Python Comments 
Coder Skills #1: What is Good Code?
Practice Challenges (1 – 2 hours)  

Day 2 

Format Strings   
Project: Python Mad Libs Game
Data Type Booleans: True or False
Comparison Operators ==, <, <
Conditional Statement Introduction
if/ else Conditional Statements
if/elif/ else Conditional Statements 
Practice Challenges (1 – 2 hours) 

Day 3 

Review Part 2 and Practice Question Review
Python Lists
Python List Methods
What are Libraries? 
Conditional Operators and/or 
Project: Rock, Paper, Scissors
Troubleshooting Our Code
Coder Skills #2: A Good Coder is A Good Searcher
Practice Challenges (1 – 2 hours) 

Day 4 

Python Part 3 Review and Practice Questions
Data Type Floats: Fractions and Decimals
Python Type Casting or Conversion
Introduction to Functions
First Function
Mini-Project: Function Practice Question #1
Practice Challenges (1 – 2 hours) 

Day 5 

Function Practice Question Review
Project: Python Login System
Global and Local Scope
Login System Project Update
Coder Skills #3: Lifelong Learning
Practice Challenges (1 – 2 hours) 

Day 6

Python Dictionaries
Python Dictionary Methods
What is a Loop?
For Loops
Python Range() Function
Python Turtle Animation Library Introduction
Project: Spiral Animation
Practice Challenges (1 – 2 hours) 

Day 7

Python Modulo
Not Operator
Incrementing and Decrementing in Python
Project: Guess the Number
Practice Challenges (1 – 2 hours) 

Day 8 

Python Updates
What is the PyGame Zero Game Library? 
Project: Space Catcher Game
Code Skills #4: What Interests You in Coding?
Practice Challenges (1 – 2 hours) 

Build Fun Games and Projects with Python 

Students will complete 8 coding projects and games with Python. These projects include:

Minutes in Day Mini Project
Mad Libs
Rock, Paper, Scissors
Login System
Spiral Animation
Guess the Number
Interactive Calendar Application
Space Catcher Game

These projects allow students to apply what they have learned with Python while building fun projects! 

Interactive Groups Build the Foundation of Code Skills

Every student is encouraged to post questions, sample code, and their projects every step of the way. This gives students the chance to learn from each other and start practicing reading code. The instructor will also be providing feedback and guidance regularly throughout the course. 

The class is a supportive, positive, and fun environment for all students! There is no coding or computer science experience required for this class. 

Technology Requirements

Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Mac, or Linux computer.  Students using Chromebooks can utilize the free Raspberry Pi Python code editor for this class.

Metas de aprendizaje

Students will be introduced to Python and learn the foundations of the programming language. This allows them to confidently move onto more complex code and continue their coding journey.
The class is also intended to encourage students to get excited about the possibilities of coding and computer science!

Programa de estudios

8 Lecciones
más de 2 semanas
Lección 1:
Introduction to Python
 This day, we'll dive into the basics of Python, a powerful and versatile programming language. We will learn about different data types like strings and integers, and how to perform mathematical operations. We'll also introduce you to variables and the concept of good code. Through a mini-project and practice challenges, you'll apply what you've learned and start your journey in coding. 
60 minutos de lección en vivo en línea
Lección 2:
Conditional Statements and Mad Libs Game
 In our second lesson, we'll explore control flow in Python using conditional statements and comparison operators. You'll learn how to make decisions in your code with if/else and if/elif/else statements. We'll also create a fun Python Mad Libs game as a project to apply these concepts. Practice challenges will help reinforce your understanding of control flow. 
60 minutos de lección en vivo en línea
Lección 3:
Lists, Libraries, and Rock, Paper, Scissors
 This lesson focuses on Python lists, libraries, and the rock, paper, scissors game. You'll learn how to work with lists, use list methods, and understand the importance of libraries in Python. We'll also introduce conditional operators and work on a Rock, Paper, Scissors project. Troubleshooting tips and the importance of being a good searcher will be discussed, along with practice challenges. 
60 minutos de lección en vivo en línea
Lección 4:
Loops and Python Animation
 We'll delve into dictionaries and loops this week. You'll learn about the dictionary data structure, dictionary methods, and how to use loops to automate tasks. We'll also introduce the Python Turtle library and create a spiral animation project. Practice challenges will help you master dictionaries and loops. 
60 minutos de lección en vivo en línea

Otros detalles

Orientación para padres
Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer. Students using Chromebooks can utilize the free Raspberry Pi Python code editor for this class. We will also utilize the official Python documentation (instructions) from Python.org as a reference throughout the class. Also, we utilize Pygame Zero for our final game project! ****Students will need to be very comfortable typing and know how to copy/paste on their device.*********
Requisitos previos
Students will need to be very comfortable typing and know how to copy/paste on their device.
Lista de útiles escolares
Students will use Code with Mu, a free code editor designed specifically for beginners. Code with Mu requires any Windows, Apple Mac, or Linux computer. Students using Chromebooks can utilize the free Raspberry Pi Python code editor for this class.  We will also utilize the official Python documentation (instructions) from Python.org as a reference throughout the class. Also, we utilize Pygame Zero for our final game project!

****Students will need to be very comfortable typing and know how to copy/paste on their device.*********
Recursos externos
Además del aula de Outschool, esta clase utiliza:

Conoce al profesor

Se unió el April, 2020
4.9
826reseñas
Educador estrella
Popular
Perfil
Experiencia y certificaciones del docente
Licenciatura desde Mount St. Mary's University
Over 5,000 students from nearly 100 countries across a variety of platforms have started coding in one of my classes. I offer classes covering the foundations of Python and AI. I am the author of the soon-to-be released book All About Python for Kids.  Before teaching, I worked as a software developer for nearly 10 years. I've worked for organizations including Apple, Dell, and Best Buy. I believe the best way to learn is by doing and all my classes are based around hands-on projects that progressively build in difficulty.  I'm a graduate of Mount St. Mary's University in Emmitsburg, Maryland. I can't wait to meet your learner in the class and get started soon.  

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